---- Minecraft Profiler Results ----
// Now with the same numbers

Version: 22w45a
Time span: 4 ms
Tick span: 1 ticks
// This is approximately 207.31 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] fpsUpdate(1/1) - 49.20%/49.20%
[00] gameRenderer(1/1) - 29.16%/29.16%
[01] |   level(1/1) - 86.66%/25.27%
[02] |   |   terrain(1/1) - 42.32%/10.70%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[fdk$$Lambda$3702/0x00000008014af4f8@128d0618]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 42.23%/4.52%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[fdk$$Lambda$3704/0x00000008014af928@2838a5d7]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 30.51%/3.26%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[fdk$$Lambda$3703/0x00000008014af710@4aedbbd]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 20.98%/2.24%
[03] |   |   |   unspecified(1/1) - 3.59%/0.38%
[03] |   |   |   filterempty(3/3) - 2.69%/0.29%
[02] |   |   translucent(1/1) - 12.87%/3.25%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[fdk$$Lambda$3705/0x00000008014afb40@2ee8b882]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 93.20%/3.03%
[03] |   |   |   unspecified(1/1) - 4.76%/0.15%
[03] |   |   |   filterempty(1/1) - 1.84%/0.06%
[03] |   |   |   translucent_sort(1/1) - 0.19%/0.01%
[02] |   |   particles(1/1) - 10.25%/2.59%
[02] |   |   entities(1/1) - 7.54%/1.91%
[02] |   |   blockentities(1/1) - 6.43%/1.62%
[02] |   |   string(1/1) - 6.35%/1.60%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[fdk$$Lambda$3741/0x00000008014b3028@542fc681]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 87.37%/1.40%
[03] |   |   |   unspecified(1/1) - 8.76%/0.14%
[03] |   |   |   filterempty(1/1) - 3.87%/0.06%
[02] |   |   compilechunks(1/1) - 4.39%/1.11%
[03] |   |   |   populate_chunks_to_compile(1/1) - 94.41%/1.05%
[03] |   |   |   unspecified(1/1) - 4.09%/0.05%
[03] |   |   |   upload(1/1) - 1.12%/0.01%
[03] |   |   |   schedule_async_compile(1/1) - 0.37%/0.00%
[02] |   |   sky(1/1) - 2.21%/0.56%
[02] |   |   hand(1/1) - 2.02%/0.51%
[02] |   |   clear(1/1) - 1.94%/0.49%
[02] |   |   unspecified(1/1) - 0.89%/0.23%
[02] |   |   pick(1/1) - 0.60%/0.15%
[03] |   |   |   #getEntities 1/1
[02] |   |   terrain_setup(1/1) - 0.47%/0.12%
[03] |   |   |   unspecified(1/1) - 31.60%/0.04%
[03] |   |   |   culling(1/1) - 24.57%/0.03%
[03] |   |   |   update(1/1) - 22.81%/0.03%
[03] |   |   |   camera(1/1) - 12.27%/0.01%
[03] |   |   |   cull(1/1) - 8.76%/0.01%
[02] |   |   clouds(1/1) - 0.45%/0.11%
[02] |   |   light_updates(1/1) - 0.37%/0.09%
[02] |   |   camera(1/1) - 0.35%/0.09%
[02] |   |   destroyProgress(1/1) - 0.21%/0.05%
[02] |   |   fog(1/1) - 0.11%/0.03%
[02] |   |   weather(1/1) - 0.10%/0.02%
[02] |   |   light_update_queue(1/1) - 0.04%/0.01%
[02] |   |   culling(1/1) - 0.03%/0.01%
[02] |   |   center(1/1) - 0.03%/0.01%
[02] |   |   captureFrustum(1/1) - 0.03%/0.01%
[01] |   unspecified(1/1) - 7.23%/2.11%
[01] |   gui(1/1) - 6.11%/1.78%
[02] |   |   chat(1/1) - 64.39%/1.15%
[02] |   |   unspecified(1/1) - 34.92%/0.62%
[02] |   |   selectedItemName(1/1) - 0.35%/0.01%
[02] |   |   bossHealth(1/1) - 0.35%/0.01%
[00] updateDisplay(1/1) - 18.86%/18.86%
[00] unspecified(1/1) - 2.54%/2.54%
[00] render(1/1) - 0.07%/0.07%
[01] |   unspecified(1/1) - 87.91%/0.06%
[01] |   display(1/1) - 12.09%/0.01%
[00] sound(1/1) - 0.06%/0.06%
[00] blit(1/1) - 0.04%/0.04%
[00] yield(1/1) - 0.02%/0.02%
[00] toasts(1/1) - 0.02%/0.02%
[00] scheduledExecutables(1/1) - 0.01%/0.01%
[00] tick(1/1) - 0.01%/0.01%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

