---- Minecraft Profiler Results ----
// Now with the same numbers

Version: 22w45a
Time span: 4 ms
Tick span: 1 ticks
// This is approximately 238.87 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] fpsUpdate(1/1) - 45.58%/45.58%
[00] updateDisplay(1/1) - 26.69%/26.69%
[01] |   unspecified(1/1) - 99.93%/26.67%
[01] |   mouse(1/1) - 0.07%/0.02%
[00] gameRenderer(1/1) - 24.41%/24.41%
[01] |   level(1/1) - 91.59%/22.36%
[02] |   |   terrain(1/1) - 33.80%/7.56%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[fdk$$Lambda$3702/0x00000008014af4f8@128d0618]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 37.25%/2.82%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[fdk$$Lambda$3704/0x00000008014af928@2838a5d7]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 32.69%/2.47%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[fdk$$Lambda$3703/0x00000008014af710@4aedbbd]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 19.46%/1.47%
[03] |   |   |   unspecified(1/1) - 5.78%/0.44%
[03] |   |   |   filterempty(3/3) - 4.81%/0.36%
[02] |   |   translucent(1/1) - 14.67%/3.28%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[fdk$$Lambda$3705/0x00000008014afb40@2ee8b882]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 82.33%/2.70%
[03] |   |   |   unspecified(1/1) - 13.98%/0.46%
[03] |   |   |   filterempty(1/1) - 3.40%/0.11%
[03] |   |   |   translucent_sort(1/1) - 0.29%/0.01%
[02] |   |   particles(1/1) - 12.22%/2.73%
[02] |   |   blockentities(1/1) - 10.36%/2.32%
[02] |   |   entities(1/1) - 9.07%/2.03%
[02] |   |   string(1/1) - 4.36%/0.97%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[fdk$$Lambda$3741/0x00000008014b3028@542fc681]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 74.63%/0.73%
[03] |   |   |   unspecified(1/1) - 14.63%/0.14%
[03] |   |   |   filterempty(1/1) - 10.73%/0.10%
[02] |   |   hand(1/1) - 2.68%/0.60%
[02] |   |   outline(1/1) - 2.52%/0.56%
[02] |   |   clear(1/1) - 2.17%/0.48%
[02] |   |   sky(1/1) - 2.15%/0.48%
[02] |   |   compilechunks(1/1) - 1.05%/0.24%
[03] |   |   |   populate_chunks_to_compile(1/1) - 80.82%/0.19%
[03] |   |   |   unspecified(1/1) - 13.12%/0.03%
[03] |   |   |   upload(1/1) - 4.04%/0.01%
[03] |   |   |   schedule_async_compile(1/1) - 2.02%/0.00%
[02] |   |   unspecified(1/1) - 1.01%/0.23%
[02] |   |   pick(1/1) - 0.79%/0.18%
[03] |   |   |   #getEntities 1/1
[02] |   |   light_updates(1/1) - 0.73%/0.16%
[02] |   |   clouds(1/1) - 0.61%/0.14%
[02] |   |   terrain_setup(1/1) - 0.54%/0.12%
[03] |   |   |   unspecified(1/1) - 31.33%/0.04%
[03] |   |   |   culling(1/1) - 27.45%/0.03%
[03] |   |   |   update(1/1) - 21.59%/0.03%
[03] |   |   |   camera(1/1) - 11.76%/0.01%
[03] |   |   |   cull(1/1) - 7.86%/0.01%
[02] |   |   camera(1/1) - 0.44%/0.10%
[02] |   |   destroyProgress(1/1) - 0.26%/0.06%
[02] |   |   fog(1/1) - 0.19%/0.04%
[02] |   |   weather(1/1) - 0.14%/0.03%
[02] |   |   captureFrustum(1/1) - 0.09%/0.02%
[02] |   |   light_update_queue(1/1) - 0.08%/0.02%
[02] |   |   culling(1/1) - 0.06%/0.01%
[02] |   |   center(1/1) - 0.02%/0.00%
[01] |   gui(1/1) - 8.28%/2.02%
[02] |   |   chat(1/1) - 65.34%/1.32%
[02] |   |   unspecified(1/1) - 34.08%/0.69%
[02] |   |   selectedItemName(1/1) - 0.35%/0.01%
[02] |   |   bossHealth(1/1) - 0.24%/0.00%
[01] |   unspecified(1/1) - 0.13%/0.03%
[00] unspecified(1/1) - 3.11%/3.11%
[00] sound(1/1) - 0.06%/0.06%
[00] render(1/1) - 0.05%/0.05%
[01] |   unspecified(1/1) - 90.05%/0.04%
[01] |   display(1/1) - 9.95%/0.00%
[00] blit(1/1) - 0.05%/0.05%
[00] yield(1/1) - 0.03%/0.03%
[00] scheduledExecutables(1/1) - 0.02%/0.02%
[00] toasts(1/1) - 0.01%/0.01%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

