---- Minecraft Profiler Results ----
// Now with the same numbers

Version: 22w45a
Time span: 4 ms
Tick span: 1 ticks
// This is approximately 221.13 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] fpsUpdate(1/1) - 47.78%/47.78%
[00] updateDisplay(1/1) - 23.41%/23.41%
[00] gameRenderer(1/1) - 23.28%/23.28%
[01] |   level(1/1) - 84.13%/19.59%
[02] |   |   terrain(1/1) - 43.87%/8.59%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[fdk$$Lambda$3702/0x00000008014af4f8@128d0618]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 37.32%/3.21%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[fdk$$Lambda$3704/0x00000008014af928@2838a5d7]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 32.91%/2.83%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[fdk$$Lambda$3703/0x00000008014af710@4aedbbd]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 23.03%/1.98%
[03] |   |   |   filterempty(3/3) - 3.85%/0.33%
[03] |   |   |   unspecified(1/1) - 2.90%/0.25%
[02] |   |   translucent(1/1) - 14.24%/2.79%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[fdk$$Lambda$3705/0x00000008014afb40@2ee8b882]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 93.68%/2.61%
[03] |   |   |   unspecified(1/1) - 4.19%/0.12%
[03] |   |   |   filterempty(1/1) - 1.82%/0.05%
[03] |   |   |   translucent_sort(1/1) - 0.32%/0.01%
[02] |   |   particles(1/1) - 10.68%/2.09%
[02] |   |   entities(1/1) - 6.51%/1.28%
[02] |   |   string(1/1) - 6.46%/1.26%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[fdk$$Lambda$3741/0x00000008014b3028@542fc681]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 89.55%/1.13%
[03] |   |   |   unspecified(1/1) - 6.62%/0.08%
[03] |   |   |   filterempty(1/1) - 3.83%/0.05%
[02] |   |   blockentities(1/1) - 5.93%/1.16%
[02] |   |   compilechunks(1/1) - 3.58%/0.70%
[03] |   |   |   populate_chunks_to_compile(1/1) - 94.03%/0.66%
[03] |   |   |   unspecified(1/1) - 4.40%/0.03%
[03] |   |   |   upload(1/1) - 1.26%/0.01%
[03] |   |   |   schedule_async_compile(1/1) - 0.32%/0.00%
[02] |   |   clear(1/1) - 1.90%/0.37%
[02] |   |   hand(1/1) - 1.88%/0.37%
[02] |   |   sky(1/1) - 1.78%/0.35%
[02] |   |   unspecified(1/1) - 1.10%/0.22%
[02] |   |   terrain_setup(1/1) - 0.52%/0.10%
[03] |   |   |   unspecified(1/1) - 43.48%/0.04%
[03] |   |   |   culling(1/1) - 21.74%/0.02%
[03] |   |   |   update(1/1) - 15.22%/0.02%
[03] |   |   |   camera(1/1) - 15.22%/0.02%
[03] |   |   |   cull(1/1) - 4.35%/0.00%
[02] |   |   clouds(1/1) - 0.42%/0.08%
[02] |   |   light_updates(1/1) - 0.27%/0.05%
[02] |   |   camera(1/1) - 0.21%/0.04%
[02] |   |   pick(1/1) - 0.20%/0.04%
[03] |   |   |   #getEntities 1/1
[02] |   |   destroyProgress(1/1) - 0.19%/0.04%
[02] |   |   fog(1/1) - 0.09%/0.02%
[02] |   |   weather(1/1) - 0.06%/0.01%
[02] |   |   light_update_queue(1/1) - 0.03%/0.01%
[02] |   |   culling(1/1) - 0.03%/0.01%
[02] |   |   captureFrustum(1/1) - 0.02%/0.00%
[02] |   |   center(1/1) - 0.02%/0.00%
[01] |   unspecified(1/1) - 9.39%/2.19%
[01] |   gui(1/1) - 6.48%/1.51%
[02] |   |   chat(1/1) - 67.88%/1.02%
[02] |   |   unspecified(1/1) - 31.53%/0.48%
[02] |   |   selectedItemName(1/1) - 0.29%/0.00%
[02] |   |   bossHealth(1/1) - 0.29%/0.00%
[00] tick(1/1) - 3.17%/3.17%
[01] |   #clientTick 1/1
[01] |   textures(1/1) - 88.24%/2.79%
[01] |   level(1/1) - 5.15%/0.16%
[01] |   pick(1/1) - 2.16%/0.07%
[02] |   |   #getEntities 1/1
[01] |   unspecified(1/1) - 2.16%/0.07%
[01] |   gameRenderer(1/1) - 0.42%/0.01%
[01] |   levelRenderer(1/1) - 0.35%/0.01%
[01] |   keyboard(1/1) - 0.35%/0.01%
[01] |   gameMode(1/1) - 0.35%/0.01%
[01] |   gui(1/1) - 0.28%/0.01%
[01] |   particles(1/1) - 0.28%/0.01%
[01] |   animateTick(1/1) - 0.28%/0.01%
[00] unspecified(1/1) - 2.22%/2.22%
[00] blit(1/1) - 0.05%/0.05%
[00] render(1/1) - 0.04%/0.04%
[01] |   unspecified(1/1) - 83.32%/0.03%
[01] |   display(1/1) - 16.68%/0.01%
[00] yield(1/1) - 0.02%/0.02%
[00] sound(1/1) - 0.01%/0.01%
[00] scheduledExecutables(1/1) - 0.01%/0.01%
[00] toasts(1/1) - 0.01%/0.01%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: clientTick --
[00] root total:0/1 average: 0/1
[01] |   tick total:1/1 average: 1/1


-- Counter: getEntities --
[00] root total:0/2 average: 0/2
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1
[01] |   tick total:0/1 average: 0/1
[02] |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

