---- Minecraft Profiler Results ----
// Now with less numbers

Version: 22w45a
Time span: 3 ms
Tick span: 1 ticks
// This is approximately 267.03 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] fpsUpdate(1/1) - 46.61%/46.61%
[00] updateDisplay(1/1) - 27.15%/27.15%
[00] gameRenderer(1/1) - 22.86%/22.86%
[01] |   level(1/1) - 92.16%/21.07%
[02] |   |   terrain(1/1) - 43.36%/9.13%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[fdk$$Lambda$3702/0x00000008014af4f8@128d0618]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 35.74%/3.26%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[fdk$$Lambda$3704/0x00000008014af928@2838a5d7]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 31.84%/2.91%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[fdk$$Lambda$3703/0x00000008014af710@4aedbbd]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 23.44%/2.14%
[03] |   |   |   filterempty(3/3) - 4.57%/0.42%
[03] |   |   |   unspecified(1/1) - 4.42%/0.40%
[02] |   |   translucent(1/1) - 13.84%/2.92%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[fdk$$Lambda$3705/0x00000008014afb40@2ee8b882]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 89.71%/2.62%
[03] |   |   |   unspecified(1/1) - 6.19%/0.18%
[03] |   |   |   filterempty(1/1) - 3.82%/0.11%
[03] |   |   |   translucent_sort(1/1) - 0.27%/0.01%
[02] |   |   particles(1/1) - 11.06%/2.33%
[02] |   |   string(1/1) - 6.86%/1.44%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[fdk$$Lambda$3741/0x00000008014b3028@542fc681]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 83.27%/1.20%
[03] |   |   |   unspecified(1/1) - 9.19%/0.13%
[03] |   |   |   filterempty(1/1) - 7.53%/0.11%
[02] |   |   entities(1/1) - 6.82%/1.44%
[02] |   |   blockentities(1/1) - 5.14%/1.08%
[02] |   |   compilechunks(1/1) - 3.11%/0.66%
[03] |   |   |   populate_chunks_to_compile(1/1) - 92.31%/0.61%
[03] |   |   |   unspecified(1/1) - 4.85%/0.03%
[03] |   |   |   upload(1/1) - 2.03%/0.01%
[03] |   |   |   schedule_async_compile(1/1) - 0.81%/0.01%
[02] |   |   clear(1/1) - 2.28%/0.48%
[02] |   |   sky(1/1) - 2.09%/0.44%
[02] |   |   hand(1/1) - 1.79%/0.38%
[02] |   |   unspecified(1/1) - 0.92%/0.19%
[02] |   |   light_updates(1/1) - 0.58%/0.12%
[02] |   |   terrain_setup(1/1) - 0.45%/0.10%
[03] |   |   |   unspecified(1/1) - 41.69%/0.04%
[03] |   |   |   culling(1/1) - 22.22%/0.02%
[03] |   |   |   update(1/1) - 16.67%/0.02%
[03] |   |   |   camera(1/1) - 13.86%/0.01%
[03] |   |   |   cull(1/1) - 5.56%/0.01%
[02] |   |   pick(1/1) - 0.44%/0.09%
[03] |   |   |   #getEntities 1/1
[02] |   |   clouds(1/1) - 0.42%/0.09%
[02] |   |   camera(1/1) - 0.29%/0.06%
[02] |   |   destroyProgress(1/1) - 0.15%/0.03%
[02] |   |   fog(1/1) - 0.13%/0.03%
[02] |   |   weather(1/1) - 0.08%/0.02%
[02] |   |   light_update_queue(1/1) - 0.06%/0.01%
[02] |   |   captureFrustum(1/1) - 0.05%/0.01%
[02] |   |   culling(1/1) - 0.04%/0.01%
[02] |   |   center(1/1) - 0.04%/0.01%
[01] |   gui(1/1) - 7.74%/1.77%
[02] |   |   chat(1/1) - 68.62%/1.21%
[02] |   |   unspecified(1/1) - 30.78%/0.54%
[02] |   |   bossHealth(1/1) - 0.30%/0.01%
[02] |   |   selectedItemName(1/1) - 0.30%/0.01%
[01] |   unspecified(1/1) - 0.10%/0.02%
[00] unspecified(1/1) - 3.17%/3.17%
[00] sound(1/1) - 0.07%/0.07%
[00] render(1/1) - 0.05%/0.05%
[01] |   unspecified(1/1) - 88.83%/0.04%
[01] |   display(1/1) - 11.17%/0.01%
[00] yield(1/1) - 0.04%/0.04%
[00] blit(1/1) - 0.04%/0.04%
[00] scheduledExecutables(1/1) - 0.01%/0.01%
[00] tick(1/1) - 0.01%/0.01%
[00] toasts(1/1) - 0.01%/0.01%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

