---- Minecraft Profiler Results ----
// Now with the same numbers

Version: 22w45a
Time span: 5 ms
Tick span: 1 ticks
// This is approximately 175.83 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] render(1/1) - 60.86%/60.86%
[01] |   unspecified(1/1) - 99.97%/60.84%
[01] |   display(1/1) - 0.03%/0.02%
[00] gameRenderer(1/1) - 33.30%/33.30%
[01] |   level(1/1) - 89.18%/29.70%
[02] |   |   terrain(1/1) - 48.44%/14.39%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[fdk$$Lambda$3702/0x00000008014af4f8@128d0618]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 51.43%/7.40%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[fdk$$Lambda$3704/0x00000008014af928@2838a5d7]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 25.83%/3.72%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[fdk$$Lambda$3703/0x00000008014af710@4aedbbd]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 17.23%/2.48%
[03] |   |   |   unspecified(1/1) - 2.99%/0.43%
[03] |   |   |   filterempty(3/3) - 2.52%/0.36%
[02] |   |   translucent(1/1) - 11.72%/3.48%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[fdk$$Lambda$3705/0x00000008014afb40@2ee8b882]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 93.10%/3.24%
[03] |   |   |   unspecified(1/1) - 4.94%/0.17%
[03] |   |   |   filterempty(1/1) - 1.71%/0.06%
[03] |   |   |   translucent_sort(1/1) - 0.25%/0.01%
[02] |   |   entities(1/1) - 7.62%/2.26%
[02] |   |   particles(1/1) - 7.22%/2.14%
[02] |   |   compilechunks(1/1) - 5.96%/1.77%
[03] |   |   |   populate_chunks_to_compile(1/1) - 95.74%/1.70%
[03] |   |   |   unspecified(1/1) - 2.37%/0.04%
[03] |   |   |   upload(1/1) - 1.49%/0.03%
[03] |   |   |   schedule_async_compile(1/1) - 0.40%/0.01%
[02] |   |   blockentities(1/1) - 5.66%/1.68%
[02] |   |   string(1/1) - 3.74%/1.11%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[fdk$$Lambda$3741/0x00000008014b3028@542fc681]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 87.84%/0.97%
[03] |   |   |   unspecified(1/1) - 7.58%/0.08%
[03] |   |   |   filterempty(1/1) - 4.58%/0.05%
[02] |   |   sky(1/1) - 2.28%/0.68%
[02] |   |   clear(1/1) - 1.89%/0.56%
[02] |   |   hand(1/1) - 1.77%/0.52%
[02] |   |   unspecified(1/1) - 0.80%/0.24%
[02] |   |   terrain_setup(1/1) - 0.55%/0.16%
[03] |   |   |   culling(1/1) - 31.18%/0.05%
[03] |   |   |   unspecified(1/1) - 27.97%/0.05%
[03] |   |   |   update(1/1) - 20.42%/0.03%
[03] |   |   |   camera(1/1) - 15.05%/0.02%
[03] |   |   |   cull(1/1) - 5.38%/0.01%
[02] |   |   pick(1/1) - 0.55%/0.16%
[03] |   |   |   #getEntities 1/1
[02] |   |   clouds(1/1) - 0.44%/0.13%
[02] |   |   camera(1/1) - 0.41%/0.12%
[02] |   |   light_updates(1/1) - 0.35%/0.10%
[02] |   |   destroyProgress(1/1) - 0.25%/0.08%
[02] |   |   fog(1/1) - 0.10%/0.03%
[02] |   |   weather(1/1) - 0.08%/0.02%
[02] |   |   light_update_queue(1/1) - 0.06%/0.02%
[02] |   |   center(1/1) - 0.04%/0.01%
[02] |   |   captureFrustum(1/1) - 0.04%/0.01%
[02] |   |   culling(1/1) - 0.03%/0.01%
[01] |   unspecified(1/1) - 5.64%/1.88%
[01] |   gui(1/1) - 5.18%/1.73%
[02] |   |   chat(1/1) - 61.38%/1.06%
[02] |   |   unspecified(1/1) - 37.70%/0.65%
[02] |   |   bossHealth(1/1) - 0.61%/0.01%
[02] |   |   selectedItemName(1/1) - 0.30%/0.01%
[00] tick(1/1) - 3.34%/3.34%
[01] |   #clientTick 1/1
[01] |   textures(1/1) - 83.25%/2.78%
[01] |   level(1/1) - 6.09%/0.20%
[01] |   unspecified(1/1) - 3.15%/0.11%
[01] |   pick(1/1) - 3.10%/0.10%
[02] |   |   #getEntities 1/1
[01] |   gui(1/1) - 1.79%/0.06%
[01] |   keyboard(1/1) - 0.79%/0.03%
[01] |   gameMode(1/1) - 0.47%/0.02%
[01] |   levelRenderer(1/1) - 0.37%/0.01%
[01] |   gameRenderer(1/1) - 0.37%/0.01%
[01] |   animateTick(1/1) - 0.37%/0.01%
[01] |   particles(1/1) - 0.26%/0.01%
[00] unspecified(1/1) - 1.44%/1.44%
[00] updateDisplay(1/1) - 0.90%/0.90%
[00] blit(1/1) - 0.07%/0.07%
[00] fpsUpdate(1/1) - 0.03%/0.03%
[00] yield(1/1) - 0.02%/0.02%
[00] sound(1/1) - 0.02%/0.02%
[00] scheduledExecutables(1/1) - 0.01%/0.01%
[00] toasts(1/1) - 0.01%/0.01%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: clientTick --
[00] root total:0/1 average: 0/1
[01] |   tick total:1/1 average: 1/1


-- Counter: getEntities --
[00] root total:0/2 average: 0/2
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1
[01] |   tick total:0/1 average: 0/1
[02] |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

