---- Minecraft Profiler Results ----
// I'd Rather Be Surfing

Version: 1.18
Time span: 14 ms
Tick span: 1 ticks
// This is approximately 69.56 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] unspecified(2/2) - 79.66%/79.66%
[00] gameRenderer(2/2) - 17.61%/17.61%
[01] |   gui(2/2) - 65.06%/11.46%
[02] |   |   unspecified(2/2) - 76.60%/8.77%
[02] |   |   chat(2/2) - 8.23%/0.94%
[02] |   |   health(2/2) - 5.73%/0.66%
[02] |   |   food(2/2) - 5.48%/0.63%
[02] |   |   armor(2/2) - 3.05%/0.35%
[02] |   |   expBar(2/2) - 0.73%/0.08%
[02] |   |   bossHealth(2/2) - 0.07%/0.01%
[02] |   |   air(2/2) - 0.07%/0.01%
[02] |   |   selectedItemName(2/2) - 0.04%/0.00%
[01] |   level(2/2) - 34.37%/6.05%
[02] |   |   terrain(2/2) - 39.97%/2.42%
[03] |   |   |   render_solid:RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eps$$Lambda$3475/0x0000000100926c90@1fa57a01]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](2/2) - 58.25%/1.41%
[03] |   |   |   filterempty(2/2) - 18.94%/0.46%
[03] |   |   |   unspecified(2/2) - 14.13%/0.34%
[03] |   |   |   render_cutout_mipped:RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eps$$Lambda$3476/0x0000000100926ea8@6f143a9a]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](2/2) - 5.18%/0.13%
[03] |   |   |   render_cutout:RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[eps$$Lambda$3477/0x00000001009270c0@a0323fe]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](2/2) - 3.49%/0.08%
[02] |   |   hand(2/2) - 18.81%/1.14%
[02] |   |   entities(2/2) - 8.31%/0.50%
[02] |   |   unspecified(2/2) - 7.13%/0.43%
[02] |   |   string(2/2) - 5.81%/0.35%
[03] |   |   |   unspecified(2/2) - 56.78%/0.20%
[03] |   |   |   render_tripwire:RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eps$$Lambda$3513/0x000000010092a5b0@484b689a]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](2/2) - 28.10%/0.10%
[03] |   |   |   filterempty(2/2) - 15.12%/0.05%
[02] |   |   translucent(2/2) - 4.67%/0.28%
[03] |   |   |   render_translucent:RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eps$$Lambda$3478/0x00000001009272d8@7c8a6078]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](2/2) - 37.11%/0.10%
[03] |   |   |   unspecified(2/2) - 34.94%/0.10%
[03] |   |   |   filterempty(2/2) - 26.51%/0.07%
[03] |   |   |   translucent_sort(2/2) - 1.45%/0.00%
[02] |   |   clear(2/2) - 4.65%/0.28%
[02] |   |   particles(2/2) - 1.75%/0.11%
[02] |   |   terrain_setup(2/2) - 1.53%/0.09%
[03] |   |   |   unspecified(2/2) - 28.68%/0.03%
[03] |   |   |   camera(2/2) - 27.21%/0.03%
[03] |   |   |   culling(2/2) - 22.06%/0.02%
[03] |   |   |   update(2/2) - 19.12%/0.02%
[03] |   |   |   cull(2/2) - 2.94%/0.00%
[02] |   |   camera(2/2) - 1.41%/0.09%
[02] |   |   pick(2/2) - 1.28%/0.08%
[03] |   |   |   #getEntities 1/1
[02] |   |   compilechunks(2/2) - 1.24%/0.07%
[03] |   |   |   populate_chunks_to_compile(2/2) - 65.45%/0.05%
[03] |   |   |   unspecified(2/2) - 19.09%/0.01%
[03] |   |   |   schedule_async_compile(2/2) - 10.00%/0.01%
[03] |   |   |   upload(2/2) - 5.45%/0.00%
[02] |   |   light_updates(2/2) - 0.70%/0.04%
[02] |   |   destroyProgress(2/2) - 0.65%/0.04%
[02] |   |   blockentities(2/2) - 0.55%/0.03%
[02] |   |   sky(2/2) - 0.44%/0.03%
[02] |   |   weather(2/2) - 0.37%/0.02%
[02] |   |   clouds(2/2) - 0.25%/0.01%
[02] |   |   fog(2/2) - 0.14%/0.01%
[02] |   |   light_update_queue(2/2) - 0.11%/0.01%
[02] |   |   captureFrustum(2/2) - 0.10%/0.01%
[02] |   |   culling(2/2) - 0.08%/0.00%
[02] |   |   center(2/2) - 0.06%/0.00%
[01] |   unspecified(2/2) - 0.57%/0.10%
[00] updateDisplay(2/2) - 2.03%/2.03%
[00] blit(2/2) - 0.46%/0.46%
[00] render(2/2) - 0.14%/0.14%
[01] |   unspecified(2/2) - 92.20%/0.13%
[01] |   display(2/2) - 7.80%/0.01%
[00] sound(2/2) - 0.04%/0.04%
[00] yield(2/2) - 0.03%/0.03%
[00] toasts(2/2) - 0.01%/0.01%
[00] fpsUpdate(2/2) - 0.01%/0.01%
[00] scheduledExecutables(2/2) - 0.01%/0.01%
[00] tick(2/2) - 0.01%/0.01%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

