---- Minecraft Profiler Results ----
// Now with the same numbers

Version: 22w45a
Time span: 4 ms
Tick span: 1 ticks
// This is approximately 244.50 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] fpsUpdate(1/1) - 53.45%/53.45%
[00] gameRenderer(1/1) - 26.70%/26.70%
[01] |   level(1/1) - 84.58%/22.58%
[02] |   |   terrain(1/1) - 43.33%/9.79%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[fdk$$Lambda$3702/0x00000008014af4f8@128d0618]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 38.36%/3.75%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[fdk$$Lambda$3704/0x00000008014af928@2838a5d7]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 33.60%/3.29%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[fdk$$Lambda$3703/0x00000008014af710@4aedbbd]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 23.16%/2.27%
[03] |   |   |   unspecified(1/1) - 2.76%/0.27%
[03] |   |   |   filterempty(3/3) - 2.12%/0.21%
[02] |   |   translucent(1/1) - 13.86%/3.13%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[fdk$$Lambda$3705/0x00000008014afb40@2ee8b882]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 93.85%/2.94%
[03] |   |   |   unspecified(1/1) - 4.28%/0.13%
[03] |   |   |   filterempty(1/1) - 1.64%/0.05%
[03] |   |   |   translucent_sort(1/1) - 0.23%/0.01%
[02] |   |   particles(1/1) - 10.50%/2.37%
[02] |   |   entities(1/1) - 6.66%/1.50%
[02] |   |   string(1/1) - 6.38%/1.44%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[fdk$$Lambda$3741/0x00000008014b3028@542fc681]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 88.83%/1.28%
[03] |   |   |   unspecified(1/1) - 6.60%/0.10%
[03] |   |   |   filterempty(1/1) - 4.57%/0.07%
[02] |   |   blockentities(1/1) - 5.89%/1.33%
[02] |   |   compilechunks(1/1) - 4.42%/1.00%
[03] |   |   |   populate_chunks_to_compile(1/1) - 94.63%/0.95%
[03] |   |   |   unspecified(1/1) - 3.41%/0.03%
[03] |   |   |   upload(1/1) - 1.71%/0.02%
[03] |   |   |   schedule_async_compile(1/1) - 0.24%/0.00%
[02] |   |   clear(1/1) - 2.08%/0.47%
[02] |   |   sky(1/1) - 1.88%/0.42%
[02] |   |   hand(1/1) - 1.79%/0.40%
[02] |   |   unspecified(1/1) - 0.98%/0.22%
[02] |   |   terrain_setup(1/1) - 0.54%/0.12%
[03] |   |   |   unspecified(1/1) - 40.00%/0.05%
[03] |   |   |   culling(1/1) - 22.00%/0.03%
[03] |   |   |   update(1/1) - 16.00%/0.02%
[03] |   |   |   camera(1/1) - 14.00%/0.02%
[03] |   |   |   cull(1/1) - 8.00%/0.01%
[02] |   |   clouds(1/1) - 0.39%/0.09%
[02] |   |   light_updates(1/1) - 0.35%/0.08%
[02] |   |   camera(1/1) - 0.23%/0.05%
[02] |   |   pick(1/1) - 0.22%/0.05%
[03] |   |   |   #getEntities 1/1
[02] |   |   destroyProgress(1/1) - 0.16%/0.04%
[02] |   |   fog(1/1) - 0.11%/0.02%
[02] |   |   weather(1/1) - 0.06%/0.01%
[02] |   |   light_update_queue(1/1) - 0.05%/0.01%
[02] |   |   captureFrustum(1/1) - 0.04%/0.01%
[02] |   |   culling(1/1) - 0.04%/0.01%
[02] |   |   center(1/1) - 0.03%/0.01%
[01] |   unspecified(1/1) - 9.20%/2.46%
[01] |   gui(1/1) - 6.22%/1.66%
[02] |   |   chat(1/1) - 70.05%/1.16%
[02] |   |   unspecified(1/1) - 29.37%/0.49%
[02] |   |   selectedItemName(1/1) - 0.29%/0.00%
[02] |   |   bossHealth(1/1) - 0.29%/0.00%
[00] updateDisplay(1/1) - 13.98%/13.98%
[00] tick(1/1) - 3.71%/3.71%
[01] |   #clientTick 1/1
[01] |   textures(1/1) - 87.33%/3.24%
[01] |   level(1/1) - 5.65%/0.21%
[01] |   pick(1/1) - 2.76%/0.10%
[02] |   |   #getEntities 1/1
[01] |   unspecified(1/1) - 2.04%/0.08%
[01] |   gameRenderer(1/1) - 0.39%/0.01%
[01] |   gameMode(1/1) - 0.39%/0.01%
[01] |   particles(1/1) - 0.33%/0.01%
[01] |   levelRenderer(1/1) - 0.33%/0.01%
[01] |   keyboard(1/1) - 0.26%/0.01%
[01] |   animateTick(1/1) - 0.26%/0.01%
[01] |   gui(1/1) - 0.26%/0.01%
[00] unspecified(1/1) - 1.97%/1.97%
[00] blit(1/1) - 0.06%/0.06%
[00] render(1/1) - 0.05%/0.05%
[01] |   unspecified(1/1) - 90.91%/0.05%
[01] |   display(1/1) - 9.09%/0.00%
[00] yield(1/1) - 0.04%/0.04%
[00] sound(1/1) - 0.02%/0.02%
[00] scheduledExecutables(1/1) - 0.01%/0.01%
[00] toasts(1/1) - 0.01%/0.01%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: clientTick --
[00] root total:0/1 average: 0/1
[01] |   tick total:1/1 average: 1/1


-- Counter: getEntities --
[00] root total:0/2 average: 0/2
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1
[01] |   tick total:0/1 average: 0/1
[02] |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

