---- Minecraft Crash Report ---- // Hi. I'm Minecraft, and I'm a crashaholic. Time: 2023-01-19 16:59:01 Description: keyPressed event handler java.lang.ArrayIndexOutOfBoundsException: Index -1 out of bounds for length 2 at com.google.common.collect.RegularImmutableList.get(RegularImmutableList.java:77) at els$a.a(SourceFile:159) at els.a(SourceFile:66) at emp.a(SourceFile:130) at eqa.a(SourceFile:150) at eqt.a(SourceFile:71) at ejs.a(SourceFile:374) at eqa.a(SourceFile:528) at ejs.a(SourceFile:370) at ejs.c(SourceFile:458) at bbp.execute(SourceFile:102) at ejs.b(SourceFile:458) at org.lwjgl.glfw.GLFWKeyCallbackI.callback(GLFWKeyCallbackI.java:44) at org.lwjgl.system.JNI.invokeV(Native Method) at org.lwjgl.glfw.GLFW.glfwWaitEventsTimeout(GLFW.java:3474) at com.mojang.blaze3d.systems.RenderSystem.limitDisplayFPS(SourceFile:215) at ejt.f(SourceFile:1229) at ejt.e(SourceFile:786) at net.minecraft.client.main.Main.a(SourceFile:244) at net.minecraft.client.main.Main.main(SourceFile:51) A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- Head -- Thread: Render thread Stacktrace: at com.google.common.collect.RegularImmutableList.get(RegularImmutableList.java:77) at els$a.a(SourceFile:159) at els.a(SourceFile:66) at emp.a(SourceFile:130) at eqa.a(SourceFile:150) at eqt.a(SourceFile:71) at ejs.a(SourceFile:374) at eqa.a(SourceFile:528) at ejs.a(SourceFile:370) at ejs.c(SourceFile:458) at bbp.execute(SourceFile:102) at ejs.b(SourceFile:458) at org.lwjgl.glfw.GLFWKeyCallbackI.callback(GLFWKeyCallbackI.java:44) at org.lwjgl.system.JNI.invokeV(Native Method) at org.lwjgl.glfw.GLFW.glfwWaitEventsTimeout(GLFW.java:3474) -- Affected screen -- Details: Screen name: eqt Stacktrace: at eqa.a(SourceFile:528) at ejs.a(SourceFile:370) at ejs.c(SourceFile:458) at bbp.execute(SourceFile:102) at ejs.b(SourceFile:458) at org.lwjgl.glfw.GLFWKeyCallbackI.callback(GLFWKeyCallbackI.java:44) at org.lwjgl.system.JNI.invokeV(Native Method) at org.lwjgl.glfw.GLFW.glfwWaitEventsTimeout(GLFW.java:3474) at com.mojang.blaze3d.systems.RenderSystem.limitDisplayFPS(SourceFile:215) at ejt.f(SourceFile:1229) at ejt.e(SourceFile:786) at net.minecraft.client.main.Main.a(SourceFile:244) at net.minecraft.client.main.Main.main(SourceFile:51) -- Last reload -- Details: Reload number: 1 Reload reason: initial Finished: Yes Packs: vanilla Stacktrace: at ekd.a(SourceFile:49) at ejt.d(SourceFile:2397) at ejt.e(SourceFile:805) at net.minecraft.client.main.Main.a(SourceFile:244) at net.minecraft.client.main.Main.main(SourceFile:51) -- System Details -- Details: Minecraft Version: 23w03a Minecraft Version ID: 23w03a Operating System: Windows 10 (amd64) version 10.0 Java Version: 17.0.3, Microsoft Java VM Version: OpenJDK 64-Bit Server VM (mixed mode), Microsoft Memory: 494246216 bytes (471 MiB) / 1845493760 bytes (1760 MiB) up to 2147483648 bytes (2048 MiB) CPUs: 16 Processor Vendor: AuthenticAMD Processor Name: AMD Ryzen 7 3700X 8-Core Processor Identifier: AuthenticAMD Family 23 Model 113 Stepping 0 Microarchitecture: Zen 2 Frequency (GHz): 3.60 Number of physical packages: 1 Number of physical CPUs: 8 Number of logical CPUs: 16 Graphics card #0 name: NVIDIA GeForce RTX 2080 Graphics card #0 vendor: NVIDIA (0x10de) Graphics card #0 VRAM (MB): 4095.00 Graphics card #0 deviceId: 0x1e82 Graphics card #0 versionInfo: DriverVersion=31.0.15.2802 Memory slot #0 capacity (MB): 16384.00 Memory slot #0 clockSpeed (GHz): 3.20 Memory slot #0 type: DDR4 Memory slot #1 capacity (MB): 16384.00 Memory slot #1 clockSpeed (GHz): 3.20 Memory slot #1 type: DDR4 Virtual memory max (MB): 53172.65 Virtual memory used (MB): 37515.01 Swap memory total (MB): 20480.00 Swap memory used (MB): 478.89 JVM Flags: 9 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xss1M -Xmx2G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32M Launched Version: 23w03a Backend library: LWJGL version 3.3.1 build 7 Backend API: NVIDIA GeForce RTX 2080/PCIe/SSE2 GL version 3.2.0 NVIDIA 528.02, NVIDIA Corporation Window size: 854x480 GL Caps: Using framebuffer using OpenGL 3.2 GL debug messages: Using VBOs: Yes Is Modded: Probably not. Client jar signature and brand is untouched Type: Client (map_client.txt) Graphics mode: fancy Resource Packs: vanilla Current Language: en_us CPU: 16x AMD Ryzen 7 3700X 8-Core Processor