---- Minecraft Profiler Results ----
// Maybe if you treated it better then it'll have more motivation to work faster! Poor server.

Version: 22w45a
Time span: 3 ms
Tick span: 1 ticks
// This is approximately 292.05 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] fpsUpdate(1/1) - 52.68%/52.68%
[00] gameRenderer(1/1) - 27.99%/27.99%
[01] |   level(1/1) - 92.99%/26.03%
[02] |   |   terrain(1/1) - 40.03%/10.42%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[fdk$$Lambda$3702/0x00000008014af4f8@128d0618]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 37.04%/3.86%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[fdk$$Lambda$3704/0x00000008014af928@2838a5d7]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 32.19%/3.35%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[fdk$$Lambda$3703/0x00000008014af710@4aedbbd]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 24.52%/2.55%
[03] |   |   |   unspecified(1/1) - 3.71%/0.39%
[03] |   |   |   filterempty(3/3) - 2.54%/0.26%
[02] |   |   translucent(1/1) - 13.63%/3.55%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[fdk$$Lambda$3705/0x00000008014afb40@2ee8b882]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 92.55%/3.28%
[03] |   |   |   unspecified(1/1) - 4.75%/0.17%
[03] |   |   |   filterempty(1/1) - 2.46%/0.09%
[03] |   |   |   translucent_sort(1/1) - 0.25%/0.01%
[02] |   |   entities(1/1) - 12.76%/3.32%
[02] |   |   particles(1/1) - 10.52%/2.74%
[02] |   |   string(1/1) - 6.50%/1.69%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[fdk$$Lambda$3741/0x00000008014b3028@542fc681]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 89.69%/1.52%
[03] |   |   |   unspecified(1/1) - 6.36%/0.11%
[03] |   |   |   filterempty(1/1) - 3.95%/0.07%
[02] |   |   blockentities(1/1) - 5.57%/1.45%
[02] |   |   compilechunks(1/1) - 2.77%/0.72%
[03] |   |   |   populate_chunks_to_compile(1/1) - 92.74%/0.67%
[03] |   |   |   unspecified(1/1) - 4.83%/0.03%
[03] |   |   |   upload(1/1) - 1.61%/0.01%
[03] |   |   |   schedule_async_compile(1/1) - 0.81%/0.01%
[02] |   |   clear(1/1) - 1.88%/0.49%
[02] |   |   hand(1/1) - 1.81%/0.47%
[02] |   |   sky(1/1) - 1.68%/0.44%
[02] |   |   unspecified(1/1) - 0.97%/0.25%
[02] |   |   clouds(1/1) - 0.39%/0.10%
[02] |   |   terrain_setup(1/1) - 0.34%/0.09%
[03] |   |   |   unspecified(1/1) - 39.93%/0.03%
[03] |   |   |   culling(1/1) - 23.37%/0.02%
[03] |   |   |   update(1/1) - 16.67%/0.01%
[03] |   |   |   camera(1/1) - 13.37%/0.01%
[03] |   |   |   cull(1/1) - 6.67%/0.01%
[02] |   |   pick(1/1) - 0.29%/0.08%
[03] |   |   |   #getEntities 1/1
[02] |   |   light_updates(1/1) - 0.22%/0.06%
[02] |   |   camera(1/1) - 0.21%/0.06%
[02] |   |   destroyProgress(1/1) - 0.16%/0.04%
[02] |   |   fog(1/1) - 0.08%/0.02%
[02] |   |   weather(1/1) - 0.07%/0.02%
[02] |   |   light_update_queue(1/1) - 0.04%/0.01%
[02] |   |   captureFrustum(1/1) - 0.03%/0.01%
[02] |   |   culling(1/1) - 0.02%/0.01%
[02] |   |   center(1/1) - 0.02%/0.01%
[01] |   gui(1/1) - 6.91%/1.93%
[02] |   |   chat(1/1) - 69.77%/1.35%
[02] |   |   unspecified(1/1) - 29.62%/0.57%
[02] |   |   selectedItemName(1/1) - 0.30%/0.01%
[02] |   |   bossHealth(1/1) - 0.30%/0.01%
[01] |   unspecified(1/1) - 0.10%/0.03%
[00] updateDisplay(1/1) - 15.14%/15.14%
[00] unspecified(1/1) - 3.98%/3.98%
[00] sound(1/1) - 0.06%/0.06%
[00] render(1/1) - 0.05%/0.05%
[01] |   unspecified(1/1) - 88.84%/0.05%
[01] |   display(1/1) - 11.16%/0.01%
[00] blit(1/1) - 0.05%/0.05%
[00] yield(1/1) - 0.03%/0.03%
[00] scheduledExecutables(1/1) - 0.01%/0.01%
[00] toasts(1/1) - 0.01%/0.01%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

