---- Minecraft Profiler Results ----
// Will I ever be good enough for you? :(

Version: 22w45a
Time span: 5 ms
Tick span: 1 ticks
// This is approximately 173.40 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] fpsUpdate(1/1) - 44.27%/44.27%
[00] updateDisplay(1/1) - 31.63%/31.63%
[00] gameRenderer(1/1) - 21.49%/21.49%
[01] |   level(1/1) - 85.63%/18.41%
[02] |   |   terrain(1/1) - 41.46%/7.63%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[fdk$$Lambda$3702/0x00000008014af4f8@128d0618]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 38.89%/2.97%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[fdk$$Lambda$3704/0x00000008014af928@2838a5d7]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 34.43%/2.63%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[fdk$$Lambda$3703/0x00000008014af710@4aedbbd]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 22.17%/1.69%
[03] |   |   |   unspecified(1/1) - 2.56%/0.20%
[03] |   |   |   filterempty(3/3) - 1.95%/0.15%
[02] |   |   translucent(1/1) - 14.39%/2.65%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[fdk$$Lambda$3705/0x00000008014afb40@2ee8b882]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 94.06%/2.49%
[03] |   |   |   unspecified(1/1) - 4.30%/0.11%
[03] |   |   |   filterempty(1/1) - 1.44%/0.04%
[03] |   |   |   translucent_sort(1/1) - 0.20%/0.01%
[02] |   |   particles(1/1) - 10.72%/1.97%
[02] |   |   entities(1/1) - 7.92%/1.46%
[02] |   |   blockentities(1/1) - 6.30%/1.16%
[02] |   |   string(1/1) - 5.56%/1.02%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[fdk$$Lambda$3741/0x00000008014b3028@542fc681]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 89.19%/0.91%
[03] |   |   |   unspecified(1/1) - 6.76%/0.07%
[03] |   |   |   filterempty(1/1) - 4.05%/0.04%
[02] |   |   compilechunks(1/1) - 4.19%/0.77%
[03] |   |   |   populate_chunks_to_compile(1/1) - 94.84%/0.73%
[03] |   |   |   unspecified(1/1) - 2.91%/0.02%
[03] |   |   |   upload(1/1) - 1.57%/0.01%
[03] |   |   |   schedule_async_compile(1/1) - 0.67%/0.01%
[02] |   |   clear(1/1) - 2.40%/0.44%
[02] |   |   hand(1/1) - 2.08%/0.38%
[02] |   |   sky(1/1) - 1.67%/0.31%
[02] |   |   unspecified(1/1) - 0.80%/0.15%
[02] |   |   clouds(1/1) - 0.52%/0.10%
[02] |   |   terrain_setup(1/1) - 0.46%/0.08%
[03] |   |   |   culling(1/1) - 32.67%/0.03%
[03] |   |   |   unspecified(1/1) - 30.61%/0.03%
[03] |   |   |   update(1/1) - 20.41%/0.02%
[03] |   |   |   camera(1/1) - 12.22%/0.01%
[03] |   |   |   cull(1/1) - 4.08%/0.00%
[02] |   |   light_updates(1/1) - 0.37%/0.07%
[02] |   |   pick(1/1) - 0.35%/0.06%
[03] |   |   |   #getEntities 1/1
[02] |   |   destroyProgress(1/1) - 0.24%/0.04%
[02] |   |   camera(1/1) - 0.24%/0.04%
[02] |   |   fog(1/1) - 0.08%/0.02%
[02] |   |   weather(1/1) - 0.08%/0.01%
[02] |   |   light_update_queue(1/1) - 0.08%/0.01%
[02] |   |   captureFrustum(1/1) - 0.05%/0.01%
[02] |   |   culling(1/1) - 0.04%/0.01%
[02] |   |   center(1/1) - 0.02%/0.00%
[01] |   unspecified(1/1) - 8.06%/1.73%
[01] |   gui(1/1) - 6.31%/1.36%
[02] |   |   chat(1/1) - 64.46%/0.87%
[02] |   |   unspecified(1/1) - 35.03%/0.48%
[02] |   |   bossHealth(1/1) - 0.25%/0.00%
[02] |   |   selectedItemName(1/1) - 0.25%/0.00%
[00] unspecified(1/1) - 2.43%/2.43%
[00] sound(1/1) - 0.05%/0.05%
[00] render(1/1) - 0.04%/0.04%
[01] |   unspecified(1/1) - 86.36%/0.03%
[01] |   display(1/1) - 13.64%/0.01%
[00] blit(1/1) - 0.03%/0.03%
[00] yield(1/1) - 0.03%/0.03%
[00] toasts(1/1) - 0.01%/0.01%
[00] scheduledExecutables(1/1) - 0.01%/0.01%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

