---- Minecraft Profiler Results ----
// Maybe if you treated it better then it'll have more motivation to work faster! Poor server.

Version: 22w45a
Time span: 5 ms
Tick span: 1 ticks
// This is approximately 182.29 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] fpsUpdate(1/1) - 43.03%/43.03%
[00] updateDisplay(1/1) - 31.70%/31.70%
[00] gameRenderer(1/1) - 22.65%/22.65%
[01] |   level(1/1) - 85.68%/19.41%
[02] |   |   terrain(1/1) - 43.45%/8.43%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[fdk$$Lambda$3702/0x00000008014af4f8@128d0618]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 39.48%/3.33%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[fdk$$Lambda$3704/0x00000008014af928@2838a5d7]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 33.19%/2.80%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[fdk$$Lambda$3703/0x00000008014af710@4aedbbd]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 22.22%/1.87%
[03] |   |   |   unspecified(1/1) - 2.89%/0.24%
[03] |   |   |   filterempty(3/3) - 2.22%/0.19%
[02] |   |   translucent(1/1) - 14.63%/2.84%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[fdk$$Lambda$3705/0x00000008014afb40@2ee8b882]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 94.24%/2.67%
[03] |   |   |   unspecified(1/1) - 3.91%/0.11%
[03] |   |   |   filterempty(1/1) - 1.60%/0.05%
[03] |   |   |   translucent_sort(1/1) - 0.26%/0.01%
[02] |   |   particles(1/1) - 9.80%/1.90%
[02] |   |   entities(1/1) - 7.39%/1.43%
[02] |   |   blockentities(1/1) - 6.26%/1.22%
[02] |   |   string(1/1) - 5.62%/1.09%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[fdk$$Lambda$3741/0x00000008014b3028@542fc681]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 88.17%/0.96%
[03] |   |   |   unspecified(1/1) - 7.33%/0.08%
[03] |   |   |   filterempty(1/1) - 4.50%/0.05%
[02] |   |   compilechunks(1/1) - 4.30%/0.83%
[03] |   |   |   populate_chunks_to_compile(1/1) - 94.12%/0.78%
[03] |   |   |   unspecified(1/1) - 3.49%/0.03%
[03] |   |   |   upload(1/1) - 1.96%/0.02%
[03] |   |   |   schedule_async_compile(1/1) - 0.44%/0.00%
[02] |   |   hand(1/1) - 1.99%/0.39%
[02] |   |   sky(1/1) - 1.77%/0.34%
[02] |   |   clear(1/1) - 1.70%/0.33%
[02] |   |   unspecified(1/1) - 0.80%/0.15%
[02] |   |   pick(1/1) - 0.51%/0.10%
[03] |   |   |   #getEntities 1/1
[02] |   |   terrain_setup(1/1) - 0.44%/0.09%
[03] |   |   |   unspecified(1/1) - 29.79%/0.03%
[03] |   |   |   culling(1/1) - 25.53%/0.02%
[03] |   |   |   update(1/1) - 23.40%/0.02%
[03] |   |   |   camera(1/1) - 14.89%/0.01%
[03] |   |   |   cull(1/1) - 6.38%/0.01%
[02] |   |   clouds(1/1) - 0.40%/0.08%
[02] |   |   light_updates(1/1) - 0.26%/0.05%
[02] |   |   camera(1/1) - 0.22%/0.04%
[02] |   |   destroyProgress(1/1) - 0.19%/0.04%
[02] |   |   fog(1/1) - 0.07%/0.01%
[02] |   |   weather(1/1) - 0.06%/0.01%
[02] |   |   light_update_queue(1/1) - 0.06%/0.01%
[02] |   |   culling(1/1) - 0.04%/0.01%
[02] |   |   captureFrustum(1/1) - 0.04%/0.01%
[02] |   |   center(1/1) - 0.02%/0.00%
[01] |   unspecified(1/1) - 8.37%/1.90%
[01] |   gui(1/1) - 5.95%/1.35%
[02] |   |   chat(1/1) - 66.04%/0.89%
[02] |   |   unspecified(1/1) - 33.15%/0.45%
[02] |   |   bossHealth(1/1) - 0.54%/0.01%
[02] |   |   selectedItemName(1/1) - 0.27%/0.00%
[00] unspecified(1/1) - 2.45%/2.45%
[00] sound(1/1) - 0.05%/0.05%
[00] yield(1/1) - 0.03%/0.03%
[00] render(1/1) - 0.03%/0.03%
[01] |   unspecified(1/1) - 94.45%/0.03%
[01] |   display(1/1) - 5.55%/0.00%
[00] blit(1/1) - 0.03%/0.03%
[00] toasts(1/1) - 0.02%/0.02%
[00] tick(1/1) - 0.00%/0.00%
[00] scheduledExecutables(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

