---- Minecraft Profiler Results ----
// Now with the same numbers

Version: 1.18.1
Time span: 88 ms
Tick span: 1 ticks
// This is approximately 11.34 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 99.53%/99.53%
[01] |   level(1/1) - 97.50%/97.05%
[02] |   |   light_updates(1/1) - 93.08%/90.34%
[02] |   |   terrain(1/1) - 2.65%/2.57%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eps$$Lambda$3391/0x00000001008bea78@7a4d1c9f]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 38.57%/0.99%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eps$$Lambda$3392/0x00000001008bec90@769dd464]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 28.94%/0.74%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[eps$$Lambda$3393/0x00000001008beea8@64e2db54]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 28.29%/0.73%
[03] |   |   |   unspecified(1/1) - 2.17%/0.06%
[03] |   |   |   filterempty(3/3) - 2.03%/0.05%
[02] |   |   compilechunks(1/1) - 1.22%/1.18%
[03] |   |   |   upload(1/1) - 60.74%/0.72%
[03] |   |   |   schedule_async_compile(1/1) - 36.46%/0.43%
[03] |   |   |   populate_chunks_to_compile(1/1) - 2.59%/0.03%
[03] |   |   |   unspecified(1/1) - 0.22%/0.00%
[02] |   |   entities(1/1) - 1.01%/0.98%
[02] |   |   light_update_queue(1/1) - 0.75%/0.73%
[02] |   |   terrain_setup(1/1) - 0.23%/0.23%
[03] |   |   |   update(1/1) - 97.35%/0.22%
[04] |   |   |   |   apply_frustum(1/1) - 79.01%/0.17%
[04] |   |   |   |   partial_update(1/1) - 19.14%/0.04%
[04] |   |   |   |   unspecified(1/1) - 1.85%/0.00%
[03] |   |   |   culling(1/1) - 1.05%/0.00%
[03] |   |   |   unspecified(1/1) - 1.00%/0.00%
[03] |   |   |   camera(1/1) - 0.40%/0.00%
[03] |   |   |   cull(1/1) - 0.20%/0.00%
[02] |   |   particles(1/1) - 0.21%/0.20%
[02] |   |   weather(1/1) - 0.18%/0.17%
[02] |   |   translucent(1/1) - 0.16%/0.16%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eps$$Lambda$3394/0x00000001008bf0c0@7b0eff2]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 69.01%/0.11%
[03] |   |   |   unspecified(1/1) - 24.26%/0.04%
[03] |   |   |   filterempty(1/1) - 6.45%/0.01%
[03] |   |   |   translucent_sort(1/1) - 0.28%/0.00%
[02] |   |   sky(1/1) - 0.09%/0.09%
[02] |   |   hand(1/1) - 0.08%/0.08%
[02] |   |   string(1/1) - 0.06%/0.06%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eps$$Lambda$3429/0x00000001008c2398@150bb27f]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 75.27%/0.05%
[03] |   |   |   unspecified(1/1) - 13.72%/0.01%
[03] |   |   |   filterempty(1/1) - 11.01%/0.01%
[02] |   |   outline(1/1) - 0.06%/0.06%
[02] |   |   clear(1/1) - 0.06%/0.06%
[02] |   |   blockentities(1/1) - 0.04%/0.04%
[02] |   |   unspecified(1/1) - 0.04%/0.04%
[02] |   |   clouds(1/1) - 0.03%/0.03%
[02] |   |   pick(1/1) - 0.02%/0.02%
[03] |   |   |   #getEntities 1/1
[02] |   |   camera(1/1) - 0.01%/0.01%
[02] |   |   fog(1/1) - 0.00%/0.00%
[02] |   |   center(1/1) - 0.00%/0.00%
[02] |   |   destroyProgress(1/1) - 0.00%/0.00%
[02] |   |   culling(1/1) - 0.00%/0.00%
[02] |   |   captureFrustum(1/1) - 0.00%/0.00%
[01] |   gui(1/1) - 2.49%/2.48%
[02] |   |   debug(1/1) - 88.25%/2.19%
[02] |   |   unspecified(1/1) - 7.32%/0.18%
[02] |   |   chat(1/1) - 4.38%/0.11%
[02] |   |   bossHealth(1/1) - 0.03%/0.00%
[02] |   |   selectedItemName(1/1) - 0.02%/0.00%
[01] |   unspecified(1/1) - 0.00%/0.00%
[00] updateDisplay(1/1) - 0.24%/0.24%
[00] unspecified(1/1) - 0.11%/0.11%
[00] scheduledExecutables(1/1) - 0.04%/0.04%
[00] render(1/1) - 0.03%/0.03%
[01] |   unspecified(1/1) - 98.32%/0.03%
[01] |   display(1/1) - 1.68%/0.00%
[00] blit(1/1) - 0.03%/0.03%
[00] sound(1/1) - 0.00%/0.00%
[00] yield(1/1) - 0.00%/0.00%
[00] toasts(1/1) - 0.00%/0.00%
[00] tick(1/1) - 0.00%/0.00%
[00] fpsUpdate(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

