---- Minecraft Profiler Results ----
// Now with less numbers

Version: 21w13a
Time span: 17 ms
Tick span: 1 ticks
// This is approximately 57.52 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] updateDisplay(1/1) - 49.53%/49.53%
[01] |   unspecified(1/1) - 99.95%/49.51%
[01] |   mouse(1/1) - 0.05%/0.03%
[00] gameRenderer(1/1) - 48.75%/48.75%
[01] |   level(1/1) - 56.65%/27.62%
[02] |   |   particles(1/1) - 43.60%/12.04%
[02] |   |   terrain(1/1) - 12.81%/3.54%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[emf$$Lambda$2886/1707442992@57b9d6de]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 54.80%/1.94%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[emf$$Lambda$2888/1623478127@2cb7feef]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 19.95%/0.71%
[03] |   |   |   filterempty(3/3) - 11.99%/0.42%
[03] |   |   |   unspecified(1/1) - 10.17%/0.36%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[emf$$Lambda$2887/1780412216@2b737de9]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 3.08%/0.11%
[02] |   |   entities(1/1) - 9.75%/2.69%
[02] |   |   sky(1/1) - 7.88%/2.18%
[02] |   |   outline(1/1) - 3.74%/1.03%
[02] |   |   weather(1/1) - 3.55%/0.98%
[02] |   |   terrain_setup(1/1) - 3.47%/0.96%
[03] |   |   |   update(1/1) - 93.11%/0.89%
[04] |   |   |   |   iteration(1/1) - 98.01%/0.87%
[04] |   |   |   |   unspecified(1/1) - 1.99%/0.02%
[03] |   |   |   rebuildNear(1/1) - 2.64%/0.03%
[03] |   |   |   unspecified(1/1) - 2.22%/0.02%
[03] |   |   |   camera(1/1) - 0.84%/0.01%
[03] |   |   |   culling(1/1) - 0.78%/0.01%
[03] |   |   |   cull(1/1) - 0.42%/0.00%
[02] |   |   translucent(1/1) - 3.22%/0.89%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[emf$$Lambda$2889/1054267387@13efea9b]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 65.23%/0.58%
[03] |   |   |   unspecified(1/1) - 24.00%/0.21%
[03] |   |   |   filterempty(1/1) - 10.26%/0.09%
[03] |   |   |   translucent_sort(1/1) - 0.52%/0.00%
[02] |   |   hand(1/1) - 2.79%/0.77%
[02] |   |   string(1/1) - 2.61%/0.72%
[03] |   |   |   unspecified(1/1) - 73.19%/0.53%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[emf$$Lambda$2923/748881875@af9c11e]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 15.59%/0.11%
[03] |   |   |   filterempty(1/1) - 11.22%/0.08%
[02] |   |   light_updates(1/1) - 2.18%/0.60%
[02] |   |   unspecified(1/1) - 1.30%/0.36%
[02] |   |   clear(1/1) - 1.22%/0.34%
[02] |   |   camera(1/1) - 0.66%/0.18%
[02] |   |   pick(1/1) - 0.65%/0.18%
[03] |   |   |   #getEntities 1/1
[02] |   |   blockentities(1/1) - 0.32%/0.09%
[02] |   |   fog(1/1) - 0.10%/0.03%
[02] |   |   center(1/1) - 0.04%/0.01%
[02] |   |   updatechunks(1/1) - 0.04%/0.01%
[02] |   |   destroyProgress(1/1) - 0.03%/0.01%
[02] |   |   culling(1/1) - 0.02%/0.01%
[02] |   |   captureFrustum(1/1) - 0.02%/0.01%
[01] |   gui(1/1) - 43.30%/21.11%
[02] |   |   debug(1/1) - 87.82%/18.54%
[02] |   |   unspecified(1/1) - 7.67%/1.62%
[02] |   |   chat(1/1) - 4.47%/0.94%
[02] |   |   bossHealth(1/1) - 0.03%/0.01%
[02] |   |   selectedItemName(1/1) - 0.01%/0.00%
[01] |   unspecified(1/1) - 0.05%/0.02%
[00] render(1/1) - 0.72%/0.72%
[01] |   unspecified(1/1) - 99.12%/0.71%
[01] |   display(1/1) - 0.88%/0.01%
[00] unspecified(1/1) - 0.55%/0.55%
[00] blit(1/1) - 0.24%/0.24%
[00] sound(1/1) - 0.09%/0.09%
[00] scheduledExecutables(1/1) - 0.08%/0.08%
[00] yield(1/1) - 0.02%/0.02%
[00] toasts(1/1) - 0.01%/0.01%
[00] fpsUpdate(1/1) - 0.00%/0.00%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

