---- Minecraft Profiler Results ----
// Now with the same numbers

Version: 22w45a
Time span: 5 ms
Tick span: 1 ticks
// This is approximately 187.29 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] render(1/1) - 60.32%/60.32%
[01] |   unspecified(1/1) - 99.96%/60.30%
[01] |   display(1/1) - 0.04%/0.02%
[00] gameRenderer(1/1) - 36.61%/36.61%
[01] |   level(1/1) - 89.29%/32.69%
[02] |   |   terrain(1/1) - 49.25%/16.10%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[fdk$$Lambda$3702/0x00000008014af4f8@128d0618]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 49.68%/8.00%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[fdk$$Lambda$3704/0x00000008014af928@2838a5d7]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 25.25%/4.07%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[fdk$$Lambda$3703/0x00000008014af710@4aedbbd]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 19.09%/3.07%
[03] |   |   |   unspecified(1/1) - 3.38%/0.54%
[03] |   |   |   filterempty(3/3) - 2.60%/0.42%
[02] |   |   translucent(1/1) - 11.82%/3.86%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[fdk$$Lambda$3705/0x00000008014afb40@2ee8b882]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 92.90%/3.59%
[03] |   |   |   unspecified(1/1) - 5.22%/0.20%
[03] |   |   |   filterempty(1/1) - 1.64%/0.06%
[03] |   |   |   translucent_sort(1/1) - 0.24%/0.01%
[02] |   |   entities(1/1) - 7.38%/2.41%
[02] |   |   particles(1/1) - 7.36%/2.41%
[02] |   |   compilechunks(1/1) - 5.60%/1.83%
[03] |   |   |   populate_chunks_to_compile(1/1) - 96.33%/1.76%
[03] |   |   |   unspecified(1/1) - 2.14%/0.04%
[03] |   |   |   upload(1/1) - 1.02%/0.02%
[03] |   |   |   schedule_async_compile(1/1) - 0.51%/0.01%
[02] |   |   blockentities(1/1) - 5.40%/1.77%
[02] |   |   string(1/1) - 3.66%/1.20%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[fdk$$Lambda$3741/0x00000008014b3028@542fc681]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 85.33%/1.02%
[03] |   |   |   unspecified(1/1) - 9.21%/0.11%
[03] |   |   |   filterempty(1/1) - 5.46%/0.07%
[02] |   |   sky(1/1) - 2.26%/0.74%
[02] |   |   hand(1/1) - 1.86%/0.61%
[02] |   |   clear(1/1) - 1.62%/0.53%
[02] |   |   unspecified(1/1) - 0.79%/0.26%
[02] |   |   pick(1/1) - 0.63%/0.21%
[03] |   |   |   #getEntities 1/1
[02] |   |   terrain_setup(1/1) - 0.53%/0.17%
[03] |   |   |   culling(1/1) - 37.63%/0.07%
[03] |   |   |   update(1/1) - 23.66%/0.04%
[03] |   |   |   unspecified(1/1) - 20.42%/0.04%
[03] |   |   |   camera(1/1) - 12.90%/0.02%
[03] |   |   |   cull(1/1) - 5.39%/0.01%
[02] |   |   clouds(1/1) - 0.49%/0.16%
[02] |   |   camera(1/1) - 0.42%/0.14%
[02] |   |   light_updates(1/1) - 0.37%/0.12%
[02] |   |   destroyProgress(1/1) - 0.25%/0.08%
[02] |   |   weather(1/1) - 0.08%/0.03%
[02] |   |   fog(1/1) - 0.07%/0.02%
[02] |   |   light_update_queue(1/1) - 0.06%/0.02%
[02] |   |   culling(1/1) - 0.04%/0.01%
[02] |   |   captureFrustum(1/1) - 0.03%/0.01%
[02] |   |   center(1/1) - 0.03%/0.01%
[01] |   unspecified(1/1) - 5.44%/1.99%
[01] |   gui(1/1) - 5.27%/1.93%
[02] |   |   chat(1/1) - 59.81%/1.16%
[02] |   |   unspecified(1/1) - 39.42%/0.76%
[02] |   |   bossHealth(1/1) - 0.58%/0.01%
[02] |   |   selectedItemName(1/1) - 0.19%/0.00%
[00] unspecified(1/1) - 1.54%/1.54%
[00] updateDisplay(1/1) - 1.29%/1.29%
[00] blit(1/1) - 0.08%/0.08%
[00] sound(1/1) - 0.05%/0.05%
[00] fpsUpdate(1/1) - 0.04%/0.04%
[00] yield(1/1) - 0.03%/0.03%
[00] toasts(1/1) - 0.01%/0.01%
[00] scheduledExecutables(1/1) - 0.01%/0.01%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

