---- Minecraft Profiler Results ----
// Now with the same numbers

Version: 22w45a
Time span: 5 ms
Tick span: 1 ticks
// This is approximately 179.78 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] fpsUpdate(1/1) - 49.15%/49.15%
[00] updateDisplay(1/1) - 27.14%/27.14%
[00] gameRenderer(1/1) - 20.99%/20.99%
[01] |   level(1/1) - 83.82%/17.59%
[02] |   |   terrain(1/1) - 41.24%/7.25%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[fdk$$Lambda$3702/0x00000008014af4f8@128d0618]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 37.81%/2.74%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[fdk$$Lambda$3704/0x00000008014af928@2838a5d7]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 33.63%/2.44%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[fdk$$Lambda$3703/0x00000008014af710@4aedbbd]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 22.93%/1.66%
[03] |   |   |   unspecified(1/1) - 3.41%/0.25%
[03] |   |   |   filterempty(3/3) - 2.22%/0.16%
[02] |   |   translucent(1/1) - 14.64%/2.58%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[fdk$$Lambda$3705/0x00000008014afb40@2ee8b882]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 93.81%/2.42%
[03] |   |   |   unspecified(1/1) - 4.52%/0.12%
[03] |   |   |   filterempty(1/1) - 1.53%/0.04%
[03] |   |   |   translucent_sort(1/1) - 0.14%/0.00%
[02] |   |   particles(1/1) - 10.69%/1.88%
[02] |   |   entities(1/1) - 7.43%/1.31%
[02] |   |   string(1/1) - 6.47%/1.14%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[fdk$$Lambda$3741/0x00000008014b3028@542fc681]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 88.82%/1.01%
[03] |   |   |   unspecified(1/1) - 7.24%/0.08%
[03] |   |   |   filterempty(1/1) - 3.94%/0.04%
[02] |   |   blockentities(1/1) - 6.34%/1.11%
[02] |   |   compilechunks(1/1) - 3.74%/0.66%
[03] |   |   |   populate_chunks_to_compile(1/1) - 94.55%/0.62%
[03] |   |   |   unspecified(1/1) - 3.27%/0.02%
[03] |   |   |   upload(1/1) - 1.36%/0.01%
[03] |   |   |   schedule_async_compile(1/1) - 0.82%/0.01%
[02] |   |   hand(1/1) - 2.27%/0.40%
[02] |   |   sky(1/1) - 1.97%/0.35%
[02] |   |   clear(1/1) - 1.82%/0.32%
[02] |   |   unspecified(1/1) - 0.96%/0.17%
[02] |   |   clouds(1/1) - 0.60%/0.11%
[02] |   |   terrain_setup(1/1) - 0.46%/0.08%
[03] |   |   |   unspecified(1/1) - 31.12%/0.03%
[03] |   |   |   culling(1/1) - 24.45%/0.02%
[03] |   |   |   update(1/1) - 20.00%/0.02%
[03] |   |   |   camera(1/1) - 17.76%/0.01%
[03] |   |   |   cull(1/1) - 6.67%/0.01%
[02] |   |   pick(1/1) - 0.39%/0.07%
[03] |   |   |   #getEntities 1/1
[02] |   |   light_updates(1/1) - 0.25%/0.04%
[02] |   |   camera(1/1) - 0.22%/0.04%
[02] |   |   destroyProgress(1/1) - 0.17%/0.03%
[02] |   |   fog(1/1) - 0.10%/0.02%
[02] |   |   weather(1/1) - 0.08%/0.01%
[02] |   |   light_update_queue(1/1) - 0.06%/0.01%
[02] |   |   captureFrustum(1/1) - 0.04%/0.01%
[02] |   |   culling(1/1) - 0.03%/0.01%
[02] |   |   center(1/1) - 0.02%/0.00%
[01] |   unspecified(1/1) - 9.55%/2.00%
[01] |   gui(1/1) - 6.64%/1.39%
[02] |   |   chat(1/1) - 64.61%/0.90%
[02] |   |   unspecified(1/1) - 34.49%/0.48%
[02] |   |   bossHealth(1/1) - 0.51%/0.01%
[02] |   |   selectedItemName(1/1) - 0.39%/0.01%
[00] unspecified(1/1) - 2.56%/2.56%
[00] render(1/1) - 0.04%/0.04%
[01] |   unspecified(1/1) - 88.00%/0.04%
[01] |   display(1/1) - 12.00%/0.01%
[00] sound(1/1) - 0.04%/0.04%
[00] blit(1/1) - 0.04%/0.04%
[00] yield(1/1) - 0.02%/0.02%
[00] toasts(1/1) - 0.02%/0.02%
[00] scheduledExecutables(1/1) - 0.01%/0.01%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

