---- Minecraft Profiler Results ----
// Now with the same numbers

Version: 22w45a
Time span: 9 ms
Tick span: 1 ticks
// This is approximately 101.18 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] updateDisplay(1/1) - 44.53%/44.53%
[00] gameRenderer(1/1) - 29.10%/29.10%
[01] |   level(1/1) - 94.35%/27.46%
[02] |   |   terrain_setup(1/1) - 27.31%/7.50%
[03] |   |   |   update(1/1) - 99.15%/7.43%
[04] |   |   |   |   apply_frustum(1/1) - 93.99%/6.99%
[04] |   |   |   |   partial_update(1/1) - 5.32%/0.40%
[04] |   |   |   |   unspecified(1/1) - 0.69%/0.05%
[03] |   |   |   unspecified(1/1) - 0.34%/0.03%
[03] |   |   |   culling(1/1) - 0.30%/0.02%
[03] |   |   |   camera(1/1) - 0.13%/0.01%
[03] |   |   |   cull(1/1) - 0.08%/0.01%
[02] |   |   terrain(1/1) - 24.05%/6.60%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[fdk$$Lambda$3702/0x00000008014af4f8@128d0618]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 40.03%/2.64%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[fdk$$Lambda$3704/0x00000008014af928@2838a5d7]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 32.12%/2.12%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[fdk$$Lambda$3703/0x00000008014af710@4aedbbd]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 16.81%/1.11%
[03] |   |   |   filterempty(3/3) - 5.71%/0.38%
[03] |   |   |   unspecified(1/1) - 5.33%/0.35%
[02] |   |   entities(1/1) - 13.68%/3.76%
[02] |   |   translucent(1/1) - 9.47%/2.60%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[fdk$$Lambda$3705/0x00000008014afb40@2ee8b882]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 87.08%/2.26%
[03] |   |   |   unspecified(1/1) - 6.83%/0.18%
[03] |   |   |   filterempty(1/1) - 5.82%/0.15%
[03] |   |   |   translucent_sort(1/1) - 0.27%/0.01%
[02] |   |   particles(1/1) - 7.79%/2.14%
[02] |   |   string(1/1) - 6.72%/1.85%
[03] |   |   |   unspecified(1/1) - 47.05%/0.87%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[fdk$$Lambda$3741/0x00000008014b3028@542fc681]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 46.61%/0.86%
[03] |   |   |   filterempty(1/1) - 6.34%/0.12%
[02] |   |   blockentities(1/1) - 3.02%/0.83%
[02] |   |   compilechunks(1/1) - 1.69%/0.46%
[03] |   |   |   populate_chunks_to_compile(1/1) - 92.17%/0.43%
[03] |   |   |   unspecified(1/1) - 5.43%/0.03%
[03] |   |   |   upload(1/1) - 1.96%/0.01%
[03] |   |   |   schedule_async_compile(1/1) - 0.44%/0.00%
[02] |   |   hand(1/1) - 1.43%/0.39%
[02] |   |   clear(1/1) - 1.30%/0.36%
[02] |   |   sky(1/1) - 1.23%/0.34%
[02] |   |   unspecified(1/1) - 0.69%/0.19%
[02] |   |   light_updates(1/1) - 0.39%/0.11%
[02] |   |   clouds(1/1) - 0.39%/0.11%
[02] |   |   pick(1/1) - 0.28%/0.08%
[03] |   |   |   #getEntities 1/1
[02] |   |   camera(1/1) - 0.21%/0.06%
[02] |   |   destroyProgress(1/1) - 0.12%/0.03%
[02] |   |   fog(1/1) - 0.07%/0.02%
[02] |   |   weather(1/1) - 0.06%/0.02%
[02] |   |   light_update_queue(1/1) - 0.04%/0.01%
[02] |   |   culling(1/1) - 0.03%/0.01%
[02] |   |   captureFrustum(1/1) - 0.03%/0.01%
[02] |   |   center(1/1) - 0.02%/0.01%
[01] |   gui(1/1) - 5.50%/1.60%
[02] |   |   chat(1/1) - 66.81%/1.07%
[02] |   |   unspecified(1/1) - 32.56%/0.52%
[02] |   |   selectedItemName(1/1) - 0.32%/0.01%
[02] |   |   bossHealth(1/1) - 0.31%/0.01%
[01] |   unspecified(1/1) - 0.15%/0.04%
[00] fpsUpdate(1/1) - 22.16%/22.16%
[00] unspecified(1/1) - 3.04%/3.04%
[00] yield(1/1) - 1.01%/1.01%
[00] blit(1/1) - 0.04%/0.04%
[00] render(1/1) - 0.04%/0.04%
[01] |   unspecified(1/1) - 87.53%/0.04%
[01] |   display(1/1) - 12.47%/0.01%
[00] sound(1/1) - 0.04%/0.04%
[00] scheduledExecutables(1/1) - 0.01%/0.01%
[00] toasts(1/1) - 0.01%/0.01%
[00] tick(1/1) - 0.01%/0.01%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

