---- Minecraft Profiler Results ----
// Now with the same numbers

Version: 22w45a
Time span: 6 ms
Tick span: 1 ticks
// This is approximately 149.55 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] fpsUpdate(1/1) - 45.68%/45.68%
[00] updateDisplay(1/1) - 26.79%/26.79%
[00] gameRenderer(1/1) - 24.54%/24.54%
[01] |   level(1/1) - 87.21%/21.40%
[02] |   |   terrain(1/1) - 44.41%/9.50%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[fdk$$Lambda$3702/0x00000008014af4f8@128d0618]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 45.29%/4.30%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[fdk$$Lambda$3704/0x00000008014af928@2838a5d7]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 30.26%/2.88%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[fdk$$Lambda$3703/0x00000008014af710@4aedbbd]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 19.37%/1.84%
[03] |   |   |   unspecified(1/1) - 2.86%/0.27%
[03] |   |   |   filterempty(3/3) - 2.23%/0.21%
[02] |   |   translucent(1/1) - 13.39%/2.87%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[fdk$$Lambda$3705/0x00000008014afb40@2ee8b882]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 94.01%/2.69%
[03] |   |   |   unspecified(1/1) - 4.27%/0.12%
[03] |   |   |   filterempty(1/1) - 1.51%/0.04%
[03] |   |   |   translucent_sort(1/1) - 0.21%/0.01%
[02] |   |   particles(1/1) - 9.07%/1.94%
[02] |   |   entities(1/1) - 8.57%/1.83%
[02] |   |   blockentities(1/1) - 5.95%/1.27%
[02] |   |   string(1/1) - 4.45%/0.95%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[fdk$$Lambda$3741/0x00000008014b3028@542fc681]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 86.85%/0.83%
[03] |   |   |   unspecified(1/1) - 8.45%/0.08%
[03] |   |   |   filterempty(1/1) - 4.69%/0.04%
[02] |   |   compilechunks(1/1) - 4.23%/0.91%
[03] |   |   |   populate_chunks_to_compile(1/1) - 93.57%/0.85%
[03] |   |   |   unspecified(1/1) - 4.28%/0.04%
[03] |   |   |   upload(1/1) - 1.32%/0.01%
[03] |   |   |   schedule_async_compile(1/1) - 0.83%/0.01%
[02] |   |   hand(1/1) - 2.21%/0.47%
[02] |   |   sky(1/1) - 2.13%/0.45%
[02] |   |   clear(1/1) - 1.65%/0.35%
[02] |   |   unspecified(1/1) - 0.83%/0.18%
[02] |   |   pick(1/1) - 0.67%/0.14%
[03] |   |   |   #getEntities 1/1
[02] |   |   clouds(1/1) - 0.58%/0.12%
[02] |   |   terrain_setup(1/1) - 0.52%/0.11%
[03] |   |   |   culling(1/1) - 32.42%/0.04%
[03] |   |   |   update(1/1) - 27.03%/0.03%
[03] |   |   |   unspecified(1/1) - 23.00%/0.03%
[03] |   |   |   camera(1/1) - 12.16%/0.01%
[03] |   |   |   cull(1/1) - 5.39%/0.01%
[02] |   |   light_updates(1/1) - 0.40%/0.09%
[02] |   |   camera(1/1) - 0.33%/0.07%
[02] |   |   destroyProgress(1/1) - 0.29%/0.06%
[02] |   |   weather(1/1) - 0.10%/0.02%
[02] |   |   fog(1/1) - 0.08%/0.02%
[02] |   |   light_update_queue(1/1) - 0.05%/0.01%
[02] |   |   center(1/1) - 0.03%/0.01%
[02] |   |   captureFrustum(1/1) - 0.03%/0.01%
[02] |   |   culling(1/1) - 0.02%/0.00%
[01] |   unspecified(1/1) - 6.81%/1.67%
[01] |   gui(1/1) - 5.98%/1.47%
[02] |   |   chat(1/1) - 60.33%/0.88%
[02] |   |   unspecified(1/1) - 38.96%/0.57%
[02] |   |   bossHealth(1/1) - 0.41%/0.01%
[02] |   |   selectedItemName(1/1) - 0.31%/0.00%
[00] unspecified(1/1) - 2.78%/2.78%
[00] sound(1/1) - 0.06%/0.06%
[00] render(1/1) - 0.06%/0.06%
[01] |   unspecified(1/1) - 84.24%/0.05%
[01] |   display(1/1) - 15.76%/0.01%
[00] blit(1/1) - 0.03%/0.03%
[00] yield(1/1) - 0.02%/0.02%
[00] scheduledExecutables(1/1) - 0.01%/0.01%
[00] toasts(1/1) - 0.01%/0.01%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

