---- Minecraft Profiler Results ----
// Now with the same numbers

Version: 22w45a
Time span: 4 ms
Tick span: 1 ticks
// This is approximately 210.02 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] fpsUpdate(1/1) - 51.02%/51.02%
[00] gameRenderer(1/1) - 22.92%/22.92%
[01] |   level(1/1) - 84.71%/19.42%
[02] |   |   terrain(1/1) - 43.21%/8.39%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[fdk$$Lambda$3702/0x00000008014af4f8@128d0618]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 38.24%/3.21%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[fdk$$Lambda$3704/0x00000008014af928@2838a5d7]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 34.01%/2.85%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[fdk$$Lambda$3703/0x00000008014af710@4aedbbd]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 23.01%/1.93%
[03] |   |   |   unspecified(1/1) - 2.57%/0.22%
[03] |   |   |   filterempty(3/3) - 2.17%/0.18%
[02] |   |   translucent(1/1) - 14.25%/2.77%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[fdk$$Lambda$3705/0x00000008014afb40@2ee8b882]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 94.10%/2.60%
[03] |   |   |   unspecified(1/1) - 4.01%/0.11%
[03] |   |   |   filterempty(1/1) - 1.66%/0.05%
[03] |   |   |   translucent_sort(1/1) - 0.23%/0.01%
[02] |   |   particles(1/1) - 10.60%/2.06%
[02] |   |   entities(1/1) - 7.12%/1.38%
[02] |   |   string(1/1) - 6.26%/1.22%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[fdk$$Lambda$3741/0x00000008014b3028@542fc681]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 89.67%/1.09%
[03] |   |   |   unspecified(1/1) - 6.37%/0.08%
[03] |   |   |   filterempty(1/1) - 3.96%/0.05%
[02] |   |   blockentities(1/1) - 5.97%/1.16%
[02] |   |   compilechunks(1/1) - 3.98%/0.77%
[03] |   |   |   populate_chunks_to_compile(1/1) - 95.12%/0.73%
[03] |   |   |   unspecified(1/1) - 2.71%/0.02%
[03] |   |   |   upload(1/1) - 1.36%/0.01%
[03] |   |   |   schedule_async_compile(1/1) - 0.81%/0.01%
[02] |   |   clear(1/1) - 1.97%/0.38%
[02] |   |   hand(1/1) - 1.90%/0.37%
[02] |   |   sky(1/1) - 1.78%/0.35%
[02] |   |   unspecified(1/1) - 0.74%/0.14%
[02] |   |   terrain_setup(1/1) - 0.42%/0.08%
[03] |   |   |   unspecified(1/1) - 30.79%/0.03%
[03] |   |   |   culling(1/1) - 28.20%/0.02%
[03] |   |   |   update(1/1) - 20.51%/0.02%
[03] |   |   |   camera(1/1) - 12.82%/0.01%
[03] |   |   |   cull(1/1) - 7.69%/0.01%
[02] |   |   pick(1/1) - 0.39%/0.08%
[03] |   |   |   #getEntities 1/1
[02] |   |   clouds(1/1) - 0.38%/0.07%
[02] |   |   light_updates(1/1) - 0.33%/0.06%
[02] |   |   camera(1/1) - 0.26%/0.05%
[02] |   |   destroyProgress(1/1) - 0.15%/0.03%
[02] |   |   fog(1/1) - 0.10%/0.02%
[02] |   |   weather(1/1) - 0.05%/0.01%
[02] |   |   culling(1/1) - 0.04%/0.01%
[02] |   |   light_update_queue(1/1) - 0.04%/0.01%
[02] |   |   captureFrustum(1/1) - 0.03%/0.01%
[02] |   |   center(1/1) - 0.03%/0.01%
[01] |   unspecified(1/1) - 9.17%/2.10%
[01] |   gui(1/1) - 6.12%/1.40%
[02] |   |   chat(1/1) - 67.36%/0.95%
[02] |   |   unspecified(1/1) - 32.19%/0.45%
[02] |   |   bossHealth(1/1) - 0.30%/0.00%
[02] |   |   selectedItemName(1/1) - 0.15%/0.00%
[00] updateDisplay(1/1) - 22.89%/22.89%
[00] unspecified(1/1) - 2.99%/2.99%
[00] sound(1/1) - 0.05%/0.05%
[00] blit(1/1) - 0.04%/0.04%
[00] render(1/1) - 0.04%/0.04%
[01] |   unspecified(1/1) - 89.53%/0.04%
[01] |   display(1/1) - 10.47%/0.00%
[00] yield(1/1) - 0.03%/0.03%
[00] scheduledExecutables(1/1) - 0.01%/0.01%
[00] toasts(1/1) - 0.01%/0.01%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

