---- Minecraft Profiler Results ----
// Will I ever be good enough for you? :(

Version: 22w45a
Time span: 14 ms
Tick span: 1 ticks
// This is approximately 69.47 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] updateDisplay(1/1) - 43.95%/43.95%
[00] fpsUpdate(1/1) - 34.23%/34.23%
[00] gameRenderer(1/1) - 20.02%/20.02%
[01] |   level(1/1) - 80.02%/16.02%
[02] |   |   terrain(1/1) - 39.19%/6.28%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[fdk$$Lambda$3702/0x00000008014af4f8@128d0618]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 46.82%/2.94%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[fdk$$Lambda$3704/0x00000008014af928@2838a5d7]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 29.24%/1.84%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[fdk$$Lambda$3703/0x00000008014af710@4aedbbd]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 19.88%/1.25%
[03] |   |   |   unspecified(1/1) - 2.17%/0.14%
[03] |   |   |   filterempty(3/3) - 1.89%/0.12%
[02] |   |   translucent(1/1) - 13.98%/2.24%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[fdk$$Lambda$3705/0x00000008014afb40@2ee8b882]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 90.52%/2.03%
[03] |   |   |   unspecified(1/1) - 8.15%/0.18%
[03] |   |   |   filterempty(1/1) - 1.11%/0.02%
[03] |   |   |   translucent_sort(1/1) - 0.22%/0.00%
[02] |   |   particles(1/1) - 8.33%/1.33%
[02] |   |   hand(1/1) - 7.38%/1.18%
[02] |   |   entities(1/1) - 7.29%/1.17%
[02] |   |   string(1/1) - 6.21%/0.99%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[fdk$$Lambda$3741/0x00000008014b3028@542fc681]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 82.22%/0.82%
[03] |   |   |   unspecified(1/1) - 9.27%/0.09%
[03] |   |   |   filterempty(1/1) - 8.51%/0.08%
[02] |   |   blockentities(1/1) - 4.99%/0.80%
[02] |   |   compilechunks(1/1) - 4.14%/0.66%
[03] |   |   |   populate_chunks_to_compile(1/1) - 96.02%/0.64%
[03] |   |   |   unspecified(1/1) - 2.72%/0.02%
[03] |   |   |   upload(1/1) - 0.84%/0.01%
[03] |   |   |   schedule_async_compile(1/1) - 0.42%/0.00%
[02] |   |   unspecified(1/1) - 1.90%/0.30%
[02] |   |   clouds(1/1) - 1.75%/0.28%
[02] |   |   sky(1/1) - 1.31%/0.21%
[02] |   |   clear(1/1) - 1.16%/0.19%
[02] |   |   terrain_setup(1/1) - 0.46%/0.07%
[03] |   |   |   update(1/1) - 29.24%/0.02%
[03] |   |   |   culling(1/1) - 27.36%/0.02%
[03] |   |   |   unspecified(1/1) - 21.71%/0.02%
[03] |   |   |   camera(1/1) - 14.15%/0.01%
[03] |   |   |   cull(1/1) - 7.55%/0.01%
[02] |   |   pick(1/1) - 0.45%/0.07%
[03] |   |   |   #getEntities 1/1
[02] |   |   weather(1/1) - 0.38%/0.06%
[02] |   |   light_updates(1/1) - 0.33%/0.05%
[02] |   |   camera(1/1) - 0.28%/0.04%
[02] |   |   destroyProgress(1/1) - 0.27%/0.04%
[02] |   |   fog(1/1) - 0.06%/0.01%
[02] |   |   light_update_queue(1/1) - 0.05%/0.01%
[02] |   |   culling(1/1) - 0.03%/0.01%
[02] |   |   center(1/1) - 0.03%/0.00%
[02] |   |   captureFrustum(1/1) - 0.02%/0.00%
[01] |   gui(1/1) - 11.75%/2.35%
[02] |   |   unspecified(1/1) - 52.67%/1.24%
[02] |   |   chat(1/1) - 46.15%/1.09%
[02] |   |   bossHealth(1/1) - 1.03%/0.02%
[02] |   |   selectedItemName(1/1) - 0.15%/0.00%
[01] |   unspecified(1/1) - 8.23%/1.65%
[00] unspecified(1/1) - 1.60%/1.60%
[00] blit(1/1) - 0.08%/0.08%
[00] sound(1/1) - 0.04%/0.04%
[00] yield(1/1) - 0.03%/0.03%
[00] render(1/1) - 0.02%/0.02%
[01] |   unspecified(1/1) - 81.82%/0.02%
[01] |   display(1/1) - 18.18%/0.00%
[00] toasts(1/1) - 0.01%/0.01%
[00] scheduledExecutables(1/1) - 0.01%/0.01%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

