---- Minecraft Profiler Results ----
// You should add flames to things, it makes them go faster!

Version: 1.17.1
Time span: 34 ms
Tick span: 1 ticks
// This is approximately 28.85 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] unspecified(1/1) - 63.52%/63.52%
[00] gameRenderer(1/1) - 21.08%/21.08%
[01] |   level(1/1) - 53.27%/11.23%
[02] |   |   terrain_setup(1/1) - 47.79%/5.37%
[03] |   |   |   update(1/1) - 51.63%/2.77%
[04] |   |   |   |   iteration(1/1) - 99.53%/2.76%
[04] |   |   |   |   unspecified(1/1) - 0.47%/0.01%
[03] |   |   |   camera(1/1) - 46.24%/2.48%
[03] |   |   |   rebuildNear(1/1) - 1.69%/0.09%
[03] |   |   |   unspecified(1/1) - 0.33%/0.02%
[03] |   |   |   culling(1/1) - 0.05%/0.00%
[03] |   |   |   cull(1/1) - 0.05%/0.00%
[02] |   |   terrain(1/1) - 21.05%/2.36%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3141/0x000000010085efd8@6cb1d905]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 49.53%/1.17%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3142/0x000000010085f1f0@6c0ad587]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 27.49%/0.65%
[03] |   |   |   filterempty(3/3) - 8.54%/0.20%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[enp$$Lambda$3143/0x000000010085f408@3b7d3d05]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 7.72%/0.18%
[03] |   |   |   unspecified(1/1) - 6.72%/0.16%
[02] |   |   sky(1/1) - 7.90%/0.89%
[02] |   |   translucent(1/1) - 7.36%/0.83%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3144/0x000000010085f620@7e7d1979]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 91.94%/0.76%
[03] |   |   |   unspecified(1/1) - 4.78%/0.04%
[03] |   |   |   filterempty(1/1) - 3.11%/0.03%
[03] |   |   |   translucent_sort(1/1) - 0.17%/0.00%
[02] |   |   unspecified(1/1) - 5.15%/0.58%
[02] |   |   clouds(1/1) - 3.69%/0.41%
[02] |   |   string(1/1) - 2.46%/0.28%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3179/0x0000000100860a78@c90d38d]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 76.46%/0.21%
[03] |   |   |   unspecified(1/1) - 13.49%/0.04%
[03] |   |   |   filterempty(1/1) - 10.04%/0.03%
[02] |   |   blockentities(1/1) - 1.05%/0.12%
[02] |   |   clear(1/1) - 0.67%/0.07%
[02] |   |   weather(1/1) - 0.64%/0.07%
[02] |   |   entities(1/1) - 0.55%/0.06%
[02] |   |   lightTex(1/1) - 0.30%/0.03%
[02] |   |   camera(1/1) - 0.28%/0.03%
[02] |   |   hand(1/1) - 0.27%/0.03%
[02] |   |   particles(1/1) - 0.23%/0.03%
[02] |   |   pick(1/1) - 0.22%/0.02%
[03] |   |   |   #getEntities 1/1
[02] |   |   destroyProgress(1/1) - 0.17%/0.02%
[02] |   |   fog(1/1) - 0.08%/0.01%
[02] |   |   light_updates(1/1) - 0.06%/0.01%
[02] |   |   updatechunks(1/1) - 0.05%/0.01%
[02] |   |   captureFrustum(1/1) - 0.02%/0.00%
[02] |   |   center(1/1) - 0.02%/0.00%
[02] |   |   culling(1/1) - 0.02%/0.00%
