---- Minecraft Profiler Results ----
// Now with the same numbers

Version: 22w45a
Time span: 5 ms
Tick span: 1 ticks
// This is approximately 185.40 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] fpsUpdate(1/1) - 44.54%/44.54%
[00] updateDisplay(1/1) - 27.27%/27.27%
[00] gameRenderer(1/1) - 24.30%/24.30%
[01] |   level(1/1) - 85.69%/20.82%
[02] |   |   terrain(1/1) - 42.23%/8.79%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[fdk$$Lambda$3702/0x00000008014af4f8@128d0618]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 37.67%/3.31%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[fdk$$Lambda$3704/0x00000008014af928@2838a5d7]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 33.03%/2.90%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[fdk$$Lambda$3703/0x00000008014af710@4aedbbd]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 22.89%/2.01%
[03] |   |   |   unspecified(1/1) - 3.59%/0.32%
[03] |   |   |   filterempty(3/3) - 2.82%/0.25%
[02] |   |   translucent(1/1) - 14.89%/3.10%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[fdk$$Lambda$3705/0x00000008014afb40@2ee8b882]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 92.83%/2.88%
[03] |   |   |   unspecified(1/1) - 4.80%/0.15%
[03] |   |   |   filterempty(1/1) - 2.13%/0.07%
[03] |   |   |   translucent_sort(1/1) - 0.24%/0.01%
[02] |   |   particles(1/1) - 9.98%/2.08%
[02] |   |   entities(1/1) - 6.89%/1.44%
[02] |   |   string(1/1) - 6.82%/1.42%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[fdk$$Lambda$3741/0x00000008014b3028@542fc681]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 88.75%/1.26%
[03] |   |   |   unspecified(1/1) - 7.12%/0.10%
[03] |   |   |   filterempty(1/1) - 4.14%/0.06%
[02] |   |   blockentities(1/1) - 5.93%/1.24%
[02] |   |   compilechunks(1/1) - 3.44%/0.72%
[03] |   |   |   populate_chunks_to_compile(1/1) - 94.10%/0.67%
[03] |   |   |   unspecified(1/1) - 3.59%/0.03%
[03] |   |   |   upload(1/1) - 1.79%/0.01%
[03] |   |   |   schedule_async_compile(1/1) - 0.51%/0.00%
[02] |   |   sky(1/1) - 2.22%/0.46%
[02] |   |   hand(1/1) - 2.12%/0.44%
[02] |   |   clear(1/1) - 1.99%/0.41%
[02] |   |   unspecified(1/1) - 0.86%/0.18%
[02] |   |   pick(1/1) - 0.49%/0.10%
[03] |   |   |   #getEntities 1/1
[02] |   |   clouds(1/1) - 0.46%/0.10%
[02] |   |   terrain_setup(1/1) - 0.43%/0.09%
[03] |   |   |   unspecified(1/1) - 32.64%/0.03%
[03] |   |   |   culling(1/1) - 26.54%/0.02%
[03] |   |   |   update(1/1) - 18.37%/0.02%
[03] |   |   |   camera(1/1) - 16.33%/0.01%
[03] |   |   |   cull(1/1) - 6.12%/0.01%
[02] |   |   light_updates(1/1) - 0.40%/0.08%
[02] |   |   camera(1/1) - 0.27%/0.06%
[02] |   |   destroyProgress(1/1) - 0.20%/0.04%
[02] |   |   fog(1/1) - 0.11%/0.02%
[02] |   |   weather(1/1) - 0.08%/0.02%
[02] |   |   culling(1/1) - 0.05%/0.01%
[02] |   |   light_update_queue(1/1) - 0.04%/0.01%
[02] |   |   center(1/1) - 0.04%/0.01%
[02] |   |   captureFrustum(1/1) - 0.04%/0.01%
[01] |   unspecified(1/1) - 8.03%/1.95%
[01] |   gui(1/1) - 6.27%/1.52%
[02] |   |   chat(1/1) - 65.14%/0.99%
[02] |   |   unspecified(1/1) - 34.26%/0.52%
[02] |   |   bossHealth(1/1) - 0.36%/0.01%
[02] |   |   selectedItemName(1/1) - 0.24%/0.00%
[00] unspecified(1/1) - 3.67%/3.67%
[00] render(1/1) - 0.07%/0.07%
[01] |   unspecified(1/1) - 92.31%/0.07%
[01] |   display(1/1) - 7.69%/0.01%
[00] sound(1/1) - 0.05%/0.05%
[00] blit(1/1) - 0.04%/0.04%
[00] yield(1/1) - 0.03%/0.03%
[00] toasts(1/1) - 0.01%/0.01%
[00] scheduledExecutables(1/1) - 0.01%/0.01%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

