---- Minecraft Profiler Results ----
// Will I ever be good enough for you? :(

Version: 22w45a
Time span: 30 ms
Tick span: 1 ticks
// This is approximately 33.03 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 76.86%/76.86%
[01] |   level(1/1) - 99.14%/76.20%
[02] |   |   compilechunks(1/1) - 90.05%/68.62%
[03] |   |   |   upload(1/1) - 98.76%/67.77%
[03] |   |   |   schedule_async_compile(1/1) - 0.98%/0.67%
[03] |   |   |   populate_chunks_to_compile(1/1) - 0.22%/0.15%
[03] |   |   |   unspecified(1/1) - 0.03%/0.02%
[02] |   |   terrain(1/1) - 3.84%/2.93%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[fdk$$Lambda$3702/0x00000008014af4f8@128d0618]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 54.60%/1.60%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[fdk$$Lambda$3704/0x00000008014af928@2838a5d7]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 18.86%/0.55%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[fdk$$Lambda$3703/0x00000008014af710@4aedbbd]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 14.58%/0.43%
[03] |   |   |   filterempty(3/3) - 6.81%/0.20%
[03] |   |   |   unspecified(1/1) - 5.14%/0.15%
[02] |   |   terrain_setup(1/1) - 1.92%/1.47%
[03] |   |   |   update(1/1) - 98.47%/1.44%
[04] |   |   |   |   apply_frustum(1/1) - 91.87%/1.33%
[04] |   |   |   |   partial_update(1/1) - 6.83%/0.10%
[04] |   |   |   |   unspecified(1/1) - 1.30%/0.02%
[03] |   |   |   unspecified(1/1) - 0.65%/0.01%
[03] |   |   |   culling(1/1) - 0.45%/0.01%
[03] |   |   |   camera(1/1) - 0.25%/0.00%
[03] |   |   |   cull(1/1) - 0.18%/0.00%
[02] |   |   particles(1/1) - 0.85%/0.65%
[02] |   |   entities(1/1) - 0.79%/0.61%
[02] |   |   translucent(1/1) - 0.77%/0.59%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[fdk$$Lambda$3705/0x00000008014afb40@2ee8b882]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 85.10%/0.50%
[03] |   |   |   unspecified(1/1) - 9.00%/0.05%
[03] |   |   |   filterempty(1/1) - 5.46%/0.03%
[03] |   |   |   translucent_sort(1/1) - 0.45%/0.00%
[02] |   |   blockentities(1/1) - 0.59%/0.45%
[02] |   |   string(1/1) - 0.35%/0.26%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[fdk$$Lambda$3741/0x00000008014b3028@542fc681]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 76.06%/0.20%
[03] |   |   |   unspecified(1/1) - 12.78%/0.03%
[03] |   |   |   filterempty(1/1) - 11.15%/0.03%
[02] |   |   sky(1/1) - 0.17%/0.13%
[02] |   |   hand(1/1) - 0.16%/0.12%
[02] |   |   unspecified(1/1) - 0.16%/0.12%
[02] |   |   clear(1/1) - 0.14%/0.11%
[02] |   |   light_updates(1/1) - 0.05%/0.04%
[02] |   |   clouds(1/1) - 0.04%/0.03%
[02] |   |   pick(1/1) - 0.04%/0.03%
[03] |   |   |   #getEntities 1/1
[02] |   |   camera(1/1) - 0.03%/0.02%
[02] |   |   destroyProgress(1/1) - 0.02%/0.02%
[02] |   |   weather(1/1) - 0.01%/0.01%
[02] |   |   fog(1/1) - 0.01%/0.01%
[02] |   |   light_update_queue(1/1) - 0.01%/0.00%
[02] |   |   captureFrustum(1/1) - 0.00%/0.00%
[02] |   |   culling(1/1) - 0.00%/0.00%
[02] |   |   center(1/1) - 0.00%/0.00%
[01] |   gui(1/1) - 0.82%/0.63%
[02] |   |   chat(1/1) - 57.54%/0.36%
[02] |   |   unspecified(1/1) - 41.46%/0.26%
[02] |   |   bossHealth(1/1) - 0.68%/0.00%
[02] |   |   selectedItemName(1/1) - 0.32%/0.00%
[01] |   unspecified(1/1) - 0.04%/0.03%
[00] fpsUpdate(1/1) - 20.46%/20.46%
[00] updateDisplay(1/1) - 1.64%/1.64%
[01] |   unspecified(1/1) - 99.42%/1.63%
[01] |   mouse(2/2) - 0.58%/0.01%
[00] unspecified(1/1) - 0.95%/0.95%
[00] yield(1/1) - 0.04%/0.04%
[00] sound(1/1) - 0.02%/0.02%
[00] render(1/1) - 0.02%/0.02%
[01] |   unspecified(1/1) - 89.36%/0.01%
[01] |   display(1/1) - 10.64%/0.00%
[00] blit(1/1) - 0.01%/0.01%
[00] scheduledExecutables(1/1) - 0.00%/0.00%
[00] tick(1/1) - 0.00%/0.00%
[00] toasts(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

