---- Minecraft Profiler Results ----
// I'd Rather Be Surfing

Version: 1.18.1
Time span: 64 ms
Tick span: 1 ticks
// This is approximately 15.53 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] unspecified(1/1) - 59.10%/59.10%
[00] gameRenderer(1/1) - 37.10%/37.10%
[01] |   gui(1/1) - 63.43%/23.53%
[02] |   |   health(1/1) - 95.65%/22.51%
[02] |   |   chat(1/1) - 1.78%/0.42%
[02] |   |   food(1/1) - 1.53%/0.36%
[02] |   |   unspecified(1/1) - 0.90%/0.21%
[02] |   |   expBar(1/1) - 0.11%/0.03%
[02] |   |   air(1/1) - 0.02%/0.00%
[02] |   |   bossHealth(1/1) - 0.01%/0.00%
[02] |   |   armor(1/1) - 0.01%/0.00%
[02] |   |   selectedItemName(1/1) - 0.00%/0.00%
[01] |   level(1/1) - 36.55%/13.56%
[02] |   |   terrain(1/1) - 45.04%/6.11%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eps$$Lambda$3290/0x00000008013aefd8@400309be]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 34.34%/2.10%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eps$$Lambda$3289/0x00000008013aedc0@1049dca2]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 32.42%/1.98%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[eps$$Lambda$3291/0x00000008013af1f0@1a4f36f2]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 29.00%/1.77%
[03] |   |   |   filterempty(3/3) - 2.42%/0.15%
[03] |   |   |   unspecified(1/1) - 1.82%/0.11%
[02] |   |   entities(1/1) - 17.50%/2.37%
[02] |   |   terrain_setup(1/1) - 12.78%/1.73%
[03] |   |   |   update(1/1) - 98.82%/1.71%
[04] |   |   |   |   apply_frustum(1/1) - 98.32%/1.68%
[04] |   |   |   |   unspecified(1/1) - 0.96%/0.02%
[04] |   |   |   |   partial_update(1/1) - 0.72%/0.01%
[03] |   |   |   culling(1/1) - 0.50%/0.01%
[03] |   |   |   unspecified(1/1) - 0.47%/0.01%
[03] |   |   |   camera(1/1) - 0.15%/0.00%
[03] |   |   |   cull(1/1) - 0.06%/0.00%
[02] |   |   compilechunks(1/1) - 5.06%/0.69%
[03] |   |   |   upload(1/1) - 65.72%/0.45%
[03] |   |   |   populate_chunks_to_compile(1/1) - 33.08%/0.23%
[03] |   |   |   unspecified(1/1) - 0.90%/0.01%
[03] |   |   |   schedule_async_compile(1/1) - 0.30%/0.00%
[02] |   |   particles(1/1) - 3.85%/0.52%
[02] |   |   translucent(1/1) - 3.30%/0.45%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eps$$Lambda$3292/0x00000008013af408@995bc09]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 74.80%/0.34%
[03] |   |   |   filterempty(1/1) - 14.09%/0.06%
[03] |   |   |   unspecified(1/1) - 10.88%/0.05%
[03] |   |   |   translucent_sort(1/1) - 0.23%/0.00%
[02] |   |   sky(1/1) - 2.35%/0.32%
[02] |   |   blockentities(1/1) - 2.09%/0.28%
[02] |   |   hand(1/1) - 1.94%/0.26%
[02] |   |   clouds(1/1) - 1.49%/0.20%
[02] |   |   string(1/1) - 1.26%/0.17%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eps$$Lambda$3327/0x00000008013b0860@345db32b]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 70.96%/0.12%
[03] |   |   |   unspecified(1/1) - 15.57%/0.03%
[03] |   |   |   filterempty(1/1) - 13.47%/0.02%
[02] |   |   unspecified(1/1) - 0.88%/0.12%
[02] |   |   clear(1/1) - 0.71%/0.10%
[02] |   |   destroyProgress(1/1) - 0.71%/0.10%
[02] |   |   camera(1/1) - 0.36%/0.05%
[02] |   |   pick(1/1) - 0.26%/0.04%
[03] |   |   |   #getEntities 1/1
[02] |   |   light_updates(1/1) - 0.19%/0.03%
[02] |   |   weather(1/1) - 0.15%/0.02%
[02] |   |   fog(1/1) - 0.04%/0.01%
[02] |   |   center(1/1) - 0.02%/0.00%
[02] |   |   light_update_queue(1/1) - 0.01%/0.00%
[02] |   |   culling(1/1) - 0.01%/0.00%
[02] |   |   captureFrustum(1/1) - 0.01%/0.00%
[01] |   unspecified(1/1) - 0.01%/0.01%
[00] updateDisplay(1/1) - 3.35%/3.35%
[00] yield(1/1) - 0.32%/0.32%
[00] blit(1/1) - 0.07%/0.07%
[00] render(1/1) - 0.04%/0.04%
[01] |   unspecified(1/1) - 96.51%/0.04%
[01] |   display(1/1) - 3.49%/0.00%
[00] sound(1/1) - 0.01%/0.01%
[00] toasts(1/1) - 0.00%/0.00%
[00] scheduledExecutables(1/1) - 0.00%/0.00%
[00] fpsUpdate(1/1) - 0.00%/0.00%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

