---- Minecraft Profiler Results ----
// Hello world

Version: 1.18.1
Time span: 88 ms
Tick span: 1 ticks
// This is approximately 11.35 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] updateDisplay(1/1) - 46.26%/46.26%
[00] unspecified(1/1) - 43.11%/43.11%
[00] gameRenderer(1/1) - 10.46%/10.46%
[01] |   level(1/1) - 86.43%/9.04%
[02] |   |   terrain(1/1) - 51.97%/4.70%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eps$$Lambda$3290/0x00000008013aefd8@400309be]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 34.93%/1.64%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eps$$Lambda$3289/0x00000008013aedc0@1049dca2]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 34.78%/1.63%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[eps$$Lambda$3291/0x00000008013af1f0@1a4f36f2]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 26.01%/1.22%
[03] |   |   |   filterempty(3/3) - 2.52%/0.12%
[03] |   |   |   unspecified(1/1) - 1.76%/0.08%
[02] |   |   terrain_setup(1/1) - 14.09%/1.27%
[03] |   |   |   update(1/1) - 98.94%/1.26%
[04] |   |   |   |   apply_frustum(1/1) - 96.34%/1.21%
[04] |   |   |   |   partial_update(1/1) - 2.65%/0.03%
[04] |   |   |   |   unspecified(1/1) - 1.01%/0.01%
[03] |   |   |   culling(1/1) - 0.44%/0.01%
[03] |   |   |   unspecified(1/1) - 0.41%/0.01%
[03] |   |   |   camera(1/1) - 0.15%/0.00%
[03] |   |   |   cull(1/1) - 0.06%/0.00%
[02] |   |   entities(1/1) - 13.14%/1.19%
[02] |   |   sky(1/1) - 2.77%/0.25%
[02] |   |   hand(1/1) - 2.76%/0.25%
[02] |   |   translucent(1/1) - 2.70%/0.24%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eps$$Lambda$3292/0x00000008013af408@995bc09]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 71.43%/0.17%
[03] |   |   |   filterempty(1/1) - 16.59%/0.04%
[03] |   |   |   unspecified(1/1) - 11.52%/0.03%
[03] |   |   |   translucent_sort(1/1) - 0.46%/0.00%
[02] |   |   particles(1/1) - 2.64%/0.24%
[02] |   |   compilechunks(1/1) - 2.48%/0.22%
[03] |   |   |   upload(1/1) - 82.44%/0.19%
[03] |   |   |   populate_chunks_to_compile(1/1) - 16.05%/0.04%
[03] |   |   |   unspecified(1/1) - 1.17%/0.00%
[03] |   |   |   schedule_async_compile(1/1) - 0.33%/0.00%
[02] |   |   blockentities(1/1) - 1.92%/0.17%
[02] |   |   string(1/1) - 1.30%/0.12%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eps$$Lambda$3327/0x00000008013b0860@345db32b]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 70.29%/0.08%
[03] |   |   |   unspecified(1/1) - 16.93%/0.02%
[03] |   |   |   filterempty(1/1) - 12.78%/0.02%
[02] |   |   clear(1/1) - 0.87%/0.08%
[02] |   |   unspecified(1/1) - 0.84%/0.08%
[02] |   |   destroyProgress(1/1) - 0.74%/0.07%
[02] |   |   clouds(1/1) - 0.69%/0.06%
[02] |   |   camera(1/1) - 0.41%/0.04%
[02] |   |   pick(1/1) - 0.31%/0.03%
[03] |   |   |   #getEntities 1/1
[02] |   |   light_updates(1/1) - 0.21%/0.02%
[02] |   |   weather(1/1) - 0.06%/0.01%
[02] |   |   fog(1/1) - 0.05%/0.00%
[02] |   |   center(1/1) - 0.02%/0.00%
[02] |   |   light_update_queue(1/1) - 0.02%/0.00%
[02] |   |   culling(1/1) - 0.01%/0.00%
[02] |   |   captureFrustum(1/1) - 0.01%/0.00%
[01] |   gui(1/1) - 13.53%/1.42%
[02] |   |   chat(1/1) - 41.29%/0.58%
[02] |   |   health(1/1) - 24.00%/0.34%
[02] |   |   food(1/1) - 21.64%/0.31%
[02] |   |   unspecified(1/1) - 11.51%/0.16%
[02] |   |   expBar(1/1) - 1.25%/0.02%
[02] |   |   bossHealth(1/1) - 0.11%/0.00%
[02] |   |   armor(1/1) - 0.08%/0.00%
[02] |   |   air(1/1) - 0.08%/0.00%
[02] |   |   selectedItemName(1/1) - 0.05%/0.00%
[01] |   unspecified(1/1) - 0.04%/0.00%
[00] render(1/1) - 0.05%/0.05%
[01] |   unspecified(1/1) - 97.56%/0.05%
[01] |   display(1/1) - 2.44%/0.00%
[00] scheduledExecutables(1/1) - 0.04%/0.04%
[00] blit(1/1) - 0.04%/0.04%
[00] fpsUpdate(1/1) - 0.03%/0.03%
[00] sound(1/1) - 0.01%/0.01%
[00] yield(1/1) - 0.00%/0.00%
[00] toasts(1/1) - 0.00%/0.00%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

