---- Minecraft Profiler Results ----
// Will I ever be good enough for you? :(

Version: 22w45a
Time span: 11 ms
Tick span: 1 ticks
// This is approximately 87.40 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] fpsUpdate(1/1) - 51.91%/51.91%
[00] updateDisplay(1/1) - 22.51%/22.51%
[00] gameRenderer(1/1) - 18.46%/18.46%
[01] |   level(1/1) - 92.34%/17.05%
[02] |   |   terrain(1/1) - 41.11%/7.01%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[fdk$$Lambda$3702/0x00000008014af4f8@128d0618]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 40.27%/2.82%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[fdk$$Lambda$3704/0x00000008014af928@2838a5d7]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 30.34%/2.13%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[fdk$$Lambda$3703/0x00000008014af710@4aedbbd]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 21.25%/1.49%
[03] |   |   |   unspecified(1/1) - 4.29%/0.30%
[03] |   |   |   filterempty(3/3) - 3.85%/0.27%
[02] |   |   translucent(1/1) - 13.16%/2.24%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[fdk$$Lambda$3705/0x00000008014afb40@2ee8b882]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 89.56%/2.01%
[03] |   |   |   unspecified(1/1) - 6.48%/0.15%
[03] |   |   |   filterempty(1/1) - 3.69%/0.08%
[03] |   |   |   translucent_sort(1/1) - 0.27%/0.01%
[02] |   |   particles(1/1) - 11.25%/1.92%
[02] |   |   entities(1/1) - 8.16%/1.39%
[02] |   |   blockentities(1/1) - 6.57%/1.12%
[02] |   |   string(1/1) - 5.75%/0.98%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[fdk$$Lambda$3741/0x00000008014b3028@542fc681]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 84.37%/0.83%
[03] |   |   |   unspecified(1/1) - 9.24%/0.09%
[03] |   |   |   filterempty(1/1) - 6.39%/0.06%
[02] |   |   compilechunks(1/1) - 4.55%/0.77%
[03] |   |   |   populate_chunks_to_compile(1/1) - 93.82%/0.73%
[03] |   |   |   unspecified(1/1) - 4.27%/0.03%
[03] |   |   |   upload(1/1) - 1.46%/0.01%
[03] |   |   |   schedule_async_compile(1/1) - 0.45%/0.00%
[02] |   |   hand(1/1) - 2.19%/0.37%
[02] |   |   sky(1/1) - 1.98%/0.34%
[02] |   |   clear(1/1) - 1.59%/0.27%
[02] |   |   unspecified(1/1) - 1.07%/0.18%
[02] |   |   terrain_setup(1/1) - 0.49%/0.08%
[03] |   |   |   unspecified(1/1) - 31.26%/0.03%
[03] |   |   |   update(1/1) - 23.96%/0.02%
[03] |   |   |   culling(1/1) - 23.96%/0.02%
[03] |   |   |   camera(1/1) - 14.58%/0.01%
[03] |   |   |   cull(1/1) - 6.24%/0.01%
[02] |   |   clouds(1/1) - 0.49%/0.08%
[02] |   |   pick(1/1) - 0.47%/0.08%
[03] |   |   |   #getEntities 1/1
[02] |   |   light_updates(1/1) - 0.35%/0.06%
[02] |   |   camera(1/1) - 0.31%/0.05%
[02] |   |   destroyProgress(1/1) - 0.22%/0.04%
[02] |   |   fog(1/1) - 0.09%/0.02%
[02] |   |   weather(1/1) - 0.08%/0.01%
[02] |   |   light_update_queue(1/1) - 0.03%/0.01%
[02] |   |   center(1/1) - 0.03%/0.01%
[02] |   |   captureFrustum(1/1) - 0.03%/0.01%
[02] |   |   culling(1/1) - 0.03%/0.00%
[01] |   gui(1/1) - 7.55%/1.39%
[02] |   |   chat(1/1) - 64.54%/0.90%
[02] |   |   unspecified(1/1) - 34.89%/0.49%
[02] |   |   bossHealth(1/1) - 0.37%/0.01%
[02] |   |   selectedItemName(1/1) - 0.19%/0.00%
[01] |   unspecified(1/1) - 0.10%/0.02%
[00] unspecified(1/1) - 4.31%/4.31%
[00] yield(1/1) - 2.68%/2.68%
[00] blit(1/1) - 0.04%/0.04%
[00] render(1/1) - 0.04%/0.04%
[01] |   unspecified(1/1) - 90.91%/0.03%
[01] |   display(1/1) - 9.09%/0.00%
[00] sound(1/1) - 0.04%/0.04%
[00] scheduledExecutables(1/1) - 0.01%/0.01%
[00] toasts(1/1) - 0.01%/0.01%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

