---- Minecraft Profiler Results ----
// Will I ever be good enough for you? :(

Version: 22w45a
Time span: 4 ms
Tick span: 1 ticks
// This is approximately 224.46 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] fpsUpdate(1/1) - 54.50%/54.50%
[00] gameRenderer(1/1) - 26.76%/26.76%
[01] |   level(1/1) - 85.77%/22.95%
[02] |   |   terrain(1/1) - 38.81%/8.91%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[fdk$$Lambda$3702/0x00000008014af4f8@128d0618]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 37.99%/3.38%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[fdk$$Lambda$3704/0x00000008014af928@2838a5d7]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 33.60%/2.99%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[fdk$$Lambda$3703/0x00000008014af710@4aedbbd]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 23.09%/2.06%
[03] |   |   |   unspecified(1/1) - 3.11%/0.28%
[03] |   |   |   filterempty(3/3) - 2.21%/0.20%
[02] |   |   translucent(1/1) - 21.58%/4.95%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[fdk$$Lambda$3705/0x00000008014afb40@2ee8b882]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 96.07%/4.76%
[03] |   |   |   unspecified(1/1) - 2.66%/0.13%
[03] |   |   |   filterempty(1/1) - 1.13%/0.06%
[03] |   |   |   translucent_sort(1/1) - 0.14%/0.01%
[02] |   |   particles(1/1) - 9.78%/2.24%
[02] |   |   entities(1/1) - 6.28%/1.44%
[02] |   |   string(1/1) - 5.99%/1.37%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[fdk$$Lambda$3741/0x00000008014b3028@542fc681]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 87.32%/1.20%
[03] |   |   |   unspecified(1/1) - 7.97%/0.11%
[03] |   |   |   filterempty(1/1) - 4.72%/0.06%
[02] |   |   blockentities(1/1) - 5.35%/1.23%
[02] |   |   compilechunks(1/1) - 3.76%/0.86%
[03] |   |   |   populate_chunks_to_compile(1/1) - 93.78%/0.81%
[03] |   |   |   unspecified(1/1) - 4.15%/0.04%
[03] |   |   |   upload(1/1) - 1.55%/0.01%
[03] |   |   |   schedule_async_compile(1/1) - 0.52%/0.00%
[02] |   |   hand(1/1) - 1.93%/0.44%
[02] |   |   sky(1/1) - 1.76%/0.40%
[02] |   |   clear(1/1) - 1.75%/0.40%
[02] |   |   unspecified(1/1) - 0.85%/0.19%
[02] |   |   clouds(1/1) - 0.43%/0.10%
[02] |   |   terrain_setup(1/1) - 0.40%/0.09%
[03] |   |   |   unspecified(1/1) - 34.15%/0.03%
[03] |   |   |   update(1/1) - 24.39%/0.02%
[03] |   |   |   culling(1/1) - 24.39%/0.02%
[03] |   |   |   camera(1/1) - 12.20%/0.01%
[03] |   |   |   cull(1/1) - 4.88%/0.00%
[02] |   |   pick(1/1) - 0.39%/0.09%
[03] |   |   |   #getEntities 1/1
[02] |   |   light_updates(1/1) - 0.27%/0.06%
[02] |   |   camera(1/1) - 0.21%/0.05%
[02] |   |   destroyProgress(1/1) - 0.17%/0.04%
[02] |   |   fog(1/1) - 0.09%/0.02%
[02] |   |   weather(1/1) - 0.06%/0.01%
[02] |   |   light_update_queue(1/1) - 0.05%/0.01%
[02] |   |   culling(1/1) - 0.03%/0.01%
[02] |   |   center(1/1) - 0.03%/0.01%
[02] |   |   captureFrustum(1/1) - 0.03%/0.01%
[01] |   unspecified(1/1) - 8.41%/2.25%
[01] |   gui(1/1) - 5.82%/1.56%
[02] |   |   chat(1/1) - 67.00%/1.04%
[02] |   |   unspecified(1/1) - 32.14%/0.50%
[02] |   |   bossHealth(1/1) - 0.57%/0.01%
[02] |   |   selectedItemName(1/1) - 0.29%/0.00%
[00] updateDisplay(1/1) - 15.65%/15.65%
[00] unspecified(1/1) - 2.90%/2.90%
[00] sound(1/1) - 0.05%/0.05%
[00] blit(1/1) - 0.05%/0.05%
[00] render(1/1) - 0.04%/0.04%
[01] |   unspecified(1/1) - 84.21%/0.04%
[01] |   display(1/1) - 15.79%/0.01%
[00] yield(1/1) - 0.02%/0.02%
[00] toasts(1/1) - 0.01%/0.01%
[00] scheduledExecutables(1/1) - 0.01%/0.01%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

