[13:42:08] [Client thread/INFO]: Setting user: Capt_BigBut [13:42:09] [Client thread/WARN]: Skipping bad option: lastServer: [13:42:09] [Client thread/WARN]: Skipping bad option: key_key.pickItem:key.mouse.middle [13:42:09] [Client thread/WARN]: Skipping bad option: key_key.playerlist:key.keyboard.tab [13:42:09] [Client thread/WARN]: Skipping bad option: key_key.hotbar.5:key.keyboard.5 [13:42:09] [Client thread/WARN]: Skipping bad option: key_key.hotbar.6:key.keyboard.6 [13:42:09] [Client thread/WARN]: Skipping bad option: key_key.hotbar.7:key.keyboard.7 [13:42:09] [Client thread/WARN]: Skipping bad option: key_key.hotbar.8:key.keyboard.8 [13:42:09] [Client thread/WARN]: Skipping bad option: key_key.hotbar.1:key.keyboard.1 [13:42:09] [Client thread/WARN]: Skipping bad option: key_key.hotbar.2:key.keyboard.2 [13:42:09] [Client thread/WARN]: Skipping bad option: key_key.hotbar.3:key.keyboard.3 [13:42:09] [Client thread/WARN]: Skipping bad option: key_key.hotbar.4:key.keyboard.4 [13:42:09] [Client thread/WARN]: Skipping bad option: key_key.sprint:key.keyboard.left.control [13:42:09] [Client thread/WARN]: Skipping bad option: key_key.forward:key.keyboard.w [13:42:09] [Client thread/WARN]: Skipping bad option: key_key.drop:key.keyboard.q [13:42:09] [Client thread/WARN]: Skipping bad option: key_key.back:key.keyboard.s [13:42:09] [Client thread/WARN]: Skipping bad option: key_key.attack:key.mouse.left [13:42:09] [Client thread/WARN]: Skipping bad option: key_key.use:key.mouse.right [13:42:09] [Client thread/WARN]: Skipping bad option: key_key.smoothCamera:key.keyboard.unknown [13:42:09] [Client thread/WARN]: Skipping bad option: key_key.right:key.keyboard.d [13:42:09] [Client thread/WARN]: Skipping bad option: key_key.jump:key.keyboard.space [13:42:09] [Client thread/WARN]: Skipping bad option: key_key.sneak:key.keyboard.left.shift [13:42:09] [Client thread/WARN]: Skipping bad option: key_key.spectatorOutlines:key.keyboard.unknown [13:42:09] [Client thread/WARN]: Skipping bad option: key_key.left:key.keyboard.a [13:42:09] [Client thread/WARN]: Skipping bad option: key_key.command:key.keyboard.slash [13:42:09] [Client thread/WARN]: Skipping bad option: key_key.screenshot:key.keyboard.f2 [13:42:09] [Client thread/WARN]: Skipping bad option: key_key.hotbar.9:key.keyboard.9 [13:42:09] [Client thread/WARN]: Skipping bad option: key_key.togglePerspective:key.keyboard.f5 [13:42:09] [Client thread/WARN]: Skipping bad option: key_key.chat:key.keyboard.t [13:42:09] [Client thread/WARN]: Skipping bad option: key_key.inventory:key.keyboard.e [13:42:09] [Client thread/WARN]: Skipping bad option: key_key.fullscreen:key.keyboard.f11 [13:42:09] [Client thread/INFO]: LWJGL Version: 2.9.4 [13:42:10] [Client thread/INFO]: Reloading ResourceManager: Default [13:42:10] [Sound Library Loader/INFO]: Starting up SoundSystem... [13:42:11] [Thread-5/INFO]: Initializing LWJGL OpenAL [13:42:11] [Thread-5/INFO]: (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org) [13:42:11] [Thread-5/INFO]: OpenAL initialized. [13:42:11] [Sound Library Loader/INFO]: Sound engine started [13:42:12] [Client thread/INFO]: Created: 1024x512 textures-atlas [13:42:13] [Client thread/ERROR]: ########## GL ERROR ########## [13:42:13] [Client thread/ERROR]: @ Pre render [13:42:13] [Client thread/ERROR]: 1281: Invalid value [13:42:13] [Client thread/ERROR]: ########## GL ERROR ########## [13:42:13] [Client thread/ERROR]: @ Pre render [13:42:13] [Client thread/ERROR]: 1281: Invalid value [13:42:13] [Client thread/ERROR]: ########## GL ERROR ########## [13:42:13] [Client thread/ERROR]: @ Pre render [13:42:13] [Client thread/ERROR]: 1281: Invalid value [13:42:13] [Client thread/ERROR]: ########## GL ERROR ########## [13:42:13] [Client thread/ERROR]: @ Pre render [13:42:13] [Client thread/ERROR]: 1281: Invalid value [13:42:13] [Client thread/ERROR]: ########## GL ERROR ########## [13:42:13] [Client thread/ERROR]: @ Pre render [13:42:13] [Client thread/ERROR]: 1281: Invalid value [13:42:14] [Client thread/ERROR]: ########## GL ERROR ########## [13:42:14] [Client