---- Minecraft Profiler Results ----
// Maybe if you treated it better then it'll have more motivation to work faster! Poor server.

Version: 22w45a
Time span: 5 ms
Tick span: 1 ticks
// This is approximately 191.33 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] fpsUpdate(1/1) - 45.80%/45.80%
[00] updateDisplay(1/1) - 27.90%/27.90%
[00] gameRenderer(1/1) - 23.70%/23.70%
[01] |   level(1/1) - 85.14%/20.18%
[02] |   |   terrain(1/1) - 43.13%/8.70%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[fdk$$Lambda$3702/0x00000008014af4f8@128d0618]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 41.31%/3.59%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[fdk$$Lambda$3704/0x00000008014af928@2838a5d7]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 31.16%/2.71%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[fdk$$Lambda$3703/0x00000008014af710@4aedbbd]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 21.46%/1.87%
[03] |   |   |   unspecified(1/1) - 3.33%/0.29%
[03] |   |   |   filterempty(3/3) - 2.74%/0.24%
[02] |   |   translucent(1/1) - 13.56%/2.74%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[fdk$$Lambda$3705/0x00000008014afb40@2ee8b882]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 93.31%/2.55%
[03] |   |   |   unspecified(1/1) - 4.60%/0.13%
[03] |   |   |   filterempty(1/1) - 1.88%/0.05%
[03] |   |   |   translucent_sort(1/1) - 0.21%/0.01%
[02] |   |   particles(1/1) - 9.75%/1.97%
[02] |   |   entities(1/1) - 7.15%/1.44%
[02] |   |   blockentities(1/1) - 5.77%/1.16%
[02] |   |   string(1/1) - 5.67%/1.14%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[fdk$$Lambda$3741/0x00000008014b3028@542fc681]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 88.83%/1.02%
[03] |   |   |   unspecified(1/1) - 7.00%/0.08%
[03] |   |   |   filterempty(1/1) - 4.17%/0.05%
[02] |   |   compilechunks(1/1) - 4.40%/0.89%
[03] |   |   |   populate_chunks_to_compile(1/1) - 94.21%/0.84%
[03] |   |   |   unspecified(1/1) - 3.86%/0.03%
[03] |   |   |   upload(1/1) - 1.50%/0.01%
[03] |   |   |   schedule_async_compile(1/1) - 0.43%/0.00%
[02] |   |   sky(1/1) - 2.47%/0.50%
[02] |   |   clear(1/1) - 2.24%/0.45%
[02] |   |   hand(1/1) - 2.13%/0.43%
[02] |   |   unspecified(1/1) - 0.88%/0.18%
[02] |   |   terrain_setup(1/1) - 0.56%/0.11%
[03] |   |   |   culling(1/1) - 28.83%/0.03%
[03] |   |   |   unspecified(1/1) - 28.80%/0.03%
[03] |   |   |   update(1/1) - 22.03%/0.02%
[03] |   |   |   camera(1/1) - 13.56%/0.02%
[03] |   |   |   cull(1/1) - 6.78%/0.01%
[02] |   |   pick(1/1) - 0.54%/0.11%
[03] |   |   |   #getEntities 1/1
[02] |   |   clouds(1/1) - 0.43%/0.09%
[02] |   |   light_updates(1/1) - 0.41%/0.08%
[02] |   |   camera(1/1) - 0.29%/0.06%
[02] |   |   destroyProgress(1/1) - 0.20%/0.04%
[02] |   |   fog(1/1) - 0.11%/0.02%
[02] |   |   weather(1/1) - 0.09%/0.02%
[02] |   |   light_update_queue(1/1) - 0.07%/0.01%
[02] |   |   center(1/1) - 0.06%/0.01%
[02] |   |   culling(1/1) - 0.05%/0.01%
[02] |   |   captureFrustum(1/1) - 0.05%/0.01%
[01] |   unspecified(1/1) - 8.43%/2.00%
[01] |   gui(1/1) - 6.43%/1.52%
[02] |   |   chat(1/1) - 63.95%/0.97%
[02] |   |   unspecified(1/1) - 35.17%/0.54%
[02] |   |   bossHealth(1/1) - 0.50%/0.01%
[02] |   |   selectedItemName(1/1) - 0.38%/0.01%
[00] unspecified(1/1) - 2.39%/2.39%
[00] render(1/1) - 0.06%/0.06%
[01] |   unspecified(1/1) - 87.50%/0.05%
[01] |   display(1/1) - 12.50%/0.01%
[00] sound(1/1) - 0.06%/0.06%
[00] blit(1/1) - 0.04%/0.04%
[00] yield(1/1) - 0.03%/0.03%
[00] scheduledExecutables(1/1) - 0.01%/0.01%
[00] toasts(1/1) - 0.01%/0.01%
[00] tick(1/1) - 0.01%/0.01%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

