---- Minecraft Profiler Results ----
// I'm working as hard as I can!

Version: 1.17.1
Time span: 11 ms
Tick span: 1 ticks
// This is approximately 90.18 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] updateDisplay(1/1) - 80.79%/80.79%
[00] gameRenderer(1/1) - 16.92%/16.92%
[01] |   level(1/1) - 80.32%/13.59%
[02] |   |   terrain(1/1) - 47.09%/6.40%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3139/0x000000010085c400@28680990]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 70.41%/4.51%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[enp$$Lambda$3141/0x0000000100860218@2e757b]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 9.15%/0.59%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3140/0x0000000100860000@47bc2cd0]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 8.68%/0.56%
[03] |   |   |   unspecified(1/1) - 6.08%/0.39%
[03] |   |   |   filterempty(3/3) - 5.68%/0.36%
[02] |   |   translucent(1/1) - 12.51%/1.70%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3142/0x0000000100860430@105dfb5b]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 74.97%/1.28%
[03] |   |   |   unspecified(1/1) - 20.60%/0.35%
[03] |   |   |   filterempty(1/1) - 4.27%/0.07%
[03] |   |   |   translucent_sort(1/1) - 0.16%/0.00%
[02] |   |   blockentities(1/1) - 7.80%/1.06%
[02] |   |   hand(1/1) - 5.39%/0.73%
[02] |   |   sky(1/1) - 5.27%/0.72%
[02] |   |   string(1/1) - 3.91%/0.53%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3177/0x0000000100864d78@3124360c]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 73.36%/0.39%
[03] |   |   |   unspecified(1/1) - 13.66%/0.07%
[03] |   |   |   filterempty(1/1) - 12.98%/0.07%
[02] |   |   entities(1/1) - 3.75%/0.51%
[02] |   |   terrain_setup(1/1) - 3.44%/0.47%
[03] |   |   |   rebuildNear(1/1) - 90.80%/0.42%
[03] |   |   |   unspecified(1/1) - 5.56%/0.03%
[03] |   |   |   culling(1/1) - 1.15%/0.01%
[03] |   |   |   camera(1/1) - 1.15%/0.01%
[03] |   |   |   update(1/1) - 0.77%/0.00%
[03] |   |   |   cull(1/1) - 0.57%/0.00%
[02] |   |   unspecified(1/1) - 3.01%/0.41%
[02] |   |   clear(1/1) - 2.34%/0.32%
[02] |   |   particles(1/1) - 2.24%/0.30%
[02] |   |   outline(1/1) - 1.16%/0.16%
[02] |   |   pick(1/1) - 0.84%/0.11%
[03] |   |   |   #getEntities 1/1
[02] |   |   camera(1/1) - 0.64%/0.09%
[02] |   |   updatechunks(1/1) - 0.15%/0.02%
[02] |   |   light_updates(1/1) - 0.12%/0.02%
[02] |   |   destroyProgress(1/1) - 0.09%/0.01%
[02] |   |   weather(1/1) - 0.07%/0.01%
[02] |   |   fog(1/1) - 0.07%/0.01%
[02] |   |   center(1/1) - 0.06%/0.01%
[02] |   |   captureFrustum(1/1) - 0.03%/0.00%
[02] |   |   culling(1/1) - 0.02%/0.00%
[01] |   gui(1/1) - 19.50%/3.30%
[02] |   |   unspecified(1/1) - 79.75%/2.63%
[02] |   |   chat(1/1) - 20.06%/0.66%
[02] |   |   bossHealth(1/1) - 0.11%/0.00%
[02] |   |   selectedItemName(1/1) - 0.08%/0.00%
[01] |   unspecified(1/1) - 0.17%/0.03%
[00] unspecified(1/1) - 1.51%/1.51%
[00] render(1/1) - 0.40%/0.40%
[01] |   unspecified(1/1) - 99.10%/0.40%
[01] |   display(1/1) - 0.90%/0.00%
[00] blit(1/1) - 0.31%/0.31%
[00] sound(1/1) - 0.03%/0.03%
[00] yield(1/1) - 0.01%/0.01%
[00] scheduledExecutables(1/1) - 0.01%/0.01%
[00] toasts(1/1) - 0.01%/0.01%
[00] fpsUpdate(1/1) - 0.00%/0.00%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

