---- Minecraft Profiler Results ----
// Shiny numbers!

Version: 1.17.1
Time span: 32 ms
Tick span: 1 ticks
// This is approximately 30.62 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] unspecified(1/1) - 65.13%/65.13%
[00] gameRenderer(1/1) - 33.31%/33.31%
[01] |   level(1/1) - 51.53%/17.17%
[02] |   |   sky(1/1) - 44.12%/7.57%
[02] |   |   terrain_setup(1/1) - 16.29%/2.80%
[03] |   |   |   update(1/1) - 96.13%/2.69%
[04] |   |   |   |   iteration(1/1) - 99.44%/2.67%
[04] |   |   |   |   unspecified(1/1) - 0.56%/0.01%
[03] |   |   |   rebuildNear(1/1) - 2.88%/0.08%
[03] |   |   |   unspecified(1/1) - 0.61%/0.02%
[03] |   |   |   camera(1/1) - 0.15%/0.00%
[03] |   |   |   culling(1/1) - 0.14%/0.00%
[03] |   |   |   cull(1/1) - 0.09%/0.00%
[02] |   |   terrain(1/1) - 10.61%/1.82%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3141/0x000000010085efd8@6cb1d905]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 55.15%/1.00%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3142/0x000000010085f1f0@6c0ad587]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 12.79%/0.23%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[enp$$Lambda$3143/0x000000010085f408@3b7d3d05]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 11.48%/0.21%
[03] |   |   |   filterempty(3/3) - 10.81%/0.20%
[03] |   |   |   unspecified(1/1) - 9.77%/0.18%
[02] |   |   light_updates(1/1) - 9.10%/1.56%
[02] |   |   translucent(1/1) - 6.47%/1.11%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3144/0x000000010085f620@7e7d1979]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 92.62%/1.03%
[03] |   |   |   unspecified(1/1) - 4.55%/0.05%
[03] |   |   |   filterempty(1/1) - 2.73%/0.03%
[03] |   |   |   translucent_sort(1/1) - 0.11%/0.00%
[02] |   |   unspecified(1/1) - 4.21%/0.72%
[02] |   |   clouds(1/1) - 3.77%/0.65%
[02] |   |   string(1/1) - 2.13%/0.37%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3179/0x0000000100860a78@c90d38d]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 75.33%/0.28%
[03] |   |   |   unspecified(1/1) - 13.29%/0.05%
[03] |   |   |   filterempty(1/1) - 11.37%/0.04%
[02] |   |   clear(1/1) - 0.74%/0.13%
[02] |   |   blockentities(1/1) - 0.50%/0.09%
[02] |   |   weather(1/1) - 0.43%/0.07%
[02] |   |   entities(1/1) - 0.35%/0.06%
[02] |   |   camera(1/1) - 0.28%/0.05%
[02] |   |   pick(1/1) - 0.27%/0.05%
[03] |   |   |   #getEntities 1/1
[02] |   |   particles(1/1) - 0.22%/0.04%
[02] |   |   hand(1/1) - 0.19%/0.03%
[02] |   |   destroyProgress(1/1) - 0.14%/0.02%
[02] |   |   fog(1/1) - 0.10%/0.02%
[02] |   |   updatechunks(1/1) - 0.04%/0.01%
[02] |   |   center(1/1) - 0.02%/0.00%
[02] |   |   captureFrustum(1/1) - 0.02%/0.00%
[02] |   |   culling(1/1) - 0.01%/0.00%
[01] |   gui(1/1) - 48.43%/16.13%
[02] |   |   debug(1/1) - 92.04%/14.85%
[02] |   |   chat(1/1) - 6.37%/1.03%
[02] |   |   unspecified(1/1) - 1.57%/0.25%
[02] |   |   bossHealth(1/1) - 0.01%/0.00%
[01] |   unspecified(1/1) - 0.03%/0.01%
[00] updateDisplay(1/1) - 0.85%/0.85%
[00] scheduledExecutables(1/1) - 0.40%/0.40%
[00] blit(1/1) - 0.26%/0.26%
[00] sound(1/1) - 0.02%/0.02%
[00] render(1/1) - 0.01%/0.01%
[01] |   unspecified(1/1) - 85.11%/0.01%
[01] |   display(1/1) - 14.89%/0.00%
[00] yield(1/1) - 0.01%/0.01%
[00] toasts(1/1) - 0.00%/0.00%
[00] fpsUpdate(1/1) - 0.00%/0.00%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

