---- Minecraft Profiler Results ----
// I'd Rather Be Surfing

Version: 22w45a
Time span: 4 ms
Tick span: 1 ticks
// This is approximately 218.21 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] render(1/1) - 47.74%/47.74%
[01] |   unspecified(1/1) - 99.98%/47.73%
[01] |   display(1/1) - 0.02%/0.01%
[00] gameRenderer(1/1) - 33.93%/33.93%
[01] |   level(1/1) - 92.96%/31.54%
[02] |   |   terrain(1/1) - 44.87%/14.15%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[fdk$$Lambda$3702/0x00000008014af4f8@128d0618]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 46.15%/6.53%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[fdk$$Lambda$3704/0x00000008014af928@2838a5d7]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 29.34%/4.15%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[fdk$$Lambda$3703/0x00000008014af710@4aedbbd]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 18.82%/2.66%
[03] |   |   |   unspecified(1/1) - 3.15%/0.45%
[03] |   |   |   filterempty(3/3) - 2.55%/0.36%
[02] |   |   translucent(1/1) - 12.88%/4.06%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[fdk$$Lambda$3705/0x00000008014afb40@2ee8b882]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 92.78%/3.77%
[03] |   |   |   unspecified(1/1) - 5.40%/0.22%
[03] |   |   |   filterempty(1/1) - 1.60%/0.07%
[03] |   |   |   translucent_sort(1/1) - 0.21%/0.01%
[02] |   |   particles(1/1) - 8.54%/2.69%
[02] |   |   entities(1/1) - 8.02%/2.53%
[02] |   |   blockentities(1/1) - 6.19%/1.95%
[02] |   |   compilechunks(1/1) - 4.92%/1.55%
[03] |   |   |   populate_chunks_to_compile(1/1) - 95.80%/1.49%
[03] |   |   |   unspecified(1/1) - 2.52%/0.04%
[03] |   |   |   upload(1/1) - 1.26%/0.02%
[03] |   |   |   schedule_async_compile(1/1) - 0.42%/0.01%
[02] |   |   string(1/1) - 4.45%/1.40%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[fdk$$Lambda$3741/0x00000008014b3028@542fc681]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 86.53%/1.21%
[03] |   |   |   unspecified(1/1) - 8.67%/0.12%
[03] |   |   |   filterempty(1/1) - 4.80%/0.07%
[02] |   |   hand(1/1) - 2.57%/0.81%
[02] |   |   sky(1/1) - 2.13%/0.67%
[02] |   |   clear(1/1) - 1.60%/0.51%
[02] |   |   unspecified(1/1) - 0.91%/0.29%
[02] |   |   clouds(1/1) - 0.60%/0.19%
[02] |   |   pick(1/1) - 0.56%/0.18%
[03] |   |   |   #getEntities 1/1
[02] |   |   terrain_setup(1/1) - 0.47%/0.15%
[03] |   |   |   culling(1/1) - 33.82%/0.05%
[03] |   |   |   update(1/1) - 23.51%/0.03%
[03] |   |   |   unspecified(1/1) - 22.07%/0.03%
[03] |   |   |   camera(1/1) - 14.71%/0.02%
[03] |   |   |   cull(1/1) - 5.88%/0.01%
[02] |   |   camera(1/1) - 0.36%/0.12%
[02] |   |   light_updates(1/1) - 0.35%/0.11%
[02] |   |   destroyProgress(1/1) - 0.25%/0.08%
[02] |   |   weather(1/1) - 0.10%/0.03%
[02] |   |   fog(1/1) - 0.08%/0.02%
[02] |   |   light_update_queue(1/1) - 0.05%/0.02%
[02] |   |   captureFrustum(1/1) - 0.03%/0.01%
[02] |   |   culling(1/1) - 0.03%/0.01%
[02] |   |   center(1/1) - 0.03%/0.01%
[01] |   gui(1/1) - 6.92%/2.35%
[02] |   |   chat(1/1) - 59.57%/1.40%
[02] |   |   unspecified(1/1) - 39.69%/0.93%
[02] |   |   bossHealth(1/1) - 0.46%/0.01%
[02] |   |   selectedItemName(1/1) - 0.28%/0.01%
[01] |   unspecified(1/1) - 0.12%/0.04%
[00] updateDisplay(1/1) - 15.33%/15.33%
[00] unspecified(1/1) - 2.68%/2.68%
[00] blit(1/1) - 0.08%/0.08%
[00] fpsUpdate(1/1) - 0.08%/0.08%
[00] sound(1/1) - 0.07%/0.07%
[00] yield(1/1) - 0.05%/0.05%
[00] toasts(1/1) - 0.02%/0.02%
[00] scheduledExecutables(1/1) - 0.02%/0.02%
[00] tick(1/1) - 0.01%/0.01%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

