---- Minecraft Profiler Results ----
// Speedy. Zoooooom!

Version: 1.17.1
Time span: 29 ms
Tick span: 1 ticks
// This is approximately 33.45 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] unspecified(1/1) - 59.98%/59.98%
[00] gameRenderer(1/1) - 39.19%/39.19%
[01] |   level(1/1) - 67.62%/26.50%
[02] |   |   sky(1/1) - 69.50%/18.42%
[02] |   |   terrain_setup(1/1) - 9.26%/2.45%
[03] |   |   |   update(1/1) - 97.02%/2.38%
[04] |   |   |   |   iteration(1/1) - 99.51%/2.37%
[04] |   |   |   |   unspecified(1/1) - 0.49%/0.01%
[03] |   |   |   rebuildNear(1/1) - 2.10%/0.05%
[03] |   |   |   unspecified(1/1) - 0.53%/0.01%
[03] |   |   |   culling(1/1) - 0.14%/0.00%
[03] |   |   |   camera(1/1) - 0.14%/0.00%
[03] |   |   |   cull(1/1) - 0.08%/0.00%
[02] |   |   terrain(1/1) - 7.80%/2.07%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3141/0x000000010085efd8@6cb1d905]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 41.34%/0.85%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3142/0x000000010085f1f0@6c0ad587]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 29.49%/0.61%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[enp$$Lambda$3143/0x000000010085f408@3b7d3d05]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 15.18%/0.31%
[03] |   |   |   filterempty(3/3) - 7.65%/0.16%
[03] |   |   |   unspecified(1/1) - 6.34%/0.13%
[02] |   |   translucent(1/1) - 3.74%/0.99%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3144/0x000000010085f620@7e7d1979]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 92.78%/0.92%
[03] |   |   |   unspecified(1/1) - 4.32%/0.04%
[03] |   |   |   filterempty(1/1) - 2.77%/0.03%
[03] |   |   |   translucent_sort(1/1) - 0.14%/0.00%
[02] |   |   unspecified(1/1) - 3.10%/0.82%
[02] |   |   clouds(1/1) - 2.79%/0.74%
[02] |   |   string(1/1) - 1.76%/0.47%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3179/0x0000000100860a78@c90d38d]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 85.04%/0.40%
[03] |   |   |   unspecified(1/1) - 8.66%/0.04%
[03] |   |   |   filterempty(1/1) - 6.30%/0.03%
[02] |   |   blockentities(1/1) - 0.40%/0.11%
[02] |   |   weather(1/1) - 0.37%/0.10%
[02] |   |   clear(1/1) - 0.30%/0.08%
[02] |   |   entities(1/1) - 0.26%/0.07%
[02] |   |   pick(1/1) - 0.13%/0.03%
[03] |   |   |   #getEntities 1/1
[02] |   |   hand(1/1) - 0.12%/0.03%
[02] |   |   particles(1/1) - 0.11%/0.03%
[02] |   |   destroyProgress(1/1) - 0.11%/0.03%
[02] |   |   camera(1/1) - 0.11%/0.03%
[02] |   |   fog(1/1) - 0.06%/0.02%
[02] |   |   updatechunks(1/1) - 0.02%/0.01%
[02] |   |   light_updates(1/1) - 0.02%/0.01%
[02] |   |   captureFrustum(1/1) - 0.01%/0.00%
[02] |   |   culling(1/1) - 0.01%/0.00%
[02] |   |   center(1/1) - 0.01%/0.00%
[01] |   gui(1/1) - 32.35%/12.68%
[02] |   |   debug(1/1) - 90.64%/11.49%
[02] |   |   chat(1/1) - 5.81%/0.74%
[02] |   |   unspecified(1/1) - 3.54%/0.45%
[02] |   |   bossHealth(1/1) - 0.01%/0.00%
[01] |   unspecified(1/1) - 0.02%/0.01%
[00] updateDisplay(1/1) - 0.64%/0.64%
[00] blit(1/1) - 0.16%/0.16%
[00] sound(1/1) - 0.02%/0.02%
[00] render(1/1) - 0.01%/0.01%
[01] |   unspecified(1/1) - 82.14%/0.01%
[01] |   display(1/1) - 17.86%/0.00%
[00] yield(1/1) - 0.00%/0.00%
[00] scheduledExecutables(1/1) - 0.00%/0.00%
[00] toasts(1/1) - 0.00%/0.00%
[00] fpsUpdate(1/1) - 0.00%/0.00%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

