---- Minecraft Profiler Results ----
// Maybe if you treated it better then it'll have more motivation to work faster! Poor server.

Version: 22w45a
Time span: 5 ms
Tick span: 1 ticks
// This is approximately 183.55 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] fpsUpdate(1/1) - 45.91%/45.91%
[00] updateDisplay(1/1) - 25.56%/25.56%
[00] gameRenderer(1/1) - 25.51%/25.51%
[01] |   level(1/1) - 84.95%/21.67%
[02] |   |   terrain(1/1) - 43.22%/9.37%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[fdk$$Lambda$3702/0x00000008014af4f8@128d0618]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 38.31%/3.59%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[fdk$$Lambda$3704/0x00000008014af928@2838a5d7]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 32.90%/3.08%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[fdk$$Lambda$3703/0x00000008014af710@4aedbbd]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 22.59%/2.12%
[03] |   |   |   unspecified(1/1) - 3.65%/0.34%
[03] |   |   |   filterempty(3/3) - 2.54%/0.24%
[02] |   |   translucent(1/1) - 14.05%/3.05%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[fdk$$Lambda$3705/0x00000008014afb40@2ee8b882]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 93.57%/2.85%
[03] |   |   |   unspecified(1/1) - 4.32%/0.13%
[03] |   |   |   filterempty(1/1) - 1.86%/0.06%
[03] |   |   |   translucent_sort(1/1) - 0.24%/0.01%
[02] |   |   particles(1/1) - 10.29%/2.23%
[02] |   |   entities(1/1) - 6.92%/1.50%
[02] |   |   string(1/1) - 6.12%/1.33%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[fdk$$Lambda$3741/0x00000008014b3028@542fc681]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 88.69%/1.18%
[03] |   |   |   unspecified(1/1) - 7.17%/0.10%
[03] |   |   |   filterempty(1/1) - 4.14%/0.05%
[02] |   |   blockentities(1/1) - 5.94%/1.29%
[02] |   |   compilechunks(1/1) - 3.79%/0.82%
[03] |   |   |   populate_chunks_to_compile(1/1) - 93.09%/0.76%
[03] |   |   |   unspecified(1/1) - 4.68%/0.04%
[03] |   |   |   upload(1/1) - 1.78%/0.01%
[03] |   |   |   schedule_async_compile(1/1) - 0.45%/0.00%
[02] |   |   sky(1/1) - 2.21%/0.48%
[02] |   |   clear(1/1) - 2.01%/0.44%
[02] |   |   hand(1/1) - 1.98%/0.43%
[02] |   |   unspecified(1/1) - 0.86%/0.19%
[02] |   |   pick(1/1) - 0.51%/0.11%
[03] |   |   |   #getEntities 1/1
[02] |   |   terrain_setup(1/1) - 0.48%/0.10%
[03] |   |   |   culling(1/1) - 33.33%/0.03%
[03] |   |   |   unspecified(1/1) - 29.81%/0.03%
[03] |   |   |   update(1/1) - 19.32%/0.02%
[03] |   |   |   camera(1/1) - 12.28%/0.01%
[03] |   |   |   cull(1/1) - 5.26%/0.01%
[02] |   |   clouds(1/1) - 0.41%/0.09%
[02] |   |   light_updates(1/1) - 0.37%/0.08%
[02] |   |   camera(1/1) - 0.27%/0.06%
[02] |   |   destroyProgress(1/1) - 0.19%/0.04%
[02] |   |   fog(1/1) - 0.13%/0.03%
[02] |   |   light_update_queue(1/1) - 0.08%/0.02%
[02] |   |   weather(1/1) - 0.07%/0.01%
[02] |   |   culling(1/1) - 0.04%/0.01%
[02] |   |   captureFrustum(1/1) - 0.03%/0.01%
[02] |   |   center(1/1) - 0.03%/0.01%
[01] |   unspecified(1/1) - 8.32%/2.12%
[01] |   gui(1/1) - 6.73%/1.72%
[02] |   |   chat(1/1) - 69.33%/1.19%
[02] |   |   unspecified(1/1) - 30.14%/0.52%
[02] |   |   bossHealth(1/1) - 0.32%/0.01%
[02] |   |   selectedItemName(1/1) - 0.21%/0.00%
[00] unspecified(1/1) - 2.81%/2.81%
[00] sound(1/1) - 0.06%/0.06%
[00] render(1/1) - 0.06%/0.06%
[01] |   unspecified(1/1) - 87.46%/0.05%
[01] |   display(1/1) - 12.54%/0.01%
[00] blit(1/1) - 0.04%/0.04%
[00] yield(1/1) - 0.02%/0.02%
[00] scheduledExecutables(1/1) - 0.01%/0.01%
[00] toasts(1/1) - 0.01%/0.01%
[00] tick(1/1) - 0.01%/0.01%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

