---- Minecraft Profiler Results ----
// Shiny numbers!

Version: 1.17.1
Time span: 40 ms
Tick span: 1 ticks
// This is approximately 24.58 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 69.19%/69.19%
[01] |   level(1/1) - 87.97%/60.87%
[02] |   |   light_updates(1/1) - 77.19%/46.99%
[02] |   |   terrain_setup(1/1) - 13.73%/8.36%
[03] |   |   |   rebuildNear(1/1) - 81.61%/6.82%
[04] |   |   |   |   build near(1/1) - 98.76%/6.74%
[04] |   |   |   |   unspecified(1/1) - 1.24%/0.08%
[03] |   |   |   update(1/1) - 18.21%/1.52%
[04] |   |   |   |   iteration(1/1) - 99.50%/1.52%
[04] |   |   |   |   unspecified(1/1) - 0.50%/0.01%
[03] |   |   |   unspecified(1/1) - 0.11%/0.01%
[03] |   |   |   camera(1/1) - 0.03%/0.00%
[03] |   |   |   culling(1/1) - 0.02%/0.00%
[03] |   |   |   cull(1/1) - 0.01%/0.00%
[02] |   |   terrain(1/1) - 2.20%/1.34%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3141/0x000000010085efd8@6cb1d905]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 44.48%/0.60%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3142/0x000000010085f1f0@6c0ad587]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 24.54%/0.33%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[enp$$Lambda$3143/0x000000010085f408@3b7d3d05]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 15.29%/0.20%
[03] |   |   |   filterempty(3/3) - 8.56%/0.11%
[03] |   |   |   unspecified(1/1) - 7.13%/0.10%
[02] |   |   updatechunks(1/1) - 1.63%/0.99%
[02] |   |   sky(1/1) - 1.16%/0.70%
[02] |   |   translucent(1/1) - 1.09%/0.67%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3144/0x000000010085f620@7e7d1979]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 93.00%/0.62%
[03] |   |   |   unspecified(1/1) - 4.17%/0.03%
[03] |   |   |   filterempty(1/1) - 2.69%/0.02%
[03] |   |   |   translucent_sort(1/1) - 0.15%/0.00%
[02] |   |   clouds(1/1) - 0.97%/0.59%
[02] |   |   unspecified(1/1) - 0.92%/0.56%
[02] |   |   string(1/1) - 0.50%/0.30%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3179/0x0000000100860a78@c90d38d]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 85.17%/0.26%
[03] |   |   |   unspecified(1/1) - 8.18%/0.02%
[03] |   |   |   filterempty(1/1) - 6.65%/0.02%
[02] |   |   clear(1/1) - 0.13%/0.08%
[02] |   |   blockentities(1/1) - 0.12%/0.08%
[02] |   |   weather(1/1) - 0.09%/0.06%
[02] |   |   entities(1/1) - 0.06%/0.04%
[02] |   |   pick(1/1) - 0.05%/0.03%
[03] |   |   |   #getEntities 1/1
[02] |   |   camera(1/1) - 0.04%/0.03%
[02] |   |   particles(1/1) - 0.03%/0.02%
[02] |   |   hand(1/1) - 0.03%/0.02%
[02] |   |   destroyProgress(1/1) - 0.03%/0.02%
[02] |   |   fog(1/1) - 0.01%/0.01%
[02] |   |   captureFrustum(1/1) - 0.00%/0.00%
[02] |   |   culling(1/1) - 0.00%/0.00%
[02] |   |   center(1/1) - 0.00%/0.00%
[01] |   gui(1/1) - 12.02%/8.32%
[02] |   |   debug(1/1) - 89.08%/7.41%
[02] |   |   chat(1/1) - 6.64%/0.55%
[02] |   |   unspecified(1/1) - 4.27%/0.35%
[02] |   |   bossHealth(1/1) - 0.02%/0.00%
[01] |   unspecified(1/1) - 0.01%/0.01%
[00] scheduledExecutables(1/1) - 29.88%/29.88%
[00] updateDisplay(1/1) - 0.46%/0.46%
[00] unspecified(1/1) - 0.33%/0.33%
[00] blit(1/1) - 0.10%/0.10%
[00] render(1/1) - 0.02%/0.02%
[01] |   unspecified(1/1) - 94.74%/0.02%
[01] |   display(1/1) - 5.26%/0.00%
[00] sound(1/1) - 0.01%/0.01%
[00] yield(1/1) - 0.00%/0.00%
[00] toasts(1/1) - 0.00%/0.00%
[00] fpsUpdate(1/1) - 0.00%/0.00%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

