---- Minecraft Profiler Results ----
// Will I ever be good enough for you? :(

Version: 22w45a
Time span: 4 ms
Tick span: 1 ticks
// This is approximately 214.73 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] fpsUpdate(1/1) - 52.82%/52.82%
[00] gameRenderer(1/1) - 32.91%/32.91%
[01] |   level(1/1) - 84.68%/27.87%
[02] |   |   terrain(1/1) - 38.19%/10.65%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[fdk$$Lambda$3702/0x00000008014af4f8@128d0618]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 39.53%/4.21%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[fdk$$Lambda$3704/0x00000008014af928@2838a5d7]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 34.06%/3.63%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[fdk$$Lambda$3703/0x00000008014af710@4aedbbd]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 21.32%/2.27%
[03] |   |   |   unspecified(1/1) - 3.01%/0.32%
[03] |   |   |   filterempty(3/3) - 2.07%/0.22%
[02] |   |   translucent(1/1) - 16.13%/4.49%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[fdk$$Lambda$3705/0x00000008014afb40@2ee8b882]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 93.34%/4.20%
[03] |   |   |   unspecified(1/1) - 4.85%/0.22%
[03] |   |   |   filterempty(1/1) - 1.52%/0.07%
[03] |   |   |   translucent_sort(1/1) - 0.29%/0.01%
[02] |   |   particles(1/1) - 11.01%/3.07%
[02] |   |   entities(1/1) - 8.30%/2.31%
[02] |   |   blockentities(1/1) - 6.75%/1.88%
[02] |   |   string(1/1) - 5.33%/1.49%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[fdk$$Lambda$3741/0x00000008014b3028@542fc681]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 87.19%/1.30%
[03] |   |   |   unspecified(1/1) - 7.77%/0.12%
[03] |   |   |   filterempty(1/1) - 5.03%/0.07%
[02] |   |   compilechunks(1/1) - 4.19%/1.17%
[03] |   |   |   populate_chunks_to_compile(1/1) - 95.24%/1.11%
[03] |   |   |   unspecified(1/1) - 3.30%/0.04%
[03] |   |   |   upload(1/1) - 1.10%/0.01%
[03] |   |   |   schedule_async_compile(1/1) - 0.37%/0.00%
[02] |   |   hand(1/1) - 3.45%/0.96%
[02] |   |   clear(1/1) - 1.48%/0.41%
[02] |   |   sky(1/1) - 1.39%/0.39%
[02] |   |   unspecified(1/1) - 1.23%/0.34%
[02] |   |   clouds(1/1) - 0.72%/0.20%
[02] |   |   terrain_setup(1/1) - 0.39%/0.11%
[03] |   |   |   unspecified(1/1) - 33.30%/0.04%
[03] |   |   |   culling(1/1) - 29.42%/0.03%
[03] |   |   |   update(1/1) - 19.61%/0.02%
[03] |   |   |   camera(1/1) - 11.79%/0.01%
[03] |   |   |   cull(1/1) - 5.88%/0.01%
[02] |   |   destroyProgress(1/1) - 0.32%/0.09%
[02] |   |   pick(1/1) - 0.31%/0.09%
[03] |   |   |   #getEntities 1/1
[02] |   |   light_updates(1/1) - 0.25%/0.07%
[02] |   |   camera(1/1) - 0.22%/0.06%
[02] |   |   weather(1/1) - 0.15%/0.04%
[02] |   |   fog(1/1) - 0.07%/0.02%
[02] |   |   light_update_queue(1/1) - 0.04%/0.01%
[02] |   |   captureFrustum(1/1) - 0.03%/0.01%
[02] |   |   culling(1/1) - 0.02%/0.01%
[02] |   |   center(1/1) - 0.02%/0.01%
[01] |   gui(1/1) - 8.03%/2.64%
[02] |   |   chat(1/1) - 52.47%/1.39%
[02] |   |   unspecified(1/1) - 46.80%/1.24%
[02] |   |   bossHealth(1/1) - 0.49%/0.01%
[02] |   |   selectedItemName(1/1) - 0.24%/0.01%
[01] |   unspecified(1/1) - 7.29%/2.40%
[00] updateDisplay(1/1) - 10.59%/10.59%
[01] |   unspecified(1/1) - 99.80%/10.57%
[01] |   mouse(1/1) - 0.20%/0.02%
[00] unspecified(1/1) - 3.44%/3.44%
[00] blit(1/1) - 0.07%/0.07%
[00] sound(1/1) - 0.06%/0.06%
[00] render(1/1) - 0.04%/0.04%
[01] |   unspecified(1/1) - 89.48%/0.04%
[01] |   display(1/1) - 10.52%/0.00%
[00] yield(1/1) - 0.03%/0.03%
[00] toasts(1/1) - 0.02%/0.02%
[00] scheduledExecutables(1/1) - 0.01%/0.01%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