thread/ERROR]: @ Pre render [13:42:14] [Client thread/ERROR]: 1281: Invalid value [13:42:14] [Client thread/ERROR]: ########## GL ERROR ########## [13:42:14] [Client thread/ERROR]: @ Pre render [13:42:14] [Client thread/ERROR]: 1281: Invalid value [13:42:14] [Client thread/ERROR]: ########## GL ERROR ########## [13:42:14] [Client thread/ERROR]: @ Pre render [13:42:14] [Client thread/ERROR]: 1281: Invalid value [13:42:14] [Client thread/ERROR]: ########## GL ERROR ########## [13:42:14] [Client thread/ERROR]: @ Pre render [13:42:14] [Client thread/ERROR]: 1281: Invalid value [13:42:14] [Client thread/ERROR]: ########## GL ERROR ########## [13:42:14] [Client thread/ERROR]: @ Pre render [13:42:14] [Client thread/ERROR]: 1281: Invalid value [13:42:14] [Client thread/ERROR]: ########## GL ERROR ########## [13:42:14] [Client thread/ERROR]: @ Pre render [13:42:14] [Client thread/ERROR]: 1281: Invalid value [13:42:14] [Client thread/ERROR]: ########## GL ERROR ########## [13:42:14] [Client thread/ERROR]: @ Pre render [13:42:14] [Client thread/ERROR]: 1281: Invalid value [13:42:14] [Client thread/ERROR]: ########## GL ERROR ########## [13:42:14] [Client thread/ERROR]: @ Pre render [13:42:14] [Client thread/ERROR]: 1281: Invalid value [13:42:14] [Client thread/ERROR]: ########## GL ERROR ########## [13:42:14] [Client thread/ERROR]: @ Pre render [13:42:14] [Client thread/ERROR]: 1281: Invalid value [13:42:14] [Client thread/ERROR]: ########## GL ERROR ########## [13:42:14] [Client thread/ERROR]: @ Pre render [13:42:14] [Client thread/ERROR]: 1281: Invalid value [13:42:14] [Client thread/ERROR]: ########## GL ERROR ########## [13:42:14] [Client thread/ERROR]: @ Pre render [13:42:14] [Client thread/ERROR]: 1281: Invalid value [13:42:14] [Client thread/ERROR]: ########## GL ERROR ########## [13:42:14] [Client thread/ERROR]: @ Pre render [13:42:14] [Client thread/ERROR]: 1281: Invalid value [13:42:14] [Client thread/ERROR]: ########## GL ERROR ########## [13:42:14] [Client thread/ERROR]: @ Pre render [13:42:14] [Client thread/ERROR]: 1281: Invalid value [13:42:14] [Client thread/ERROR]: ########## GL ERROR ########## [13:42:14] [Client thread/ERROR]: @ Pre render [13:42:14] [Client thread/ERROR]: 1281: Invalid value [13:42:14] [Client thread/ERROR]: ########## GL ERROR ########## [13:42:14] [Client thread/ERROR]: @ Pre render [13:42:14] [Client thread/ERROR]: 1281: Invalid value [13:42:14] [Client thread/ERROR]: ########## GL ERROR ########## [13:42:14] [Client thread/ERROR]: @ Pre render [13:42:14] [Client thread/ERROR]: 1281: Invalid value [13:42:14] [Client thread/ERROR]: ########## GL ERROR ########## [13:42:14] [Client thread/ERROR]: @ Pre render [13:42:14] [Client thread/ERROR]: 1281: Invalid value [13:42:14] [Client thread/ERROR]: ########## GL ERROR ########## [13:42:14] [Client thread/ERROR]: @ Pre render [13:42:14] [Client thread/ERROR]: 1281: Invalid value [13:42:15] [Client thread/ERROR]: ########## GL ERROR ########## [13:42:15] [Client thread/ERROR]: @ Pre render [13:42:15] [Client thread/ERROR]: 1281: Invalid value [13:42:15] [Client thread/ERROR]: ########## GL ERROR ########## [13:42:15] [Client thread/ERROR]: @ Pre render [13:42:15] [Client thread/ERROR]: 1281: Invalid value [13:42:15] [Client thread/ERROR]: ########## GL ERROR ########## [13:42:15] [Client thread/ERROR]: @ Pre render [13:42:15] [Client thread/ERROR]: 1281: Invalid value [13:42:15] [Client thread/ERROR]: ########## GL ERROR ########## [13:42:15] [Client thread/ERROR]: @ Pre render [13:42:15] [Client thread/ERROR]: 1281: Invalid value [13:42:15] [Client thread/ERROR]: ########## GL ERROR ########## [13:42:15] [Client thread/ERROR]: @ Pre render [13:42:15] [Client thread/ERROR]: 1281: Invalid value [13:42:15] [Client thread/ERROR]: ########## GL ERROR ########## [13:42:15] [Client thread/ERROR]: @ Pre render [13:42:15] [Client thread/ERROR]: 1281: Invalid value [13:42:15] [Client thread/INFO]: Stopping! [13:42:15] [Client thread/INFO]: SoundSystem shutting down... [13:42:15] [Client thread/WARN]: Author: Paul Lamb, www.paulscode.com