---- Minecraft Profiler Results ----
// Speedy. Zoooooom!

Version: 22w45a
Time span: 5 ms
Tick span: 1 ticks
// This is approximately 175.45 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] render(1/1) - 60.43%/60.43%
[01] |   unspecified(1/1) - 99.97%/60.42%
[01] |   display(1/1) - 0.03%/0.02%
[00] gameRenderer(1/1) - 36.48%/36.48%
[01] |   level(1/1) - 89.48%/32.64%
[02] |   |   terrain(1/1) - 48.55%/15.85%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[fdk$$Lambda$3702/0x00000008014af4f8@128d0618]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 47.01%/7.45%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[fdk$$Lambda$3704/0x00000008014af928@2838a5d7]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 27.11%/4.30%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[fdk$$Lambda$3703/0x00000008014af710@4aedbbd]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 20.43%/3.24%
[03] |   |   |   unspecified(1/1) - 3.11%/0.49%
[03] |   |   |   filterempty(3/3) - 2.33%/0.37%
[02] |   |   translucent(1/1) - 12.49%/4.08%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[fdk$$Lambda$3705/0x00000008014afb40@2ee8b882]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 93.48%/3.81%
[03] |   |   |   unspecified(1/1) - 4.85%/0.20%
[03] |   |   |   filterempty(1/1) - 1.50%/0.06%
[03] |   |   |   translucent_sort(1/1) - 0.17%/0.01%
[02] |   |   particles(1/1) - 7.58%/2.48%
[02] |   |   entities(1/1) - 7.47%/2.44%
[02] |   |   blockentities(1/1) - 5.68%/1.85%
[02] |   |   compilechunks(1/1) - 5.62%/1.83%
[03] |   |   |   populate_chunks_to_compile(1/1) - 96.47%/1.77%
[03] |   |   |   unspecified(1/1) - 2.10%/0.04%
[03] |   |   |   upload(1/1) - 1.05%/0.02%
[03] |   |   |   schedule_async_compile(1/1) - 0.38%/0.01%
[02] |   |   string(1/1) - 3.97%/1.30%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[fdk$$Lambda$3741/0x00000008014b3028@542fc681]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 87.45%/1.13%
[03] |   |   |   unspecified(1/1) - 7.96%/0.10%
[03] |   |   |   filterempty(1/1) - 4.59%/0.06%
[02] |   |   sky(1/1) - 1.90%/0.62%
[02] |   |   hand(1/1) - 1.82%/0.59%
[02] |   |   clear(1/1) - 1.44%/0.47%
[02] |   |   unspecified(1/1) - 0.75%/0.24%
[02] |   |   pick(1/1) - 0.54%/0.18%
[03] |   |   |   #getEntities 1/1
[02] |   |   terrain_setup(1/1) - 0.49%/0.16%
[03] |   |   |   culling(1/1) - 31.86%/0.05%
[03] |   |   |   unspecified(1/1) - 24.20%/0.04%
[03] |   |   |   update(1/1) - 24.16%/0.04%
[03] |   |   |   camera(1/1) - 14.29%/0.02%
[03] |   |   |   cull(1/1) - 5.49%/0.01%
[02] |   |   clouds(1/1) - 0.47%/0.15%
[02] |   |   camera(1/1) - 0.35%/0.12%
[02] |   |   light_updates(1/1) - 0.33%/0.11%
[02] |   |   destroyProgress(1/1) - 0.24%/0.08%
[02] |   |   fog(1/1) - 0.09%/0.03%
[02] |   |   weather(1/1) - 0.07%/0.02%
[02] |   |   light_update_queue(1/1) - 0.04%/0.01%
[02] |   |   captureFrustum(1/1) - 0.04%/0.01%
[02] |   |   culling(1/1) - 0.03%/0.01%
[02] |   |   center(1/1) - 0.03%/0.01%
[01] |   unspecified(1/1) - 5.48%/2.00%
[01] |   gui(1/1) - 5.05%/1.84%
[02] |   |   chat(1/1) - 61.31%/1.13%
[02] |   |   unspecified(1/1) - 37.74%/0.69%
[02] |   |   bossHealth(1/1) - 0.57%/0.01%
[02] |   |   selectedItemName(1/1) - 0.38%/0.01%
[00] unspecified(1/1) - 1.91%/1.91%
[00] updateDisplay(1/1) - 0.91%/0.91%
[00] blit(1/1) - 0.08%/0.08%
[00] sound(1/1) - 0.07%/0.07%
[00] fpsUpdate(1/1) - 0.04%/0.04%
[00] scheduledExecutables(1/1) - 0.03%/0.03%
[00] yield(1/1) - 0.02%/0.02%
[00] toasts(1/1) - 0.01%/0.01%
[00] tick(1/1) - 0.01%/0.01%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

