---- Minecraft Profiler Results ----
// *cracks redstone whip*

Version: 1.18.1
Time span: 79 ms
Tick span: 1 ticks
// This is approximately 12.61 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 99.68%/99.68%
[01] |   level(1/1) - 98.12%/97.81%
[02] |   |   compilechunks(1/1) - 92.25%/90.24%
[03] |   |   |   schedule_async_compile(1/1) - 99.80%/90.06%
[03] |   |   |   upload(1/1) - 0.13%/0.11%
[03] |   |   |   populate_chunks_to_compile(1/1) - 0.06%/0.06%
[03] |   |   |   unspecified(1/1) - 0.01%/0.01%
[02] |   |   blockentities(1/1) - 6.74%/6.59%
[02] |   |   terrain(1/1) - 0.51%/0.50%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eps$$Lambda$3397/0x00000008008bdf88@9e1a06f]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 61.32%/0.31%
[03] |   |   |   unspecified(1/1) - 14.23%/0.07%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[eps$$Lambda$3399/0x00000008008be3c8@7a177ead]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 10.28%/0.05%
[03] |   |   |   filterempty(3/3) - 7.35%/0.04%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eps$$Lambda$3398/0x00000008008be1a8@6d785516]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 6.82%/0.03%
[02] |   |   hand(1/1) - 0.12%/0.12%
[02] |   |   entities(1/1) - 0.11%/0.11%
[02] |   |   translucent(1/1) - 0.06%/0.06%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eps$$Lambda$3400/0x00000008008be5e8@7924f5cc]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 70.51%/0.04%
[03] |   |   |   unspecified(1/1) - 19.82%/0.01%
[03] |   |   |   filterempty(1/1) - 9.09%/0.01%
[03] |   |   |   translucent_sort(1/1) - 0.58%/0.00%
[02] |   |   sky(1/1) - 0.05%/0.05%
[02] |   |   string(1/1) - 0.04%/0.04%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eps$$Lambda$3436/0x00000008008b8c40@7dc2d05f]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 71.51%/0.03%
[03] |   |   |   unspecified(1/1) - 19.44%/0.01%
[03] |   |   |   filterempty(1/1) - 9.05%/0.00%
[02] |   |   unspecified(1/1) - 0.03%/0.03%
[02] |   |   clear(1/1) - 0.03%/0.03%
[02] |   |   particles(1/1) - 0.02%/0.02%
[02] |   |   camera(1/1) - 0.01%/0.01%
[02] |   |   terrain_setup(1/1) - 0.01%/0.01%
[03] |   |   |   unspecified(1/1) - 36.32%/0.00%
[03] |   |   |   culling(1/1) - 24.62%/0.00%
[03] |   |   |   update(1/1) - 19.54%/0.00%
[03] |   |   |   camera(1/1) - 12.74%/0.00%
[03] |   |   |   cull(1/1) - 6.78%/0.00%
[02] |   |   pick(1/1) - 0.01%/0.01%
[03] |   |   |   #getEntities 1/1
[02] |   |   destroyProgress(1/1) - 0.01%/0.00%
[02] |   |   light_updates(1/1) - 0.00%/0.00%
[02] |   |   weather(1/1) - 0.00%/0.00%
[02] |   |   fog(1/1) - 0.00%/0.00%
[02] |   |   light_update_queue(1/1) - 0.00%/0.00%
[02] |   |   center(1/1) - 0.00%/0.00%
[02] |   |   captureFrustum(1/1) - 0.00%/0.00%
[02] |   |   culling(1/1) - 0.00%/0.00%
[01] |   gui(1/1) - 1.87%/1.87%
[02] |   |   debug(1/1) - 90.56%/1.69%
[02] |   |   chat(1/1) - 4.94%/0.09%
[02] |   |   unspecified(1/1) - 4.45%/0.08%
[02] |   |   bossHealth(1/1) - 0.04%/0.00%
[02] |   |   selectedItemName(1/1) - 0.01%/0.00%
[01] |   unspecified(1/1) - 0.00%/0.00%
[00] updateDisplay(1/1) - 0.14%/0.14%
[00] unspecified(1/1) - 0.08%/0.08%
[00] scheduledExecutables(1/1) - 0.05%/0.05%
[00] blit(1/1) - 0.03%/0.03%
[00] render(1/1) - 0.02%/0.02%
[01] |   unspecified(1/1) - 98.82%/0.02%
[01] |   display(1/1) - 1.18%/0.00%
[00] sound(1/1) - 0.00%/0.00%
[00] yield(1/1) - 0.00%/0.00%
[00] toasts(1/1) - 0.00%/0.00%
[00] fpsUpdate(1/1) - 0.00%/0.00%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

