---- Minecraft Profiler Results ----
// Speedy. Zoooooom!

Version: 22w45a
Time span: 5 ms
Tick span: 1 ticks
// This is approximately 192.36 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] render(1/1) - 61.01%/61.01%
[01] |   unspecified(1/1) - 99.98%/61.00%
[01] |   display(1/1) - 0.02%/0.01%
[00] gameRenderer(1/1) - 35.91%/35.91%
[01] |   level(1/1) - 88.56%/31.80%
[02] |   |   terrain(1/1) - 46.55%/14.80%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[fdk$$Lambda$3702/0x00000008014af4f8@128d0618]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 51.18%/7.58%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[fdk$$Lambda$3704/0x00000008014af928@2838a5d7]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 25.53%/3.78%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[fdk$$Lambda$3703/0x00000008014af710@4aedbbd]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 17.81%/2.64%
[03] |   |   |   unspecified(1/1) - 3.02%/0.45%
[03] |   |   |   filterempty(3/3) - 2.46%/0.36%
[02] |   |   translucent(1/1) - 11.99%/3.81%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[fdk$$Lambda$3705/0x00000008014afb40@2ee8b882]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 93.07%/3.55%
[03] |   |   |   unspecified(1/1) - 4.97%/0.19%
[03] |   |   |   filterempty(1/1) - 1.76%/0.07%
[03] |   |   |   translucent_sort(1/1) - 0.20%/0.01%
[02] |   |   entities(1/1) - 8.79%/2.79%
[02] |   |   particles(1/1) - 7.54%/2.40%
[02] |   |   compilechunks(1/1) - 5.72%/1.82%
[03] |   |   |   populate_chunks_to_compile(1/1) - 96.10%/1.75%
[03] |   |   |   unspecified(1/1) - 2.74%/0.05%
[03] |   |   |   upload(1/1) - 0.74%/0.01%
[03] |   |   |   schedule_async_compile(1/1) - 0.42%/0.01%
[02] |   |   blockentities(1/1) - 5.40%/1.72%
[02] |   |   string(1/1) - 3.86%/1.23%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[fdk$$Lambda$3741/0x00000008014b3028@542fc681]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 86.27%/1.06%
[03] |   |   |   unspecified(1/1) - 9.36%/0.11%
[03] |   |   |   filterempty(1/1) - 4.37%/0.05%
[02] |   |   sky(1/1) - 2.28%/0.73%
[02] |   |   hand(1/1) - 2.02%/0.64%
[02] |   |   clear(1/1) - 1.59%/0.51%
[02] |   |   unspecified(1/1) - 1.25%/0.40%
[02] |   |   pick(1/1) - 0.63%/0.20%
[03] |   |   |   #getEntities 1/1
[02] |   |   camera(1/1) - 0.49%/0.16%
[02] |   |   clouds(1/1) - 0.48%/0.15%
[02] |   |   terrain_setup(1/1) - 0.44%/0.14%
[03] |   |   |   culling(1/1) - 27.40%/0.04%
[03] |   |   |   update(1/1) - 24.66%/0.03%
[03] |   |   |   unspecified(1/1) - 21.92%/0.03%
[03] |   |   |   camera(1/1) - 17.81%/0.02%
[03] |   |   |   cull(1/1) - 8.22%/0.01%
[02] |   |   light_updates(1/1) - 0.32%/0.10%
[02] |   |   destroyProgress(1/1) - 0.27%/0.09%
[02] |   |   light_update_queue(1/1) - 0.09%/0.03%
[02] |   |   weather(1/1) - 0.08%/0.02%
[02] |   |   fog(1/1) - 0.07%/0.02%
[02] |   |   captureFrustum(1/1) - 0.07%/0.02%
[02] |   |   center(1/1) - 0.03%/0.01%
[02] |   |   culling(1/1) - 0.03%/0.01%
[01] |   unspecified(1/1) - 5.99%/2.15%
[01] |   gui(1/1) - 5.45%/1.96%
[02] |   |   chat(1/1) - 60.24%/1.18%
[02] |   |   unspecified(1/1) - 38.79%/0.76%
[02] |   |   bossHealth(1/1) - 0.69%/0.01%
[02] |   |   selectedItemName(1/1) - 0.29%/0.01%
[00] unspecified(1/1) - 1.75%/1.75%
[00] updateDisplay(1/1) - 1.09%/1.09%
[00] blit(1/1) - 0.09%/0.09%
[00] sound(1/1) - 0.06%/0.06%
[00] fpsUpdate(1/1) - 0.04%/0.04%
[00] yield(1/1) - 0.03%/0.03%
[00] toasts(1/1) - 0.02%/0.02%
[00] scheduledExecutables(1/1) - 0.01%/0.01%
[00] tick(1/1) - 0.01%/0.01%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

