---- Minecraft Profiler Results ----
// Now with less numbers

Version: 21w13a
Time span: 31 ms
Tick span: 1 ticks
// This is approximately 31.91 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 88.46%/88.46%
[01] |   level(1/1) - 86.39%/76.42%
[02] |   |   light_updates(1/1) - 44.21%/33.79%
[02] |   |   updatechunks(1/1) - 30.39%/23.23%
[02] |   |   particles(1/1) - 11.21%/8.56%
[02] |   |   terrain(1/1) - 5.30%/4.05%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[emf$$Lambda$2886/1707442992@57b9d6de]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 48.21%/1.95%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[emf$$Lambda$2888/1623478127@2cb7feef]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 20.87%/0.85%
[03] |   |   |   unspecified(1/1) - 12.68%/0.51%
[03] |   |   |   filterempty(3/3) - 10.70%/0.43%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[emf$$Lambda$2887/1780412216@2b737de9]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 7.55%/0.31%
[02] |   |   entities(1/1) - 1.70%/1.30%
[02] |   |   outline(1/1) - 1.48%/1.13%
[02] |   |   translucent(1/1) - 1.09%/0.84%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[emf$$Lambda$2889/1054267387@13efea9b]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 63.32%/0.53%
[03] |   |   |   unspecified(1/1) - 22.75%/0.19%
[03] |   |   |   filterempty(1/1) - 13.59%/0.11%
[03] |   |   |   translucent_sort(1/1) - 0.34%/0.00%
[02] |   |   weather(1/1) - 0.93%/0.71%
[02] |   |   sky(1/1) - 0.76%/0.58%
[02] |   |   hand(1/1) - 0.64%/0.49%
[02] |   |   string(1/1) - 0.63%/0.48%
[03] |   |   |   unspecified(1/1) - 69.83%/0.34%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[emf$$Lambda$2923/748881875@af9c11e]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 18.12%/0.09%
[03] |   |   |   filterempty(1/1) - 12.06%/0.06%
[02] |   |   terrain_setup(1/1) - 0.60%/0.46%
[03] |   |   |   update(1/1) - 90.63%/0.42%
[04] |   |   |   |   iteration(1/1) - 97.78%/0.41%
[04] |   |   |   |   unspecified(1/1) - 2.22%/0.01%
[03] |   |   |   rebuildNear(1/1) - 4.58%/0.02%
[03] |   |   |   unspecified(1/1) - 2.78%/0.01%
[03] |   |   |   camera(1/1) - 0.83%/0.00%
[03] |   |   |   culling(1/1) - 0.69%/0.00%
[03] |   |   |   cull(1/1) - 0.49%/0.00%
[02] |   |   clear(1/1) - 0.33%/0.25%
[02] |   |   unspecified(1/1) - 0.29%/0.23%
[02] |   |   blockentities(1/1) - 0.18%/0.14%
[02] |   |   pick(1/1) - 0.13%/0.10%
[03] |   |   |   #getEntities 1/1
[02] |   |   camera(1/1) - 0.08%/0.06%
[02] |   |   fog(1/1) - 0.02%/0.01%
[02] |   |   destroyProgress(1/1) - 0.01%/0.01%
[02] |   |   center(1/1) - 0.01%/0.00%
[02] |   |   captureFrustum(1/1) - 0.00%/0.00%
[02] |   |   culling(1/1) - 0.00%/0.00%
[01] |   gui(1/1) - 13.59%/12.02%
[02] |   |   debug(1/1) - 87.12%/10.48%
[02] |   |   unspecified(1/1) - 8.31%/1.00%
[02] |   |   chat(1/1) - 4.53%/0.55%
[02] |   |   bossHealth(1/1) - 0.03%/0.00%
[02] |   |   selectedItemName(1/1) - 0.01%/0.00%
[01] |   unspecified(1/1) - 0.02%/0.02%
[00] scheduledExecutables(1/1) - 7.99%/7.99%
[00] updateDisplay(1/1) - 2.77%/2.77%
[00] render(1/1) - 0.37%/0.37%
[01] |   unspecified(1/1) - 99.06%/0.37%
[01] |   display(1/1) - 0.94%/0.00%
[00] unspecified(1/1) - 0.21%/0.21%
[00] blit(1/1) - 0.17%/0.17%
[00] sound(1/1) - 0.02%/0.02%
[00] yield(1/1) - 0.01%/0.01%
[00] toasts(1/1) - 0.00%/0.00%
[00] tick(1/1) - 0.00%/0.00%
[00] fpsUpdate(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

