---- Minecraft Profiler Results ----
// Now with the same numbers

Version: 22w45a
Time span: 3 ms
Tick span: 1 ticks
// This is approximately 255.66 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] fpsUpdate(1/1) - 50.44%/50.44%
[00] gameRenderer(1/1) - 28.27%/28.27%
[01] |   level(1/1) - 84.86%/23.99%
[02] |   |   terrain(1/1) - 46.95%/11.26%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[fdk$$Lambda$3702/0x00000008014af4f8@128d0618]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 48.36%/5.45%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[fdk$$Lambda$3704/0x00000008014af928@2838a5d7]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 27.34%/3.08%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[fdk$$Lambda$3703/0x00000008014af710@4aedbbd]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 19.73%/2.22%
[03] |   |   |   unspecified(1/1) - 2.69%/0.30%
[03] |   |   |   filterempty(3/3) - 1.87%/0.21%
[02] |   |   translucent(1/1) - 12.80%/3.07%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[fdk$$Lambda$3705/0x00000008014afb40@2ee8b882]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 93.29%/2.86%
[03] |   |   |   unspecified(1/1) - 4.64%/0.14%
[03] |   |   |   filterempty(1/1) - 1.82%/0.06%
[03] |   |   |   translucent_sort(1/1) - 0.25%/0.01%
[02] |   |   particles(1/1) - 9.81%/2.35%
[02] |   |   string(1/1) - 7.05%/1.69%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[fdk$$Lambda$3741/0x00000008014b3028@542fc681]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 78.95%/1.34%
[03] |   |   |   unspecified(1/1) - 17.89%/0.30%
[03] |   |   |   filterempty(1/1) - 3.16%/0.05%
[02] |   |   blockentities(1/1) - 6.68%/1.60%
[02] |   |   entities(1/1) - 5.59%/1.34%
[02] |   |   compilechunks(1/1) - 3.10%/0.74%
[03] |   |   |   populate_chunks_to_compile(1/1) - 93.84%/0.70%
[03] |   |   |   unspecified(1/1) - 4.45%/0.03%
[03] |   |   |   upload(1/1) - 1.03%/0.01%
[03] |   |   |   schedule_async_compile(1/1) - 0.68%/0.01%
[02] |   |   hand(1/1) - 1.88%/0.45%
[02] |   |   clear(1/1) - 1.83%/0.44%
[02] |   |   sky(1/1) - 1.64%/0.39%
[02] |   |   unspecified(1/1) - 0.78%/0.19%
[02] |   |   terrain_setup(1/1) - 0.39%/0.09%
[03] |   |   |   unspecified(1/1) - 32.41%/0.03%
[03] |   |   |   culling(1/1) - 24.35%/0.02%
[03] |   |   |   update(1/1) - 18.92%/0.02%
[03] |   |   |   camera(1/1) - 16.22%/0.02%
[03] |   |   |   cull(1/1) - 8.11%/0.01%
[02] |   |   clouds(1/1) - 0.37%/0.09%
[02] |   |   pick(1/1) - 0.28%/0.07%
[03] |   |   |   #getEntities 1/1
[02] |   |   light_updates(1/1) - 0.23%/0.06%
[02] |   |   camera(1/1) - 0.19%/0.05%
[02] |   |   destroyProgress(1/1) - 0.16%/0.04%
[02] |   |   fog(1/1) - 0.08%/0.02%
[02] |   |   weather(1/1) - 0.06%/0.02%
[02] |   |   light_update_queue(1/1) - 0.05%/0.01%
[02] |   |   captureFrustum(1/1) - 0.03%/0.01%
[02] |   |   culling(1/1) - 0.02%/0.01%
[02] |   |   center(1/1) - 0.02%/0.01%
[01] |   unspecified(1/1) - 8.83%/2.50%
[01] |   gui(1/1) - 6.31%/1.78%
[02] |   |   chat(1/1) - 68.76%/1.23%
[02] |   |   unspecified(1/1) - 30.67%/0.55%
[02] |   |   selectedItemName(1/1) - 0.29%/0.01%
[02] |   |   bossHealth(1/1) - 0.28%/0.01%
[00] updateDisplay(1/1) - 17.58%/17.58%
[00] unspecified(1/1) - 3.50%/3.50%
[00] sound(1/1) - 0.06%/0.06%
[00] blit(1/1) - 0.06%/0.06%
[00] render(1/1) - 0.04%/0.04%
[01] |   unspecified(1/1) - 88.24%/0.04%
[01] |   display(1/1) - 11.76%/0.01%
[00] yield(1/1) - 0.03%/0.03%
[00] toasts(1/1) - 0.01%/0.01%
[00] scheduledExecutables(1/1) - 0.01%/0.01%
[00] tick(1/1) - 0.01%/0.01%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

