---- Minecraft Profiler Results ----
// Now with the same numbers

Version: 22w45a
Time span: 3 ms
Tick span: 1 ticks
// This is approximately 251.46 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] render(1/1) - 60.37%/60.37%
[01] |   unspecified(1/1) - 99.99%/60.37%
[01] |   display(1/1) - 0.01%/0.01%
[00] gameRenderer(1/1) - 36.66%/36.66%
[01] |   level(1/1) - 86.20%/31.60%
[02] |   |   terrain(1/1) - 43.80%/13.84%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[fdk$$Lambda$3702/0x00000008014af4f8@128d0618]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 43.87%/6.07%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[fdk$$Lambda$3704/0x00000008014af928@2838a5d7]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 31.13%/4.31%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[fdk$$Lambda$3703/0x00000008014af710@4aedbbd]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 19.93%/2.76%
[03] |   |   |   unspecified(1/1) - 2.82%/0.39%
[03] |   |   |   filterempty(3/3) - 2.24%/0.31%
[02] |   |   translucent(1/1) - 13.96%/4.41%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[fdk$$Lambda$3705/0x00000008014afb40@2ee8b882]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 93.47%/4.12%
[03] |   |   |   unspecified(1/1) - 4.60%/0.20%
[03] |   |   |   filterempty(1/1) - 1.65%/0.07%
[03] |   |   |   translucent_sort(1/1) - 0.28%/0.01%
[02] |   |   particles(1/1) - 9.13%/2.88%
[02] |   |   entities(1/1) - 7.79%/2.46%
[02] |   |   blockentities(1/1) - 6.47%/2.04%
[02] |   |   string(1/1) - 4.90%/1.55%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[fdk$$Lambda$3741/0x00000008014b3028@542fc681]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 87.38%/1.35%
[03] |   |   |   unspecified(1/1) - 7.93%/0.12%
[03] |   |   |   filterempty(1/1) - 4.69%/0.07%
[02] |   |   compilechunks(1/1) - 4.63%/1.46%
[03] |   |   |   populate_chunks_to_compile(1/1) - 94.69%/1.39%
[03] |   |   |   unspecified(1/1) - 3.25%/0.05%
[03] |   |   |   upload(1/1) - 1.54%/0.02%
[03] |   |   |   schedule_async_compile(1/1) - 0.51%/0.01%
[02] |   |   hand(1/1) - 2.09%/0.66%
[02] |   |   sky(1/1) - 2.08%/0.66%
[02] |   |   clear(1/1) - 1.69%/0.53%
[02] |   |   unspecified(1/1) - 0.87%/0.28%
[02] |   |   clouds(1/1) - 0.50%/0.16%
[02] |   |   terrain_setup(1/1) - 0.45%/0.14%
[03] |   |   |   culling(1/1) - 35.09%/0.05%
[03] |   |   |   unspecified(1/1) - 28.09%/0.04%
[03] |   |   |   update(1/1) - 15.79%/0.02%
[03] |   |   |   camera(1/1) - 14.02%/0.02%
[03] |   |   |   cull(1/1) - 7.02%/0.01%
[02] |   |   pick(1/1) - 0.44%/0.14%
[03] |   |   |   #getEntities 1/1
[02] |   |   light_updates(1/1) - 0.30%/0.10%
[02] |   |   camera(1/1) - 0.30%/0.10%
[02] |   |   destroyProgress(1/1) - 0.29%/0.09%
[02] |   |   fog(1/1) - 0.09%/0.03%
[02] |   |   weather(1/1) - 0.06%/0.02%
[02] |   |   culling(1/1) - 0.05%/0.02%
[02] |   |   light_update_queue(1/1) - 0.04%/0.01%
[02] |   |   captureFrustum(1/1) - 0.04%/0.01%
[02] |   |   center(1/1) - 0.03%/0.01%
[01] |   unspecified(1/1) - 7.78%/2.85%
[01] |   gui(1/1) - 6.01%/2.20%
[02] |   |   chat(1/1) - 63.75%/1.41%
[02] |   |   unspecified(1/1) - 35.45%/0.78%
[02] |   |   bossHealth(1/1) - 0.45%/0.01%
[02] |   |   selectedItemName(1/1) - 0.34%/0.01%
[00] unspecified(1/1) - 1.69%/1.69%
[00] updateDisplay(1/1) - 1.04%/1.04%
[00] blit(1/1) - 0.08%/0.08%
[00] sound(1/1) - 0.06%/0.06%
[00] fpsUpdate(1/1) - 0.04%/0.04%
[00] yield(1/1) - 0.03%/0.03%
[00] toasts(1/1) - 0.02%/0.02%
[00] scheduledExecutables(1/1) - 0.01%/0.01%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

