---- Minecraft Profiler Results ----
// Will I ever be good enough for you? :(

Version: 22w45a
Time span: 5 ms
Tick span: 1 ticks
// This is approximately 185.87 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] fpsUpdate(1/1) - 56.31%/56.31%
[00] gameRenderer(1/1) - 27.11%/27.11%
[01] |   level(1/1) - 87.41%/23.70%
[02] |   |   terrain(1/1) - 38.02%/9.01%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[fdk$$Lambda$3702/0x00000008014af4f8@128d0618]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 39.67%/3.57%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[fdk$$Lambda$3704/0x00000008014af928@2838a5d7]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 33.55%/3.02%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[fdk$$Lambda$3703/0x00000008014af710@4aedbbd]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 21.54%/1.94%
[03] |   |   |   unspecified(1/1) - 2.86%/0.26%
[03] |   |   |   filterempty(3/3) - 2.38%/0.21%
[02] |   |   entities(1/1) - 16.30%/3.86%
[02] |   |   translucent(1/1) - 13.38%/3.17%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[fdk$$Lambda$3705/0x00000008014afb40@2ee8b882]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 92.46%/2.93%
[03] |   |   |   unspecified(1/1) - 4.67%/0.15%
[03] |   |   |   filterempty(1/1) - 2.57%/0.08%
[03] |   |   |   translucent_sort(1/1) - 0.29%/0.01%
[02] |   |   particles(1/1) - 8.68%/2.06%
[02] |   |   blockentities(1/1) - 6.29%/1.49%
[02] |   |   string(1/1) - 4.78%/1.13%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[fdk$$Lambda$3741/0x00000008014b3028@542fc681]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 87.25%/0.99%
[03] |   |   |   unspecified(1/1) - 8.01%/0.09%
[03] |   |   |   filterempty(1/1) - 4.74%/0.05%
[02] |   |   compilechunks(1/1) - 3.99%/0.95%
[03] |   |   |   populate_chunks_to_compile(1/1) - 95.11%/0.90%
[03] |   |   |   unspecified(1/1) - 2.93%/0.03%
[03] |   |   |   upload(1/1) - 1.37%/0.01%
[03] |   |   |   schedule_async_compile(1/1) - 0.59%/0.01%
[02] |   |   hand(1/1) - 1.94%/0.46%
[02] |   |   sky(1/1) - 1.71%/0.41%
[02] |   |   clear(1/1) - 1.62%/0.38%
[02] |   |   unspecified(1/1) - 0.77%/0.18%
[02] |   |   pick(1/1) - 0.52%/0.12%
[03] |   |   |   #getEntities 1/1
[02] |   |   clouds(1/1) - 0.45%/0.11%
[02] |   |   terrain_setup(1/1) - 0.44%/0.10%
[03] |   |   |   unspecified(1/1) - 28.59%/0.03%
[03] |   |   |   update(1/1) - 28.57%/0.03%
[03] |   |   |   culling(1/1) - 23.21%/0.02%
[03] |   |   |   camera(1/1) - 10.71%/0.01%
[03] |   |   |   cull(1/1) - 8.91%/0.01%
[02] |   |   light_updates(1/1) - 0.34%/0.08%
[02] |   |   destroyProgress(1/1) - 0.24%/0.06%
[02] |   |   camera(1/1) - 0.23%/0.06%
[02] |   |   light_update_queue(1/1) - 0.07%/0.02%
[02] |   |   weather(1/1) - 0.07%/0.02%
[02] |   |   fog(1/1) - 0.07%/0.02%
[02] |   |   culling(1/1) - 0.03%/0.01%
[02] |   |   captureFrustum(1/1) - 0.03%/0.01%
[02] |   |   center(1/1) - 0.02%/0.01%
[01] |   unspecified(1/1) - 6.86%/1.86%
[01] |   gui(1/1) - 5.73%/1.55%
[02] |   |   chat(1/1) - 63.05%/0.98%
[02] |   |   unspecified(1/1) - 36.11%/0.56%
[02] |   |   bossHealth(1/1) - 0.48%/0.01%
[02] |   |   selectedItemName(1/1) - 0.36%/0.01%
[00] updateDisplay(1/1) - 13.11%/13.11%
[00] unspecified(1/1) - 3.28%/3.28%
[00] sound(1/1) - 0.06%/0.06%
[00] render(1/1) - 0.04%/0.04%
[01] |   unspecified(1/1) - 86.96%/0.04%
[01] |   display(1/1) - 13.04%/0.01%
[00] blit(1/1) - 0.04%/0.04%
[00] yield(1/1) - 0.03%/0.03%
[00] scheduledExecutables(1/1) - 0.01%/0.01%
[00] toasts(1/1) - 0.01%/0.01%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

