---- Minecraft Profiler Results ----
// Am I not running fast enough? :(

Version: 1.18.1
Time span: 150 ms
Tick span: 1 ticks
// This is approximately 6.65 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] updateDisplay(1/1) - 49.65%/49.65%
[01] |   unspecified(1/1) - 99.99%/49.64%
[01] |   mouse(1/1) - 0.01%/0.00%
[00] gameRenderer(1/1) - 36.97%/36.97%
[01] |   level(1/1) - 97.20%/35.93%
[02] |   |   compilechunks(1/1) - 85.63%/30.77%
[03] |   |   |   upload(1/1) - 99.88%/30.73%
[03] |   |   |   populate_chunks_to_compile(1/1) - 0.06%/0.02%
[03] |   |   |   schedule_async_compile(1/1) - 0.05%/0.02%
[03] |   |   |   unspecified(1/1) - 0.01%/0.00%
[02] |   |   terrain(1/1) - 7.84%/2.82%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eps$$Lambda$3289/0x00000008013aedc0@1049dca2]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 34.31%/0.97%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eps$$Lambda$3290/0x00000008013aefd8@400309be]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 34.14%/0.96%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[eps$$Lambda$3291/0x00000008013af1f0@1a4f36f2]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 26.32%/0.74%
[03] |   |   |   filterempty(3/3) - 3.26%/0.09%
[03] |   |   |   unspecified(1/1) - 1.97%/0.06%
[02] |   |   entities(1/1) - 2.10%/0.76%
[02] |   |   terrain_setup(1/1) - 1.74%/0.62%
[03] |   |   |   update(1/1) - 98.84%/0.62%
[04] |   |   |   |   apply_frustum(1/1) - 98.08%/0.61%
[04] |   |   |   |   partial_update(1/1) - 1.00%/0.01%
[04] |   |   |   |   unspecified(1/1) - 0.92%/0.01%
[03] |   |   |   culling(1/1) - 0.49%/0.00%
[03] |   |   |   unspecified(1/1) - 0.46%/0.00%
[03] |   |   |   camera(1/1) - 0.14%/0.00%
[03] |   |   |   cull(1/1) - 0.07%/0.00%
[02] |   |   hand(1/1) - 0.46%/0.16%
[02] |   |   translucent(1/1) - 0.43%/0.16%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eps$$Lambda$3292/0x00000008013af408@995bc09]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 71.27%/0.11%
[03] |   |   |   filterempty(1/1) - 16.62%/0.03%
[03] |   |   |   unspecified(1/1) - 11.83%/0.02%
[03] |   |   |   translucent_sort(1/1) - 0.28%/0.00%
[02] |   |   particles(1/1) - 0.39%/0.14%
[02] |   |   blockentities(1/1) - 0.35%/0.13%
[02] |   |   sky(1/1) - 0.34%/0.12%
[02] |   |   string(1/1) - 0.20%/0.07%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eps$$Lambda$3327/0x00000008013b0860@345db32b]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 71.47%/0.05%
[03] |   |   |   unspecified(1/1) - 15.64%/0.01%
[03] |   |   |   filterempty(1/1) - 12.88%/0.01%
[02] |   |   unspecified(1/1) - 0.13%/0.05%
[02] |   |   clouds(1/1) - 0.11%/0.04%
[02] |   |   clear(1/1) - 0.11%/0.04%
[02] |   |   camera(1/1) - 0.05%/0.02%
[02] |   |   pick(1/1) - 0.04%/0.01%
[03] |   |   |   #getEntities 1/1
[02] |   |   light_updates(1/1) - 0.03%/0.01%
[02] |   |   destroyProgress(1/1) - 0.03%/0.01%
[02] |   |   weather(1/1) - 0.01%/0.00%
[02] |   |   fog(1/1) - 0.00%/0.00%
[02] |   |   center(1/1) - 0.00%/0.00%
[02] |   |   light_update_queue(1/1) - 0.00%/0.00%
[02] |   |   captureFrustum(1/1) - 0.00%/0.00%
[02] |   |   culling(1/1) - 0.00%/0.00%
[01] |   gui(1/1) - 2.79%/1.03%
[02] |   |   chat(1/1) - 54.49%/0.56%
[02] |   |   food(1/1) - 18.01%/0.19%
[02] |   |   health(1/1) - 16.61%/0.17%
[02] |   |   unspecified(1/1) - 9.68%/0.10%
[02] |   |   expBar(1/1) - 0.98%/0.01%
[02] |   |   bossHealth(1/1) - 0.11%/0.00%
[02] |   |   selectedItemName(1/1) - 0.04%/0.00%
[02] |   |   armor(1/1) - 0.04%/0.00%
[02] |   |   air(1/1) - 0.04%/0.00%
[01] |   unspecified(1/1) - 0.01%/0.00%
[00] unspecified(1/1) - 12.84%/12.84%
[00] yield(1/1) - 0.49%/0.49%
[00] blit(1/1) - 0.03%/0.03%
[00] render(1/1) - 0.02%/0.02%
[01] |   unspecified(1/1) - 96.91%/0.02%
[01] |   display(1/1) - 3.09%/0.00%
[00] sound(1/1) - 0.00%/0.00%
[00] toasts(1/1) - 0.00%/0.00%
[00] scheduledExecutables(1/1) - 0.00%/0.00%
[00] fpsUpdate(1/1) - 0.00%/0.00%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

