---- Minecraft Profiler Results ----
// Now with less numbers

Version: 22w45a
Time span: 4 ms
Tick span: 1 ticks
// This is approximately 209.85 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] fpsUpdate(1/1) - 50.03%/50.03%
[00] gameRenderer(1/1) - 24.32%/24.32%
[01] |   level(1/1) - 85.39%/20.77%
[02] |   |   terrain(1/1) - 48.98%/10.17%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[fdk$$Lambda$3702/0x00000008014af4f8@128d0618]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 47.44%/4.83%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[fdk$$Lambda$3704/0x00000008014af928@2838a5d7]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 27.26%/2.77%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[fdk$$Lambda$3703/0x00000008014af710@4aedbbd]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 20.04%/2.04%
[03] |   |   |   unspecified(1/1) - 2.71%/0.28%
[03] |   |   |   filterempty(3/3) - 2.55%/0.26%
[02] |   |   translucent(1/1) - 13.16%/2.73%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[fdk$$Lambda$3705/0x00000008014afb40@2ee8b882]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 93.47%/2.55%
[03] |   |   |   unspecified(1/1) - 4.59%/0.13%
[03] |   |   |   filterempty(1/1) - 1.79%/0.05%
[03] |   |   |   translucent_sort(1/1) - 0.16%/0.00%
[02] |   |   particles(1/1) - 9.59%/1.99%
[02] |   |   string(1/1) - 6.84%/1.42%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[fdk$$Lambda$3741/0x00000008014b3028@542fc681]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 91.33%/1.30%
[03] |   |   |   unspecified(1/1) - 5.38%/0.08%
[03] |   |   |   filterempty(1/1) - 3.29%/0.05%
[02] |   |   blockentities(1/1) - 5.69%/1.18%
[02] |   |   entities(1/1) - 5.13%/1.07%
[02] |   |   compilechunks(1/1) - 2.77%/0.58%
[03] |   |   |   populate_chunks_to_compile(1/1) - 91.51%/0.53%
[03] |   |   |   unspecified(1/1) - 5.90%/0.03%
[03] |   |   |   upload(1/1) - 1.85%/0.01%
[03] |   |   |   schedule_async_compile(1/1) - 0.74%/0.00%
[02] |   |   hand(1/1) - 1.77%/0.37%
[02] |   |   clear(1/1) - 1.73%/0.36%
[02] |   |   sky(1/1) - 1.71%/0.35%
[02] |   |   unspecified(1/1) - 0.79%/0.16%
[02] |   |   clouds(1/1) - 0.39%/0.08%
[02] |   |   pick(1/1) - 0.33%/0.07%
[03] |   |   |   #getEntities 1/1
[02] |   |   terrain_setup(1/1) - 0.32%/0.07%
[03] |   |   |   unspecified(1/1) - 35.44%/0.02%
[03] |   |   |   culling(1/1) - 22.61%/0.01%
[03] |   |   |   update(1/1) - 22.57%/0.01%
[03] |   |   |   camera(1/1) - 12.93%/0.01%
[03] |   |   |   cull(1/1) - 6.45%/0.00%
[02] |   |   light_updates(1/1) - 0.20%/0.04%
[02] |   |   camera(1/1) - 0.20%/0.04%
[02] |   |   destroyProgress(1/1) - 0.14%/0.03%
[02] |   |   fog(1/1) - 0.09%/0.02%
[02] |   |   weather(1/1) - 0.05%/0.01%
[02] |   |   culling(1/1) - 0.03%/0.01%
[02] |   |   captureFrustum(1/1) - 0.03%/0.01%
[02] |   |   light_update_queue(1/1) - 0.03%/0.01%
[02] |   |   center(1/1) - 0.02%/0.00%
[01] |   unspecified(1/1) - 8.93%/2.17%
[01] |   gui(1/1) - 5.67%/1.38%
[02] |   |   chat(1/1) - 69.85%/0.96%
[02] |   |   unspecified(1/1) - 29.38%/0.41%
[02] |   |   bossHealth(1/1) - 0.46%/0.01%
[02] |   |   selectedItemName(1/1) - 0.31%/0.00%
[00] updateDisplay(1/1) - 23.70%/23.70%
[00] unspecified(1/1) - 1.79%/1.79%
[00] sound(1/1) - 0.05%/0.05%
[00] render(1/1) - 0.04%/0.04%
[01] |   unspecified(1/1) - 95.00%/0.04%
[01] |   display(1/1) - 5.00%/0.00%
[00] blit(1/1) - 0.03%/0.03%
[00] yield(1/1) - 0.03%/0.03%
[00] toasts(1/1) - 0.01%/0.01%
[00] scheduledExecutables(1/1) - 0.01%/0.01%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

