---- Minecraft Profiler Results ----
// Now with the same numbers

Version: 22w45a
Time span: 5 ms
Tick span: 1 ticks
// This is approximately 179.79 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] fpsUpdate(1/1) - 50.40%/50.40%
[00] updateDisplay(1/1) - 24.26%/24.26%
[00] gameRenderer(1/1) - 22.53%/22.53%
[01] |   level(1/1) - 82.89%/18.68%
[02] |   |   terrain(1/1) - 42.45%/7.93%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[fdk$$Lambda$3702/0x00000008014af4f8@128d0618]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 38.44%/3.05%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[fdk$$Lambda$3704/0x00000008014af928@2838a5d7]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 34.46%/2.73%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[fdk$$Lambda$3703/0x00000008014af710@4aedbbd]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 22.54%/1.79%
[03] |   |   |   unspecified(1/1) - 2.51%/0.20%
[03] |   |   |   filterempty(3/3) - 2.06%/0.16%
[02] |   |   translucent(1/1) - 14.71%/2.75%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[fdk$$Lambda$3705/0x00000008014afb40@2ee8b882]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 94.85%/2.61%
[03] |   |   |   unspecified(1/1) - 3.52%/0.10%
[03] |   |   |   filterempty(1/1) - 1.50%/0.04%
[03] |   |   |   translucent_sort(1/1) - 0.13%/0.00%
[02] |   |   particles(1/1) - 9.89%/1.85%
[02] |   |   entities(1/1) - 7.76%/1.45%
[02] |   |   blockentities(1/1) - 6.43%/1.20%
[02] |   |   string(1/1) - 5.77%/1.08%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[fdk$$Lambda$3741/0x00000008014b3028@542fc681]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 88.85%/0.96%
[03] |   |   |   unspecified(1/1) - 7.15%/0.08%
[03] |   |   |   filterempty(1/1) - 3.99%/0.04%
[02] |   |   compilechunks(1/1) - 4.35%/0.81%
[03] |   |   |   populate_chunks_to_compile(1/1) - 95.36%/0.77%
[03] |   |   |   unspecified(1/1) - 2.43%/0.02%
[03] |   |   |   upload(1/1) - 1.54%/0.01%
[03] |   |   |   schedule_async_compile(1/1) - 0.66%/0.01%
[02] |   |   hand(1/1) - 1.90%/0.35%
[02] |   |   sky(1/1) - 1.85%/0.35%
[02] |   |   clear(1/1) - 1.81%/0.34%
[02] |   |   unspecified(1/1) - 0.70%/0.13%
[02] |   |   pick(1/1) - 0.46%/0.09%
[03] |   |   |   #getEntities 1/1
[02] |   |   terrain_setup(1/1) - 0.43%/0.08%
[03] |   |   |   unspecified(1/1) - 28.87%/0.02%
[03] |   |   |   update(1/1) - 26.67%/0.02%
[03] |   |   |   culling(1/1) - 24.47%/0.02%
[03] |   |   |   camera(1/1) - 13.33%/0.01%
[03] |   |   |   cull(1/1) - 6.67%/0.01%
[02] |   |   clouds(1/1) - 0.39%/0.07%
[02] |   |   light_updates(1/1) - 0.37%/0.07%
[02] |   |   camera(1/1) - 0.23%/0.04%
[02] |   |   destroyProgress(1/1) - 0.16%/0.03%
[02] |   |   fog(1/1) - 0.10%/0.02%
[02] |   |   weather(1/1) - 0.06%/0.01%
[02] |   |   light_update_queue(1/1) - 0.05%/0.01%
[02] |   |   culling(1/1) - 0.05%/0.01%
[02] |   |   center(1/1) - 0.04%/0.01%
[02] |   |   captureFrustum(1/1) - 0.04%/0.01%
[01] |   unspecified(1/1) - 10.33%/2.33%
[01] |   gui(1/1) - 6.78%/1.53%
[02] |   |   chat(1/1) - 71.95%/1.10%
[02] |   |   unspecified(1/1) - 27.46%/0.42%
[02] |   |   bossHealth(1/1) - 0.35%/0.01%
[02] |   |   selectedItemName(1/1) - 0.23%/0.00%
[00] unspecified(1/1) - 2.62%/2.62%
[00] blit(1/1) - 0.06%/0.06%
[00] sound(1/1) - 0.05%/0.05%
[00] render(1/1) - 0.04%/0.04%
[01] |   unspecified(1/1) - 90.00%/0.03%
[01] |   display(1/1) - 10.00%/0.00%
[00] yield(1/1) - 0.02%/0.02%
[00] toasts(1/1) - 0.01%/0.01%
[00] scheduledExecutables(1/1) - 0.01%/0.01%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

