---- Minecraft Profiler Results ----
// Will I ever be good enough for you? :(

Version: 22w45a
Time span: 18 ms
Tick span: 1 ticks
// This is approximately 53.79 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] updateDisplay(1/1) - 49.03%/49.03%
[00] fpsUpdate(1/1) - 25.81%/25.81%
[00] gameRenderer(1/1) - 20.97%/20.97%
[01] |   level(1/1) - 94.44%/19.80%
[02] |   |   terrain(1/1) - 49.22%/9.74%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[fdk$$Lambda$3702/0x00000008014af4f8@128d0618]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 35.82%/3.49%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[fdk$$Lambda$3704/0x00000008014af928@2838a5d7]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 26.28%/2.56%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[fdk$$Lambda$3703/0x00000008014af710@4aedbbd]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 23.44%/2.28%
[03] |   |   |   unspecified(1/1) - 7.51%/0.73%
[03] |   |   |   filterempty(3/3) - 6.95%/0.68%
[02] |   |   translucent(1/1) - 12.37%/2.45%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[fdk$$Lambda$3705/0x00000008014afb40@2ee8b882]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 83.43%/2.04%
[03] |   |   |   filterempty(1/1) - 9.54%/0.23%
[03] |   |   |   unspecified(1/1) - 6.65%/0.16%
[03] |   |   |   translucent_sort(1/1) - 0.37%/0.01%
[02] |   |   compilechunks(1/1) - 7.21%/1.43%
[03] |   |   |   populate_chunks_to_compile(1/1) - 74.79%/1.07%
[03] |   |   |   upload(1/1) - 14.91%/0.21%
[03] |   |   |   schedule_async_compile(1/1) - 6.39%/0.09%
[03] |   |   |   unspecified(1/1) - 3.91%/0.06%
[02] |   |   entities(1/1) - 6.72%/1.33%
[02] |   |   particles(1/1) - 6.02%/1.19%
[02] |   |   string(1/1) - 6.01%/1.19%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[fdk$$Lambda$3741/0x00000008014b3028@542fc681]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 82.06%/0.98%
[03] |   |   |   filterempty(1/1) - 9.24%/0.11%
[03] |   |   |   unspecified(1/1) - 8.70%/0.10%
[02] |   |   blockentities(1/1) - 4.07%/0.81%
[02] |   |   hand(1/1) - 1.44%/0.28%
[02] |   |   sky(1/1) - 1.21%/0.24%
[02] |   |   pick(1/1) - 1.16%/0.23%
[03] |   |   |   #getEntities 1/1
[02] |   |   clear(1/1) - 1.14%/0.23%
[02] |   |   unspecified(1/1) - 0.98%/0.19%
[02] |   |   terrain_setup(1/1) - 0.66%/0.13%
[03] |   |   |   unspecified(1/1) - 30.33%/0.04%
[03] |   |   |   camera(1/1) - 27.05%/0.04%
[03] |   |   |   update(1/1) - 20.90%/0.03%
[03] |   |   |   culling(1/1) - 16.39%/0.02%
[03] |   |   |   cull(1/1) - 5.33%/0.01%
[02] |   |   camera(1/1) - 0.56%/0.11%
[02] |   |   light_updates(1/1) - 0.42%/0.08%
[02] |   |   clouds(1/1) - 0.32%/0.06%
[02] |   |   destroyProgress(1/1) - 0.17%/0.03%
[02] |   |   weather(1/1) - 0.13%/0.03%
[02] |   |   fog(1/1) - 0.06%/0.01%
[02] |   |   center(1/1) - 0.05%/0.01%
[02] |   |   light_update_queue(1/1) - 0.05%/0.01%
[02] |   |   captureFrustum(1/1) - 0.03%/0.01%
[02] |   |   culling(1/1) - 0.02%/0.00%
[01] |   gui(1/1) - 5.37%/1.12%
[02] |   |   chat(1/1) - 58.87%/0.66%
[02] |   |   unspecified(1/1) - 40.18%/0.45%
[02] |   |   bossHealth(1/1) - 0.71%/0.01%
[02] |   |   selectedItemName(1/1) - 0.24%/0.00%
[01] |   unspecified(1/1) - 0.19%/0.04%
[00] unspecified(1/1) - 2.79%/2.79%
[00] yield(1/1) - 1.25%/1.25%
[00] render(1/1) - 0.05%/0.05%
[01] |   unspecified(1/1) - 89.13%/0.04%
[01] |   display(1/1) - 10.87%/0.01%
[00] sound(1/1) - 0.05%/0.05%
[00] blit(1/1) - 0.03%/0.03%
[00] scheduledExecutables(1/1) - 0.01%/0.01%
[00] toasts(1/1) - 0.01%/0.01%
[00] tick(1/1) - 0.01%/0.01%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

