---- Minecraft Profiler Results ----
// Speedy. Zoooooom!

Version: 22w45a
Time span: 5 ms
Tick span: 1 ticks
// This is approximately 183.50 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] render(1/1) - 58.12%/58.12%
[01] |   unspecified(1/1) - 99.96%/58.09%
[01] |   display(1/1) - 0.04%/0.03%
[00] gameRenderer(1/1) - 38.54%/38.54%
[01] |   level(1/1) - 84.37%/32.52%
[02] |   |   terrain(1/1) - 46.06%/14.98%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[fdk$$Lambda$3702/0x00000008014af4f8@128d0618]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 47.49%/7.11%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[fdk$$Lambda$3704/0x00000008014af928@2838a5d7]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 28.31%/4.24%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[fdk$$Lambda$3703/0x00000008014af710@4aedbbd]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 17.53%/2.63%
[03] |   |   |   unspecified(1/1) - 4.14%/0.62%
[03] |   |   |   filterempty(3/3) - 2.52%/0.38%
[02] |   |   translucent(1/1) - 12.29%/4.00%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[fdk$$Lambda$3705/0x00000008014afb40@2ee8b882]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 93.19%/3.72%
[03] |   |   |   unspecified(1/1) - 4.84%/0.19%
[03] |   |   |   filterempty(1/1) - 1.74%/0.07%
[03] |   |   |   translucent_sort(1/1) - 0.23%/0.01%
[02] |   |   particles(1/1) - 7.25%/2.36%
[02] |   |   entities(1/1) - 7.09%/2.31%
[02] |   |   compilechunks(1/1) - 7.02%/2.28%
[03] |   |   |   populate_chunks_to_compile(1/1) - 96.88%/2.21%
[03] |   |   |   unspecified(1/1) - 1.92%/0.04%
[03] |   |   |   upload(1/1) - 0.88%/0.02%
[03] |   |   |   schedule_async_compile(1/1) - 0.32%/0.01%
[02] |   |   blockentities(1/1) - 6.06%/1.97%
[02] |   |   string(1/1) - 4.78%/1.56%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[fdk$$Lambda$3741/0x00000008014b3028@542fc681]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 77.82%/1.21%
[03] |   |   |   unspecified(1/1) - 18.54%/0.29%
[03] |   |   |   filterempty(1/1) - 3.64%/0.06%
[02] |   |   sky(1/1) - 2.21%/0.72%
[02] |   |   hand(1/1) - 1.74%/0.57%
[02] |   |   clear(1/1) - 1.69%/0.55%
[02] |   |   unspecified(1/1) - 0.77%/0.25%
[02] |   |   pick(1/1) - 0.60%/0.20%
[03] |   |   |   #getEntities 1/1
[02] |   |   terrain_setup(1/1) - 0.58%/0.19%
[03] |   |   |   culling(1/1) - 47.12%/0.09%
[03] |   |   |   unspecified(1/1) - 19.21%/0.04%
[03] |   |   |   update(1/1) - 18.28%/0.03%
[03] |   |   |   camera(1/1) - 11.54%/0.02%
[03] |   |   |   cull(1/1) - 3.86%/0.01%
[02] |   |   clouds(1/1) - 0.52%/0.17%
[02] |   |   camera(1/1) - 0.42%/0.14%
[02] |   |   light_updates(1/1) - 0.33%/0.11%
[02] |   |   destroyProgress(1/1) - 0.24%/0.08%
[02] |   |   weather(1/1) - 0.11%/0.04%
[02] |   |   fog(1/1) - 0.08%/0.03%
[02] |   |   light_update_queue(1/1) - 0.04%/0.01%
[02] |   |   captureFrustum(1/1) - 0.04%/0.01%
[02] |   |   center(1/1) - 0.03%/0.01%
[02] |   |   culling(1/1) - 0.03%/0.01%
[01] |   gui(1/1) - 9.55%/3.68%
[02] |   |   chat(1/1) - 79.40%/2.92%
[02] |   |   unspecified(1/1) - 20.20%/0.74%
[02] |   |   bossHealth(1/1) - 0.25%/0.01%
[02] |   |   selectedItemName(1/1) - 0.15%/0.01%
[01] |   unspecified(1/1) - 6.09%/2.35%
[00] unspecified(1/1) - 2.08%/2.08%
[00] updateDisplay(1/1) - 1.00%/1.00%
[00] blit(1/1) - 0.11%/0.11%
[00] sound(1/1) - 0.05%/0.05%
[00] fpsUpdate(1/1) - 0.04%/0.04%
[00] yield(1/1) - 0.03%/0.03%
[00] toasts(1/1) - 0.02%/0.02%
[00] scheduledExecutables(1/1) - 0.01%/0.01%
[00] tick(1/1) - 0.01%/0.01%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