[01] |   gui(1/1) - 46.68%/9.84%
[02] |   |   debug(1/1) - 92.83%/9.13%
[02] |   |   chat(1/1) - 4.91%/0.48%
[02] |   |   unspecified(1/1) - 2.22%/0.22%
[02] |   |   bossHealth(1/1) - 0.04%/0.00%
[01] |   unspecified(1/1) - 0.05%/0.01%
[00] tick(1/1) - 14.96%/14.96%
[01] |   #clientTick 1/1
[01] |   textures(1/1) - 78.84%/11.80%
[01] |   animateTick(1/1) - 16.83%/2.52%
[01] |   level(1/1) - 3.38%/0.51%
[02] |   |   entities(1/1) - 90.65%/0.46%
[03] |   |   |   minecraft:player(1/1) - 91.89%/0.42%
[04] |   |   |   |   #getEntities 1/1
[04] |   |   |   |   unspecified(1/1) - 57.56%/0.24%
[04] |   |   |   |   travel(1/1) - 14.58%/0.06%
[04] |   |   |   |   entityBaseTick(1/1) - 9.72%/0.04%
[04] |   |   |   |   livingEntityBaseTick(1/1) - 5.95%/0.03%
[04] |   |   |   |   freezing(1/1) - 4.45%/0.02%
[04] |   |   |   |   push(1/1) - 3.56%/0.01%
[05] |   |   |   |   |   #getEntities 1/1
[04] |   |   |   |   ai(1/1) - 2.12%/0.01%
[05] |   |   |   |   |   unspecified(1/1) - 64.52%/0.01%
[05] |   |   |   |   |   newAi(1/1) - 35.48%/0.00%
[04] |   |   |   |   headTurn(1/1) - 0.96%/0.00%
[04] |   |   |   |   rangeChecks(1/1) - 0.68%/0.00%
[04] |   |   |   |   jump(1/1) - 0.41%/0.00%
[03] |   |   |   unspecified(1/1) - 8.11%/0.04%
[02] |   |   unspecified(1/1) - 8.78%/0.04%
[02] |   |   blocks(1/1) - 0.29%/0.00%
[02] |   |   blockEntities(1/1) - 0.29%/0.00%
[01] |   pick(1/1) - 0.22%/0.03%
[02] |   |   #getEntities 1/1
[01] |   unspecified(1/1) - 0.17%/0.03%
[01] |   particles(1/1) - 0.15%/0.02%
[02] |   |   unspecified(1/1) - 82.50%/0.02%
[02] |   |   TERRAIN_SHEET(1/1) - 8.75%/0.00%
[02] |   |   PARTICLE_SHEET_OPAQUE(1/1) - 5.00%/0.00%
[02] |   |   CUSTOM(1/1) - 3.75%/0.00%
[01] |   gameMode(1/1) - 0.14%/0.02%
[01] |   gui(1/1) - 0.13%/0.02%
[01] |   gameRenderer(1/1) - 0.07%/0.01%
[01] |   Keybindings(1/1) - 0.03%/0.00%
[01] |   levelRenderer(1/1) - 0.02%/0.00%
[01] |   keyboard(1/1) - 0.01%/0.00%
[00] updateDisplay(1/1) - 0.23%/0.23%
[00] blit(1/1) - 0.17%/0.17%
[00] render(1/1) - 0.02%/0.02%
[01] |   unspecified(1/1) - 93.59%/0.02%
[01] |   display(1/1) - 6.41%/0.00%
[00] sound(1/1) - 0.01%/0.01%
[00] yield(1/1) - 0.01%/0.01%
[00] scheduledExecutables(1/1) - 0.00%/0.00%
[00] toasts(1/1) - 0.00%/0.00%
[00] fpsUpdate(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: clientTick --
[00] root total:0/1 average: 0/1
[01] |   tick total:1/1 average: 1/1


-- Counter: getEntities --
[00] root total:0/4 average: 0/4
[01] |   tick total:0/3 average: 0/3
[02] |   |   level total:0/2 average: 0/2
[03] |   |   |   entities total:0/2 average: 0/2
[04] |   |   |   |   minecraft:player total:1/2 average: 1/2
[05] |   |   |   |   |   push total:1/1 average: 1/1
[02] |   |   pick total:1/1 average: 1/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

