---- Minecraft Profiler Results ----
// Now with the same numbers

Version: 22w45a
Time span: 6 ms
Tick span: 1 ticks
// This is approximately 164.18 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] fpsUpdate(1/1) - 46.33%/46.33%
[00] updateDisplay(1/1) - 28.36%/28.36%
[00] gameRenderer(1/1) - 22.49%/22.49%
[01] |   level(1/1) - 85.64%/19.26%
[02] |   |   terrain(1/1) - 41.22%/7.94%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[fdk$$Lambda$3702/0x00000008014af4f8@128d0618]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 39.41%/3.13%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[fdk$$Lambda$3704/0x00000008014af928@2838a5d7]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 34.16%/2.71%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[fdk$$Lambda$3703/0x00000008014af710@4aedbbd]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 22.16%/1.76%
[03] |   |   |   unspecified(1/1) - 2.47%/0.20%
[03] |   |   |   filterempty(3/3) - 1.79%/0.14%
[02] |   |   translucent(1/1) - 14.74%/2.84%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[fdk$$Lambda$3705/0x00000008014afb40@2ee8b882]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 94.24%/2.68%
[03] |   |   |   unspecified(1/1) - 3.75%/0.11%
[03] |   |   |   filterempty(1/1) - 1.79%/0.05%
[03] |   |   |   translucent_sort(1/1) - 0.23%/0.01%
[02] |   |   particles(1/1) - 10.77%/2.08%
[02] |   |   entities(1/1) - 8.50%/1.64%
[02] |   |   blockentities(1/1) - 6.77%/1.30%
[02] |   |   string(1/1) - 5.08%/0.98%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[fdk$$Lambda$3741/0x00000008014b3028@542fc681]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 88.29%/0.86%
[03] |   |   |   unspecified(1/1) - 6.52%/0.06%
[03] |   |   |   filterempty(1/1) - 5.18%/0.05%
[02] |   |   compilechunks(1/1) - 4.27%/0.82%
[03] |   |   |   populate_chunks_to_compile(1/1) - 95.23%/0.78%
[03] |   |   |   unspecified(1/1) - 2.78%/0.02%
[03] |   |   |   upload(1/1) - 1.39%/0.01%
[03] |   |   |   schedule_async_compile(1/1) - 0.60%/0.00%
[02] |   |   hand(1/1) - 2.23%/0.43%
[02] |   |   sky(1/1) - 1.65%/0.32%
[02] |   |   clear(1/1) - 1.64%/0.32%
[02] |   |   unspecified(1/1) - 0.74%/0.14%
[02] |   |   clouds(1/1) - 0.48%/0.09%
[02] |   |   pick(1/1) - 0.43%/0.08%
[03] |   |   |   #getEntities 1/1
[02] |   |   terrain_setup(1/1) - 0.42%/0.08%
[03] |   |   |   unspecified(1/1) - 28.00%/0.02%
[03] |   |   |   culling(1/1) - 24.00%/0.02%
[03] |   |   |   update(1/1) - 23.98%/0.02%
[03] |   |   |   camera(1/1) - 18.02%/0.01%
[03] |   |   |   cull(1/1) - 6.00%/0.00%
[02] |   |   light_updates(1/1) - 0.28%/0.05%
[02] |   |   destroyProgress(1/1) - 0.23%/0.04%
[02] |   |   camera(1/1) - 0.19%/0.04%
[02] |   |   fog(1/1) - 0.09%/0.02%
[02] |   |   weather(1/1) - 0.08%/0.01%
[02] |   |   captureFrustum(1/1) - 0.05%/0.01%
[02] |   |   light_update_queue(1/1) - 0.04%/0.01%
[02] |   |   culling(1/1) - 0.04%/0.01%
[02] |   |   center(1/1) - 0.03%/0.00%
[01] |   unspecified(1/1) - 8.12%/1.83%
[01] |   gui(1/1) - 6.24%/1.40%
[02] |   |   chat(1/1) - 62.35%/0.88%
[02] |   |   unspecified(1/1) - 36.95%/0.52%
[02] |   |   selectedItemName(1/1) - 0.35%/0.00%
[02] |   |   bossHealth(1/1) - 0.35%/0.00%
[00] unspecified(1/1) - 2.65%/2.65%
[00] sound(1/1) - 0.04%/0.04%
[00] render(1/1) - 0.04%/0.04%
[01] |   unspecified(1/1) - 81.77%/0.03%
[01] |   display(1/1) - 18.23%/0.01%
[00] blit(1/1) - 0.03%/0.03%
[00] yield(1/1) - 0.03%/0.03%
[00] scheduledExecutables(1/1) - 0.01%/0.01%
[00] toasts(1/1) - 0.01%/0.01%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

