---- Minecraft Profiler Results ----
// Now with the same numbers

Version: 22w45a
Time span: 6 ms
Tick span: 1 ticks
// This is approximately 144.80 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] fpsUpdate(1/1) - 48.56%/48.56%
[00] updateDisplay(1/1) - 26.50%/26.50%
[00] gameRenderer(1/1) - 22.12%/22.12%
[01] |   level(1/1) - 86.55%/19.15%
[02] |   |   terrain(1/1) - 42.07%/8.05%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[fdk$$Lambda$3702/0x00000008014af4f8@128d0618]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 39.32%/3.17%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[fdk$$Lambda$3704/0x00000008014af928@2838a5d7]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 34.51%/2.78%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[fdk$$Lambda$3703/0x00000008014af710@4aedbbd]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 21.46%/1.73%
[03] |   |   |   unspecified(1/1) - 2.81%/0.23%
[03] |   |   |   filterempty(3/3) - 1.90%/0.15%
[02] |   |   translucent(1/1) - 14.28%/2.73%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[fdk$$Lambda$3705/0x00000008014afb40@2ee8b882]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 94.03%/2.57%
[03] |   |   |   unspecified(1/1) - 4.17%/0.11%
[03] |   |   |   filterempty(1/1) - 1.48%/0.04%
[03] |   |   |   translucent_sort(1/1) - 0.32%/0.01%
[02] |   |   particles(1/1) - 9.11%/1.74%
[02] |   |   entities(1/1) - 9.01%/1.73%
[02] |   |   blockentities(1/1) - 6.70%/1.28%
[02] |   |   compilechunks(1/1) - 4.68%/0.90%
[03] |   |   |   populate_chunks_to_compile(1/1) - 95.16%/0.85%
[03] |   |   |   unspecified(1/1) - 3.22%/0.03%
[03] |   |   |   upload(1/1) - 1.13%/0.01%
[03] |   |   |   schedule_async_compile(1/1) - 0.49%/0.00%
[02] |   |   string(1/1) - 4.65%/0.89%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[fdk$$Lambda$3741/0x00000008014b3028@542fc681]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 87.52%/0.78%
[03] |   |   |   unspecified(1/1) - 7.78%/0.07%
[03] |   |   |   filterempty(1/1) - 4.70%/0.04%
[02] |   |   hand(1/1) - 2.26%/0.43%
[02] |   |   clear(1/1) - 1.73%/0.33%
[02] |   |   sky(1/1) - 1.73%/0.33%
[02] |   |   unspecified(1/1) - 1.00%/0.19%
[02] |   |   clouds(1/1) - 0.52%/0.10%
[02] |   |   terrain_setup(1/1) - 0.50%/0.10%
[03] |   |   |   update(1/1) - 31.83%/0.03%
[03] |   |   |   culling(1/1) - 28.80%/0.03%
[03] |   |   |   unspecified(1/1) - 21.20%/0.02%
[03] |   |   |   camera(1/1) - 12.11%/0.01%
[03] |   |   |   cull(1/1) - 6.06%/0.01%
[02] |   |   pick(1/1) - 0.48%/0.09%
[03] |   |   |   #getEntities 1/1
[02] |   |   light_updates(1/1) - 0.39%/0.08%
[02] |   |   destroyProgress(1/1) - 0.28%/0.05%
[02] |   |   camera(1/1) - 0.25%/0.05%
[02] |   |   fog(1/1) - 0.09%/0.02%
[02] |   |   weather(1/1) - 0.08%/0.01%
[02] |   |   light_update_queue(1/1) - 0.06%/0.01%
[02] |   |   captureFrustum(1/1) - 0.05%/0.01%
[02] |   |   center(1/1) - 0.04%/0.01%
[02] |   |   culling(1/1) - 0.03%/0.01%
[01] |   unspecified(1/1) - 7.19%/1.59%
[01] |   gui(1/1) - 6.26%/1.38%
[02] |   |   chat(1/1) - 60.90%/0.84%
[02] |   |   unspecified(1/1) - 37.96%/0.53%
[02] |   |   bossHealth(1/1) - 0.63%/0.01%
[02] |   |   selectedItemName(1/1) - 0.52%/0.01%
[00] unspecified(1/1) - 2.66%/2.66%
[00] sound(1/1) - 0.04%/0.04%
[00] render(1/1) - 0.03%/0.03%
[01] |   unspecified(1/1) - 79.12%/0.03%
[01] |   display(1/1) - 20.88%/0.01%
[00] blit(1/1) - 0.03%/0.03%
[00] yield(1/1) - 0.02%/0.02%
[00] scheduledExecutables(1/1) - 0.01%/0.01%
[00] toasts(1/1) - 0.01%/0.01%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

