---- Minecraft Profiler Results ----
// I'd Rather Be Surfing

Version: 22w45a
Time span: 5 ms
Tick span: 1 ticks
// This is approximately 194.15 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] render(1/1) - 59.93%/59.93%
[01] |   unspecified(1/1) - 99.96%/59.91%
[01] |   display(1/1) - 0.04%/0.02%
[00] gameRenderer(1/1) - 37.11%/37.11%
[01] |   level(1/1) - 88.88%/32.98%
[02] |   |   terrain(1/1) - 46.24%/15.25%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[fdk$$Lambda$3702/0x00000008014af4f8@128d0618]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 50.54%/7.71%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[fdk$$Lambda$3704/0x00000008014af928@2838a5d7]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 25.61%/3.91%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[fdk$$Lambda$3703/0x00000008014af710@4aedbbd]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 18.52%/2.83%
[03] |   |   |   unspecified(1/1) - 2.90%/0.44%
[03] |   |   |   filterempty(3/3) - 2.42%/0.37%
[02] |   |   translucent(1/1) - 11.87%/3.91%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[fdk$$Lambda$3705/0x00000008014afb40@2ee8b882]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 93.08%/3.64%
[03] |   |   |   unspecified(1/1) - 5.14%/0.20%
[03] |   |   |   filterempty(1/1) - 1.58%/0.06%
[03] |   |   |   translucent_sort(1/1) - 0.20%/0.01%
[02] |   |   compilechunks(1/1) - 7.69%/2.54%
[03] |   |   |   populate_chunks_to_compile(1/1) - 97.18%/2.46%
[03] |   |   |   unspecified(1/1) - 1.60%/0.04%
[03] |   |   |   upload(1/1) - 0.91%/0.02%
[03] |   |   |   schedule_async_compile(1/1) - 0.31%/0.01%
[02] |   |   particles(1/1) - 7.41%/2.44%
[02] |   |   entities(1/1) - 7.33%/2.42%
[02] |   |   blockentities(1/1) - 5.77%/1.90%
[02] |   |   string(1/1) - 4.26%/1.40%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[fdk$$Lambda$3741/0x00000008014b3028@542fc681]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 88.71%/1.25%
[03] |   |   |   unspecified(1/1) - 6.89%/0.10%
[03] |   |   |   filterempty(1/1) - 4.41%/0.06%
[02] |   |   sky(1/1) - 2.16%/0.71%
[02] |   |   hand(1/1) - 1.79%/0.59%
[02] |   |   clear(1/1) - 1.65%/0.55%
[02] |   |   unspecified(1/1) - 0.76%/0.25%
[02] |   |   pick(1/1) - 0.68%/0.22%
[03] |   |   |   #getEntities 1/1
[02] |   |   terrain_setup(1/1) - 0.56%/0.19%
[03] |   |   |   culling(1/1) - 42.72%/0.08%
[03] |   |   |   unspecified(1/1) - 21.84%/0.04%
[03] |   |   |   update(1/1) - 18.76%/0.03%
[03] |   |   |   camera(1/1) - 12.51%/0.02%
[03] |   |   |   cull(1/1) - 4.17%/0.01%
[02] |   |   clouds(1/1) - 0.46%/0.15%
[02] |   |   camera(1/1) - 0.44%/0.15%
[02] |   |   light_updates(1/1) - 0.36%/0.12%
[02] |   |   destroyProgress(1/1) - 0.26%/0.09%
[02] |   |   weather(1/1) - 0.11%/0.03%
[02] |   |   fog(1/1) - 0.07%/0.02%
[02] |   |   light_update_queue(1/1) - 0.04%/0.01%
[02] |   |   captureFrustum(1/1) - 0.04%/0.01%
[02] |   |   center(1/1) - 0.04%/0.01%
[02] |   |   culling(1/1) - 0.03%/0.01%
[01] |   unspecified(1/1) - 5.83%/2.16%
[01] |   gui(1/1) - 5.30%/1.97%
[02] |   |   chat(1/1) - 61.06%/1.20%
[02] |   |   unspecified(1/1) - 38.15%/0.75%
[02] |   |   bossHealth(1/1) - 0.49%/0.01%
[02] |   |   selectedItemName(1/1) - 0.29%/0.01%
[00] unspecified(1/1) - 1.79%/1.79%
[00] updateDisplay(1/1) - 0.93%/0.93%
[00] blit(1/1) - 0.08%/0.08%
[00] sound(1/1) - 0.05%/0.05%
[00] fpsUpdate(1/1) - 0.04%/0.04%
[00] yield(1/1) - 0.03%/0.03%
[00] toasts(1/1) - 0.02%/0.02%
[00] scheduledExecutables(1/1) - 0.01%/0.01%
[00] tick(1/1) - 0.01%/0.01%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

